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author | Dylan Baker <dylan@pnwbakers.com> | 2016-08-31 13:58:16 -0700 |
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committer | Dylan Baker <dylan@pnwbakers.com> | 2016-08-31 15:55:26 -0700 |
commit | 6e169b1e56bd90c7a556bc45cab2a8847ffaaf8d (patch) | |
tree | 35a5ad0259ea8d02e79f6aaaf58a16754ec545b8 /unittests | |
parent | 61aa3af942b913328c36d21da863ee5b451aa9cb (diff) |
tests: fix ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.frag
This test has two problems.
1) It uses the OpenGL ARB extension instead of the OES extension
2) It doesn't include that extension in the require block.
3) It doesn't specify any precision
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'unittests')
0 files changed, 0 insertions, 0 deletions