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~suokko/mesa
ARB_sampler_object
ARB_sampler_object2
KHR_gl_texture_image
KHR_gl_texture_image2
constant_texture_sampler_wip
master
non-recursive-make
Mesa playground.
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glsl
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2008-07-21
add edge detection to that example
Zack Rusin
1
-0
/
+13
2008-05-20
add new binaries to ignore to make 'git status' cleaner
Zack Rusin
1
-0
/
+1
2008-05-20
add a simple but nice example of convolution filters in glsl
Zack Rusin
4
-1
/
+475
2008-05-16
mesa: call glutDestroyWindow() on exit to help find mem leaks
Brian Paul
1
-1
/
+3
2007-10-25
Ignore generated files.
José Fonseca
1
-0
/
+10
2007-05-02
get rid of normal vector
Brian
1
-2
/
+0
2007-05-02
get rid of OSMESA stuff
Brian
1
-6
/
+0
2007-05-02
New test of the dFdx(), dFdy() functions.
Brian
2
-0
/
+322
2007-02-25
add texture rotation
Brian
2
-2
/
+29
2007-02-25
output texcoord in vertex program
Brian
1
-0
/
+1
2007-02-03
shading language texture demo/test
Brian
5
-0
/
+637
2007-02-03
added texdemo1
Brian
1
-1
/
+16
2007-02-02
added newline at end
Brian
1
-1
/
+1
2007-01-28
simple noise test
Brian
2
-0
/
+297
2007-01-18
remove debug code
Brian
1
-4
/
+0
2007-01-16
draw a box, press 'a' to animate
Brian
1
-4
/
+67
2007-01-16
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
8
-4
/
+854
2007-01-15
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
Brian
1
-11
/
+22
2007-01-15
Added new directory of GL shading language demos: glsl
Brian
7
-0
/
+845