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authorEric Anholt <eric@anholt.net>2010-10-05 16:24:49 -0700
committerEric Anholt <eric@anholt.net>2010-10-07 16:35:03 -0700
commit2f0a38ed89916d985fab227e1d85d7b441392066 (patch)
tree5d600d7ca5bcce32bad3b32a5ac333cdf791072c /tests/shaders/glsl-fs-texturecube.frag
parent568647d2091d4d217e3ea663f584b4cb61e5efea (diff)
glsl-fs-texturecube-*: New tests for GLSL texture cubemap sampling.
Diffstat (limited to 'tests/shaders/glsl-fs-texturecube.frag')
-rw-r--r--tests/shaders/glsl-fs-texturecube.frag6
1 files changed, 6 insertions, 0 deletions
diff --git a/tests/shaders/glsl-fs-texturecube.frag b/tests/shaders/glsl-fs-texturecube.frag
new file mode 100644
index 000000000..c9a514a8c
--- /dev/null
+++ b/tests/shaders/glsl-fs-texturecube.frag
@@ -0,0 +1,6 @@
+uniform samplerCube tex;
+
+void main()
+{
+ gl_FragColor = textureCube(tex, gl_TexCoord[0].xyz);
+}