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authorDylan Baker <baker.dylan.c@gmail.com>2014-04-30 06:07:39 -0700
committerDylan Baker <baker.dylan.c@gmail.com>2014-05-14 10:30:48 -0700
commita5d4538bdb668d7c7044c81ed1c7434ae3f10718 (patch)
tree5ee1d51b9d5658a033129a05892fce383d886fc9
parentacb90776f4954cc68e647eaefed2c7d5ce59bf72 (diff)
remove old shell wrapper
This file was used before the new glsl parser was merged into mesa. Signed-off-by: Dylan Baker <baker.dylan.c@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rwxr-xr-xtests/glslparsertest/external-glslparsertest.sh33
1 files changed, 0 insertions, 33 deletions
diff --git a/tests/glslparsertest/external-glslparsertest.sh b/tests/glslparsertest/external-glslparsertest.sh
deleted file mode 100755
index 8006688ae..000000000
--- a/tests/glslparsertest/external-glslparsertest.sh
+++ /dev/null
@@ -1,33 +0,0 @@
-#!/bin/sh
-
-# This is the wrapper script for using the standalone GLSL2 compiler
-# for the glslparsertest. Drop a link named "glslcompiler" in this
-# directory pointing at the compiler binary.
-
-if test "x$2" != "xpass" -a "x$2" != "xfail"; then
- echo "usage: external-glslparsertest.sh filename [pass|fail]"
- exit 1;
-fi
-
-result=$(./tests/glslparsertest/glslcompiler $1)
-status=$?
-
-if test "x$2" = xpass; then
- if test "$status" = "0"; then
- echo PIGLIT: {\'result\': \'pass\' }
- else
- echo "shader source:"
- cat $1
- echo "compiler result:"
- echo "$result"
- echo PIGLIT: {\'result\': \'fail\' }
- fi
-else
- if test "$status" != "1"; then
- echo "shader should have failed:"
- cat $1
- echo PIGLIT: {\'result\': \'fail\' }
- else
- echo PIGLIT: {\'result\': \'pass\' }
- fi
-fi