diff options
Diffstat (limited to 'src/savage_drm.h')
-rw-r--r-- | src/savage_drm.h | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/src/savage_drm.h b/src/savage_drm.h new file mode 100644 index 0000000..62bd49b --- /dev/null +++ b/src/savage_drm.h @@ -0,0 +1,248 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef __SAVAGE_DRM_H__ +#define __SAVAGE_DRM_H__ + +#ifndef __SAVAGE_SAREA_DEFINES__ +#define __SAVAGE_SAREA_DEFINES__ + +#define DRM_SAVAGE_MEM_PAGE (1UL<<12) +#define DRM_SAVAGE_MEM_WORK 32 +#define DRM_SAVAGE_MEM_LOCATION_PCI 1 +#define DRM_SAVAGE_MEM_LOCATION_AGP 2 +#define DRM_SAVAGE_DMA_AGP_SIZE (16*1024*1024) + +typedef struct drm_savage_alloc_cont_mem +{ + size_t size; /*size of buffer*/ + unsigned long type; /*4k page or word*/ + unsigned long alignment; + unsigned long location; /*agp or pci*/ + + unsigned long phyaddress; + unsigned long linear; +} drm_savage_alloc_cont_mem_t; + +typedef struct drm_savage_get_physcis_address +{ + unsigned long v_address; + unsigned long p_address; +}drm_savage_get_physcis_address_t; + +/*ioctl number*/ +#define DRM_IOCTL_SAVAGE_ALLOC_CONTINUOUS_MEM \ + DRM_IOWR(0x40,drm_savage_alloc_cont_mem_t) +#define DRM_IOCTL_SAVAGE_GET_PHYSICS_ADDRESS \ + DRM_IOWR(0x41, drm_savage_get_physcis_address_t) +#define DRM_IOCTL_SAVAGE_FREE_CONTINUOUS_MEM \ + DRM_IOWR(0x42, drm_savage_alloc_cont_mem_t) + +#define SAVAGE_FRONT 0x1 +#define SAVAGE_BACK 0x2 +#define SAVAGE_DEPTH 0x4 +#define SAVAGE_STENCIL 0x8 + +/* What needs to be changed for the current vertex dma buffer? + */ +#define SAVAGE_UPLOAD_CTX 0x1 +#define SAVAGE_UPLOAD_TEX0 0x2 +#define SAVAGE_UPLOAD_TEX1 0x4 +#define SAVAGE_UPLOAD_PIPE 0x8 /* <- seems should be removed, Jiayo Hsu */ +#define SAVAGE_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */ +#define SAVAGE_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */ +#define SAVAGE_UPLOAD_2D 0x40 +#define SAVAGE_WAIT_AGE 0x80 /* handled client-side */ +#define SAVAGE_UPLOAD_CLIPRECTS 0x100 /* handled client-side */ +/*frank:add Buffer state 2001/11/15*/ +#define SAVAGE_UPLOAD_BUFFERS 0x200 +/* original marked off in MGA drivers , Jiayo Hsu Oct.23,2001 */ + +/* Keep these small for testing. + */ +#define SAVAGE_NR_SAREA_CLIPRECTS 8 + +/* 2 heaps (1 for card, 1 for agp), each divided into upto 128 + * regions, subject to a minimum region size of (1<<16) == 64k. + * + * Clients may subdivide regions internally, but when sharing between + * clients, the region size is the minimum granularity. + */ + +#define SAVAGE_CARD_HEAP 0 +#define SAVAGE_AGP_HEAP 1 +#define SAVAGE_NR_TEX_HEAPS 2 +#define SAVAGE_NR_TEX_REGIONS 16 /* num. of global texture manage list element*/ +#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16 /* each region 64K, Jiayo Hsu */ + +#endif /* __SAVAGE_SAREA_DEFINES__ */ + +/* drm_tex_region_t define in drm.h */ + +typedef drm_tex_region_t drm_savage_tex_region_t; + +/* Setup registers for 2D, X server + */ +typedef struct { + unsigned int pitch; +} drm_savage_server_regs_t; + + +typedef struct _drm_savage_sarea { + /* The channel for communication of state information to the kernel + * on firing a vertex dma buffer. + */ + unsigned int setup[28]; /* 3D context registers */ + drm_savage_server_regs_t server_state; + + unsigned int dirty; + + unsigned int vertsize; /* vertext