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author | Chris Forbes <chrisf@ijw.co.nz> | 2014-05-02 17:09:13 +1200 |
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committer | Chris Forbes <chrisf@ijw.co.nz> | 2014-05-02 17:09:13 +1200 |
commit | 11f92fd9f996290422c73ea4f29f12593371748a (patch) | |
tree | d2214d7ac39c4b677a27e87623b9c403a1e8409d /docs | |
parent | e6ff557d15141dc0265a648a30fe4d6a7c911d93 (diff) |
docs: Add missing ARB_gpu_shader5 subfeature to GL3.txt
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index cebb09952c..273f9b706d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -112,6 +112,7 @@ GL 4.0: - Geometry shader multiple streams not started - Enhanced per-sample shading DONE - Interpolation functions started + - New overload resolution rules not started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading DONE (i965, nv50, nvc0) GL_ARB_shader_subroutine not started |