diff options
author | Eric Anholt <eric@anholt.net> | 2012-07-23 10:52:26 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2012-08-23 13:08:29 -0700 |
commit | d5a2d6786ac74ffe5fb14a0936e3f97d734130c5 (patch) | |
tree | 14277ece2e476e0d02f1d2fcb9bea9a368956826 /tests/spec/arb_uniform_buffer_object | |
parent | b09cc8b05f12bd3d043dde4e3e32c8a3d374b9d2 (diff) |
GL_ARB_ubo: New test for glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
Diffstat (limited to 'tests/spec/arb_uniform_buffer_object')
-rw-r--r-- | tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-block-index.c | 131 |
2 files changed, 132 insertions, 0 deletions
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt index e207412a3..41d07bbf2 100644 --- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt +++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt @@ -14,6 +14,7 @@ add_executable (arb_uniform_buffer_object-bindbuffer-general-point bindbuffer-ge add_executable (arb_uniform_buffer_object-buffer-targets buffer-targets.c) add_executable (arb_uniform_buffer_object-getactiveuniformblockname getactiveuniformblockname.c) add_executable (arb_uniform_buffer_object-getactiveuniformname getactiveuniformname.c) +add_executable (arb_uniform_buffer_object-getactiveuniformsiv-uniform-block-index getactiveuniformsiv-uniform-block-index.c) add_executable (arb_uniform_buffer_object-getintegeri_v getintegeri_v.c) add_executable (arb_uniform_buffer_object-getprogramiv getprogramiv.c) add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c) diff --git a/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-block-index.c b/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-block-index.c new file mode 100644 index 000000000..9fe0ddf4b --- /dev/null +++ b/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-block-index.c @@ -0,0 +1,131 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file getactiveuniformsiv-uniform-block-index.c + * + * Tests that glGetActiveUniforms() returns the block index for a + * uniform that the uniform block was given by + * glGetUniformBlockIndex.() + */ + +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_MAIN( + 100 /*window_width*/, + 100 /*window_height*/, + GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA) + +static const char vs_source[] = + "#extension GL_ARB_uniform_buffer_object : require\n" + "\n" + "uniform ub_a { vec4 a; };\n" + "uniform ub_b { vec4 b; };\n" + "\n" + "void main()\n" + "{\n" + " gl_Position = a + b;\n" + "}\n"; + +static const char fs_source[] = + "#extension GL_ARB_uniform_buffer_object : require\n" + "\n" + "uniform ub_b { vec4 b; };\n" + "uniform ub_c { vec4 c; };\n" + "uniform vec4 d;\n" + "\n" + "void main()\n" + "{\n" + " gl_FragColor = b + c + d;\n" + "}\n"; + +void +piglit_init(int argc, char **argv) +{ + bool pass = true; + GLuint fs, vs, prog; + const char *uniform_block_names[3] = { "ub_a", "ub_b", "ub_c" }; + const char *uniform_names[4] = { "a", "b", "c", "d" }; + GLuint block_indices[3]; + GLuint uniform_indices[4]; + GLint uniform_block_indices[4]; + int i; + + piglit_require_extension("GL_ARB_uniform_buffer_object"); + + vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source); + if (!vs) { + printf("Failed to compile VS:\n%s", vs_source); + piglit_report_result(PIGLIT_FAIL); + } + + fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source); + if (!fs) { + printf("Failed to compile FS:\n%s", fs_source); + piglit_report_result(PIGLIT_FAIL); + } + + prog = piglit_link_simple_program(vs, fs); + if (!prog) + piglit_report_result(PIGLIT_FAIL); + + for (i = 0; i < 3; i++) { + block_indices[i] = + glGetUniformBlockIndex(prog, uniform_block_names[i]); + + printf("Uniform block \"%s\" index: 0x%08x\n", + uniform_block_names[i], block_indices[i]); + } + + if (block_indices[0] == block_indices[1] || + block_indices[0] == block_indices[2] || + block_indices[1] == block_indices[2]) { + piglit_report_result(PIGLIT_FAIL); + } + + glGetUniformIndices(prog, 4, uniform_names, uniform_indices); + glGetActiveUniformsiv(prog, 4, uniform_indices, + GL_UNIFORM_BLOCK_INDEX, uniform_block_indices); + for (i = 0; i < 4; i++) { + int expected_index = (i == 3) ? -1 : block_indices[i]; + + printf("Uniform \"%s\": index %d, block index %d", + uniform_names[i], + uniform_indices[i], + uniform_block_indices[i]); + + if (uniform_block_indices[i] != expected_index) { + printf(" FAIL"); + pass = false; + } + + printf("\n"); + } + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} + +enum piglit_result piglit_display(void) +{ + /* UNREACHED */ + return PIGLIT_FAIL; +} |