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author | Eric Anholt <eric@anholt.net> | 2012-04-13 12:07:01 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2012-04-16 11:59:29 -0700 |
commit | 61c4e5cd68a59434863d3c650ac1672f18acc857 (patch) | |
tree | 4d3c7839bc22e79501d3b000242c31cb9e42b75e /docs | |
parent | 4ec449a6ed1d2cea3bf83d6518b3b352ce5daceb (diff) |
docs: Update TBO support.
All I know of that needs finishing in Mesa is to enable the extension
in a GL3.1 core context on i965 -- we're not going to expose it in
non-3.1 core contexts.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 3e0b25ebcb..3985f26b7a 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -47,7 +47,7 @@ Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast) Primitive restart (GL_NV_primitive_restart) DONE (r600) 16 vertex texture image units DONE -Texture buffer objs (GL_ARB_texture_buffer_object) not started +Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965) Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast) Uniform buffer objs (GL_ARB_uniform_buffer_object) not started Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600) |