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~tball/mesa-gallium-vdpau
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pipe-video
vdpau backend implemented in gallium
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2010-07-16
st/egl: Fix build on FreeBSD.
Chia-I Wu
1
-1
/
+1
2010-07-16
glu/sgi: Remove dead initialization in extract565rev.
Vinson Lee
1
-1
/
+1
2010-07-16
i965g: Remove dead initialization in precalc_tex.
Vinson Lee
1
-1
/
+1
2010-07-16
r300g: rebuild winsys and command submission to support multiple contexts
Marek Olšák
20
-557
/
+664
2010-07-15
mesa: Add error path in compressed_texture_error_check.
Vinson Lee
1
-0
/
+4
2010-07-15
glsl/apps: Handle ftell errors in non-debug builds.
Vinson Lee
5
-0
/
+15
2010-07-15
llvmpipe: implement instanced drawing functions
Brian Paul
1
-20
/
+108
2010-07-15
draw: update comments for drawing functions
Brian Paul
1
-5
/
+16
2010-07-15
draw: move prototype, update comment
Brian Paul
1
-3
/
+3
2010-07-15
softpipe: re-order drawing functions to get rid of prototype
Brian Paul
1
-108
/
+102
2010-07-15
graw: new tri-instanced.c program to test instanced drawing
Brian Paul
2
-0
/
+297
2010-07-15
r600: fix typo in r700 assembler
Alex Deucher
1
-1
/
+1
2010-07-15
radeon: Also flush if it's not the current context that's being destroyed.
Henri Verbeet
1
-1
/
+1
2010-07-15
radeon: allow driconf vblank settings with dri2
Alex Deucher
1
-0
/
+1
2010-07-15
st/mesa: fix quad strip trimming bug
Brian Paul
1
-27
/
+57
2010-07-15
llvmpipe: Remove redundant statement.
José Fonseca
1
-1
/
+0
2010-07-15
glu/sgi: Remove dead initialization in extract565.
Vinson Lee
1
-1
/
+1
2010-07-15
tgsi: Remove dead assignment in uprcase function.
Vinson Lee
1
-1
/
+1
2010-07-15
mesa: Fix potential out-of-bounds access by _vbo_Materialf.
Vinson Lee
1
-1
/
+4
2010-07-15
glx: Move dereference and initialization to after NULL check.
Vinson Lee
1
-1
/
+3
2010-07-15
egl: Return the correct array size in _eglFlattenArray.
Chia-I Wu
1
-1
/
+4
2010-07-14
mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values
Brian Paul
1
-3
/
+3
2010-07-14
mesa: update assertions and fix refcounting in depth/stencil renderbuffer code
Brian Paul
1
-6
/
+16
2010-07-14
mesa: silence a printf warning
Brian Paul
1
-2
/
+2
2010-07-14
llvmpipe: delete lp_test_*.o files with make clean
Brian Paul
1
-0
/
+3
2010-07-14
gallium: added CLEAN_EXTRA var for make clean target
Brian Paul
1
-1
/
+1
2010-07-14
dri2: Track event mask in client code.
Nick Bowler
3
-0
/
+18
2010-07-14
gallium: Ensure prototypes are wrapped in extern "C".
José Fonseca
1
-0
/
+11
2010-07-14
llvmpipe: Remove redundant alignments.
José Fonseca
2
-3
/
+1
2010-07-14
llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
Chris Li
3
-3
/
+231
2010-07-14
gallium: Add a macro for memory barriers.
José Fonseca
1
-0
/
+19
2010-07-14
gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.
José Fonseca
1
-0
/
+5
2010-07-13
Merge branch 'mesa-2d-registers'
Zack Rusin
17
-63
/
+217
2010-07-13
mesa: add comments and change Index2D to just Index2
Zack Rusin
7
-25
/
+37
2010-07-14
r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
1
-2
/
+2
2010-07-13
i965g: Fix scons build of dri driver
Jakob Bornecrantz
1
-1
/
+0
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
1
-2
/
+2
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
4
-13
/
+22
2010-07-13
llvmpipe: Align texture data to the cache line.
José Fonseca
1
-2
/
+5
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
8
-92
/
+22
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
14
-790
/
+901
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
8
-29
/
+58
2010-07-13
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
3
-18
/
+18
2010-07-13
llvmpipe: Ignores!
Jakob Bornecrantz
1
-0
/
+1
2010-07-13
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
1
-0
/
+8
2010-07-13
targets: Clean up xorg make files a bit
Jakob Bornecrantz
6
-29
/
+31
2010-07-13
libgl-xlib: add depend to make clean list
Brian Paul
1
-1
/
+1
2010-07-13
glapi: use _mesa_snprintf()
Brian Paul
1
-1
/
+2
2010-07-13
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
1
-4
/
+55
2010-07-13
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
1
-1
/
+7
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