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path: root/drivers/gpu/drm/i915/gvt/scheduler.c
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Diffstat (limited to 'drivers/gpu/drm/i915/gvt/scheduler.c')
-rw-r--r--drivers/gpu/drm/i915/gvt/scheduler.c52
1 files changed, 36 insertions, 16 deletions
diff --git a/drivers/gpu/drm/i915/gvt/scheduler.c b/drivers/gpu/drm/i915/gvt/scheduler.c
index 31d2240fdb1f..811a84bdbafb 100644
--- a/drivers/gpu/drm/i915/gvt/scheduler.c
+++ b/drivers/gpu/drm/i915/gvt/scheduler.c
@@ -137,6 +137,9 @@ static int shadow_context_status_change(struct notifier_block *nb,
struct intel_vgpu_workload *workload =
scheduler->current_workload[req->engine->id];
+ if (unlikely(!workload))
+ return NOTIFY_OK;
+
switch (action) {
case INTEL_CONTEXT_SCHEDULE_IN:
intel_gvt_load_render_mmio(workload->vgpu,
@@ -146,6 +149,15 @@ static int shadow_context_status_change(struct notifier_block *nb,
case INTEL_CONTEXT_SCHEDULE_OUT:
intel_gvt_restore_render_mmio(workload->vgpu,
workload->ring_id);
+ /* If the status is -EINPROGRESS means this workload
+ * doesn't meet any issue during dispatching so when
+ * get the SCHEDULE_OUT set the status to be zero for
+ * good. If the status is NOT -EINPROGRESS means there
+ * is something wrong happened during dispatching and
+ * the status should not be set to zero
+ */
+ if (workload->status == -EINPROGRESS)
+ workload->status = 0;
atomic_set(&workload->shadow_ctx_active, 0);
break;
default:
@@ -357,15 +369,23 @@ static void complete_current_workload(struct intel_gvt *gvt, int ring_id)
workload = scheduler->current_workload[ring_id];
vgpu = workload->vgpu;
- if (!workload->status && !vgpu->resetting) {
+ /* For the workload w/ request, needs to wait for the context
+ * switch to make sure request is completed.
+ * For the workload w/o request, directly complete the workload.
+ */
+ if (workload->req) {
wait_event(workload->shadow_ctx_status_wq,
!atomic_read(&workload->shadow_ctx_active));
- update_guest_context(workload);
+ i915_gem_request_put(fetch_and_zero(&workload->req));
+
+ if (!workload->status && !vgpu->resetting) {
+ update_guest_context(workload);
- for_each_set_bit(event, workload->pending_events,
- INTEL_GVT_EVENT_MAX)
- intel_vgpu_trigger_virtual_event(vgpu, event);
+ for_each_set_bit(event, workload->pending_events,
+ INTEL_GVT_EVENT_MAX)
+ intel_vgpu_trigger_virtual_event(vgpu, event);
+ }
}
gvt_dbg_sched("ring id %d complete workload %p status %d\n",
@@ -395,7 +415,6 @@ static int workload_thread(void *priv)
int ring_id = p->ring_id;
struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
struct intel_vgpu_workload *workload = NULL;
- long lret;
int ret;
bool need_force_wake = IS_SKYLAKE(gvt->dev_priv);
DEFINE_WAIT_FUNC(wait, woken_wake_function);
@@ -444,23 +463,24 @@ static int workload_thread(void *priv)
gvt_dbg_sched("ring id %d wait workload %p\n",
workload->ring_id, workload);
-
- lret = i915_wait_request(workload->req,
+retry:
+ i915_wait_request(workload->req,
0, MAX_SCHEDULE_TIMEOUT);
- if (lret < 0) {
- workload->status = lret;
- gvt_err("fail to wait workload, skip\n");
- } else {
- workload->status = 0;
+ /* I915 has replay mechanism and a request will be replayed
+ * if there is i915 reset. So the seqno will be updated anyway.
+ * If the seqno is not updated yet after waiting, which means
+ * the replay may still be in progress and we can wait again.
+ */
+ if (!i915_gem_request_completed(workload->req)) {
+ gvt_dbg_sched("workload %p not completed, wait again\n",
+ workload);
+ goto retry;
}
complete:
gvt_dbg_sched("will complete workload %p, status: %d\n",
workload, workload->status);
- if (workload->req)
- i915_gem_request_put(fetch_and_zero(&workload->req));
-
complete_current_workload(gvt, ring_id);
if (need_force_wake)