size */ + + /* The current cliprects, or a subset thereof. + */ + drm_clip_rect_t boxes[SAVAGE_NR_SAREA_CLIPRECTS]; + unsigned int nbox; + + /* Information about the most recently used 3d drawable. The + * client fills in the req_* fields, the server fills in the + * exported_ fields and puts the cliprects into boxes, above. + * + * The client clears the exported_drawable field before + * clobbering the boxes data. + */ + unsigned int req_drawable; /* the X drawable id */ + unsigned int req_draw_buffer; /* SAVAGE_FRONT or SAVAGE_BACK */ + + unsigned int exported_drawable; + unsigned int exported_index; + unsigned int exported_stamp; + unsigned int exported_buffers; + unsigned int exported_nfront; + unsigned int exported_nback; + int exported_back_x, exported_front_x, exported_w; + int exported_back_y, exported_front_y, exported_h; + drm_clip_rect_t exported_boxes[SAVAGE_NR_SAREA_CLIPRECTS]; + + /* Counters for aging textures and for client-side throttling. + */ + unsigned int status[4]; + + + /* LRU lists for texture memory in agp space and on the card. + */ + drm_tex_region_t texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS+1]; + unsigned int texAge[SAVAGE_NR_TEX_HEAPS]; + + /* Mechanism to validate card state. + */ + int ctxOwner; + unsigned long shadow_status[64];/*too big?*/ + + /*agp offset*/ + unsigned long agp_offset; +} drm_savage_sarea_t,*drm_savage_sarea_ptr; + + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the Xserver file (xf86drmMga.h) + */ + +typedef struct drm_savage_init { + + unsigned long sarea_priv_offset; + + int chipset; + int sgram; + + unsigned int maccess; + + unsigned int fb_cpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + + unsigned int depth_cpp; + unsigned int depth_offset, depth_pitch; + + unsigned int texture_offset[SAVAGE_NR_TEX_HEAPS]; + unsigned int texture_size[SAVAGE_NR_TEX_HEAPS]; + + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long status_offset; +#if 0 +/*============================================================*/ + unsigned long warp_offset; + unsigned long primary_offset; + unsigned long buffers_offset; +/*============================================================*/ +#endif /*end #if 0 */ +} drm_savage_init_t; + +typedef struct drm_savage_fullscreen { + enum { + SAVAGE_INIT_FULLSCREEN = 0x01, + SAVAGE_CLEANUP_FULLSCREEN = 0x02 + } func; +} drm_savage_fullscreen_t; + +typedef struct drm_savage_clear { + unsigned int flags; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; +} drm_savage_clear_t; + +typedef struct drm_savage_vertex { + int idx; /* buffer to queue */ + int used; /* bytes in use */ + int discard; /* client finished with buffer? */ +} drm_savage_vertex_t; + +typedef struct drm_savage_indices { + int idx; /* buffer to queue */ + unsigned int start; + unsigned int end; + int discard; /* client finished with buffer? */ +} drm_savage_indices_t; + +typedef struct drm_savage_iload { + int idx; + unsigned int dstorg; + unsigned int length; +} drm_savage_iload_t; + +typedef struct _drm_savage_blit { + unsigned int planemask; + unsigned int srcorg; + unsigned int dstorg; + int src_pitch, dst_pitch; + int delta_sx, delta_sy; + int delta_dx, delta_dy; + int height, ydir; /* flip image vertically */ + int source_pitch, dest_pitch; +} drm_savage_blit_t; + +#endif |