Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-01-12 | docs/GL3: consolidate FBO extensions into one ARB | Marek Olšák | 1 | -3/+1 | |
2012-01-12 | docs/GL3: document r300 extension support | Marek Olšák | 1 | -24/+24 | |
2012-01-12 | docs/GL3: document what's missing for GL3 | Marek Olšák | 1 | -2/+2 | |
2012-01-11 | Clean up GL3 status | Matt Turner | 1 | -39/+39 | |
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Matt Turner <mattst88@gmail.com> | |||||
2011-12-17 | docs: update GL3 status | Marek Olšák | 1 | -2/+2 | |
2011-11-28 | mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txt | Dave Airlie | 1 | -1/+1 | |
Signed-off-by: Dave Airlie <airlied@redhat.com> | |||||
2011-11-27 | docs/gl3: these two interfaces are complete now. | Dave Airlie | 1 | -1/+1 | |
Signed-off-by: Dave Airlie <airlied@redhat.com> | |||||
2011-11-06 | gl3.txt: update for ARB_texture_storage. | Dave Airlie | 1 | -1/+1 | |
As per Brian's suggestion. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||||
2011-11-05 | gl3.txt: add not of ARB_texture_storage work started. | Dave Airlie | 1 | -1/+1 | |
2011-10-27 | docs: update GL3 status | Marek Olšák | 1 | -5/+4 | |
EXT_texture_array has been completed for quite a while. Removing BindBufferBase+Range, because they're part of EXT_transform_feedback. | |||||
2011-09-06 | docs: update gl3.txt for ARB_vertex_type_2_10_10_10_rev | Dave Airlie | 1 | -1/+1 | |
2011-08-25 | glsl: Implement the GL_ARB_conservative_depth extension. | Kenneth Graunke | 1 | -1/+1 | |
It's the same as GL_AMD_conservative_depth. The specs have slight differences in wording, but don't differ in content or behavior. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> | |||||
2011-08-09 | docs: update GL3.txt with new GL 4.2 extensions | Dave Airlie | 1 | -0/+13 | |
2011-07-10 | docs: update GL3 status | Marek Olšák | 1 | -1/+1 | |
2011-06-30 | docs: add GL3 GLX todo | Marek Olšák | 1 | -1/+2 | |
2011-06-30 | docs: update GL3 status - vertex textures | Marek Olšák | 1 | -1/+1 | |
They work fine on r600g. | |||||
2011-05-06 | docs: update GL3 status | Marek Olšák | 1 | -1/+1 | |
2011-04-29 | docs: update GL3 status | Marek Olšák | 1 | -2/+2 | |
2011-04-27 | docs: Note that ES2_compatibility is already done. | Eric Anholt | 1 | -1/+1 | |
2011-04-25 | docs: update GL3 status | Marek Olšák | 1 | -4/+4 | |
2011-04-23 | i965: Add support for NV_conditional_render. | Eric Anholt | 1 | -1/+1 | |
Since we lack hardware support for it, this is a simple matter of checking _mesa_check_conditional_render at the entrypoints, and suppressing it for the metaops where it doesn't apply. Reviewed-by: Brian Paul <brianp@vmware.com> | |||||
2011-04-20 | docs: Mention that GLSL 1.30 is started. | Eric Anholt | 1 | -1/+1 | |
Things definitely remaining todo: switch statements, clip distances. On 965, we also need real integers in the VS, and implementations of some things like isinf/isnan. Reviewed-by: Brian Paul <brianp@vmware.com> | |||||
2011-04-15 | docs: update GL3 status | Marek Olšák | 1 | -3/+3 | |
2011-04-10 | docs: GL_ARB_sampler_objects updates | Brian Paul | 1 | -1/+1 | |
2011-03-29 | docs: update GL3 status | Marek Olšák | 1 | -2/+2 | |
2011-03-08 | docs: added Depth format cube textures to GL3.txt list | Brian Paul | 1 | -0/+2 | |
2011-02-28 | rgtc: update docs | Dave Airlie | 1 | -1/+1 | |
2011-02-14 | docs: Fix typo in GL3.txt | Sedat Dilek | 1 | -1/+1 | |
2011-02-12 | update GL3.txt for GL_EXT_framebuffer_sRGB status | Dave Airlie | 1 | -1/+1 | |
2011-01-27 | docs: update GL3 status | Marek Olšák | 1 | -5/+8 | |
2011-01-15 | docs: document GL_ARB_draw_buffers_blend | Brian Paul | 1 | -1/+1 | |
2011-01-15 | docs: update GL3.txt status | Brian Paul | 1 | -2/+2 | |
2010-12-18 | mesa/swrast/st: add ARB_occlusion_query2 support. | Dave Airlie | 1 | -1/+1 | |
This gets my vote for most pointless extension of all time, I'm guessing some driver could possibly optimise for this instead of counting it might just get a true/false, but I'm not really sure. need this to eventually advertise 3.3 despite its total uselessness. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||||
2010-11-21 | docs: add GL 4.1 status | Marek Olšák | 1 | -0/+12 | |
2010-11-21 | docs: update some GL 3.0 status | Brian Paul | 1 | -5/+6 | |
2010-10-23 | docs: updated GL3 status for primitive restart | Brian Paul | 1 | -1/+1 | |
2010-10-21 | docs: update texture red/green support in GL3.txt | Brian Paul | 1 | -1/+1 | |
2010-10-08 | docs: Update status of GL 3.x related extensions | Ian Romanick | 1 | -3/+3 | |
2010-05-11 | docs: update GL3.txt w/ GL 3.3, 4.0 lists | Brian Paul | 1 | -3/+34 | |
2010-04-26 | docs: update some GL3 status | Brian Paul | 1 | -2/+2 | |
2010-04-04 | docs: update status of transform feedback and instanced drawing | Brian Paul | 1 | -2/+2 | |
2010-04-01 | docs: update GL3 / GL_ARB_fragment_coord_conventions status | Brian Paul | 1 | -1/+1 | |
2010-03-20 | docs: note GL_EXT_packed_float, GL_EXT_shared_exponent extensions | Brian Paul | 1 | -0/+1 | |
2010-02-25 | docs: GL_EXT_texture_array updates | Brian Paul | 1 | -1/+1 | |
2010-01-05 | docs: added more GL3 items | Brian Paul | 1 | -1/+5 | |
2010-01-05 | docs: added link to wiki page about missing Mesa features | Brian Paul | 1 | -0/+3 | |
2009-12-31 | docs: update status for conditional rendering | Brian Paul | 1 | -1/+1 | |
2009-12-30 | docs: added GL 3.x feature checklist to track what's done in Mesa | Brian Paul | 1 | -0/+62 | |