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authorTimothy Arceri <tarceri@itsqueeze.com>2018-06-28 10:54:42 +1000
committerTimothy Arceri <tarceri@itsqueeze.com>2018-06-30 10:53:49 +1000
commitb3341aeb60ca296a64eef830019575f47689ac14 (patch)
treeb9c219e3d0d6da6abbbbedf093c4ec396999b1a6 /tests/opengl.py
parent56db16e43bbbd002eca2e908c9a8a7acf2dc43f3 (diff)
arb_compute_shader: test dispatch functions with display lists
This change also splits apart some of the compute test common functions to make them easier to use with display lists. I submitted a spec bug and it was decided the indirect dispatch should generate an error when called during display list compilation. Acked-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'tests/opengl.py')
-rw-r--r--tests/opengl.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/opengl.py b/tests/opengl.py
index 4ac034356..2f2392471 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
@@ -4233,6 +4233,7 @@ with profile.test_list.group_manager(
override_class=BuiltInConstantsTest)
g(['arb_compute_shader-work_group_size_too_large'],
grouptools.join('compiler', 'work_group_size_too_large'))
+ g(['arb_compute_shader-dlist'], 'display-list')
g(['arb_compute_shader-indirect-compute'], 'indirect-compute')
g(['arb_compute_shader-local-id'], 'local-id' + '-explosion')
g(['arb_compute_shader-render-and-compute'], 'render-and-compute')