diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-09-21 22:51:16 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-09-21 22:51:16 +0000 |
commit | 60955d7f96952e3815438711d8b595c63899972d (patch) | |
tree | 073327cacb6c9fccf1ee301ec6dd96c8a41ed343 /docs/relnotes-6.5.1.html | |
parent | 248200737398a7d6403a23930a6c9d93db06b942 (diff) |
Re-org of per-release info.
From now on, put all release-specific info into the release-X.Y.Z.html file
rather than scattered between a relnotes file, versions.html and news.html.
Diffstat (limited to 'docs/relnotes-6.5.1.html')
-rw-r--r-- | docs/relnotes-6.5.1.html | 74 |
1 files changed, 62 insertions, 12 deletions
diff --git a/docs/relnotes-6.5.1.html b/docs/relnotes-6.5.1.html index 0640e992bb..b053203f72 100644 --- a/docs/relnotes-6.5.1.html +++ b/docs/relnotes-6.5.1.html @@ -8,17 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 6.5.1 Release Notes</H1> - - - -<H2>Introduction</H2> - -<p> -Mesa uses an even/odd version number scheme like the Linux kernel. -Odd numbered versions (such as 6.5) designate new developmental releases. -Even numbered versions (such as 6.4) designate stable releases. -</p> +<H1>Mesa 6.5.1 Release Notes / September 15, 2006</H1> <p> Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of @@ -26,8 +16,21 @@ Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of </p> -<h2>New Features</h2> +<h2>MD5 checksums</h2> +<pre> +d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz +c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2 +939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip +9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz +0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2 +14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip +c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz +2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2 +e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip +</pre> + +<h2>New Features</h2> <ul> <li>Intel i965 "broadwater" DRI driver @@ -38,6 +41,53 @@ Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of <li>GL_EXT_gpu_program_parameters - addes a few new functions for setting multiple vertex/fragment program parameters with one call. +<li>"engine" demo +<li>updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) +<li>many updates to the DRI drivers +</ul> + +<h2>Changes</h2> +<ul> +<li>The glVertexAttribARB functions no longer alias the conventional + vertex attributes. +<li>glxinfo program prints more info with -l option +<li>GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() +<li>The GL_ARB_vertex_program attribute <code>vertex.weight</code> is now + accepted by the parser, even though the GL_ARB_vertex_blend and + GL_EXT_vertex_weighting extensions aren't supported. + Allows Warcraft to run. +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>fixed broken texture border handling for depth textures (bug 6498) +<li>removed the test for duplicated framebuffer attachments, per + version 117 of the GL_EXT_framebuffer_object specification +<li>fixed a few render-to-texture bugs, including render to depth texture +<li>clipping of lines against user-defined clip planes was broken (6512) +<li>assembly language dispatch for SPARC was broken (bug 6484) +<li>assorted compilation fixes on various Unix platforms (Dan Schikore) +<li>glPopAttrib could restore an invalid value for GL_DRAW_BUFFER +<li>assorted minor fixes for 16 and 32 bit/channel modes +<li>fixed assorted bugs in texture compression paths +<li>fixed indirect rendering vertex array crashes (bug 6863) +<li>glDrawPixels GL_INDEX_OFFSET didn't always work +<li>fixed convolution memory leak (bug 7077) +<li>rectangular depth textures didn't work +<li>invalid mode to glBegin didn't generate an error (bug 7142) +<li>'normalized' parameter to glVertexAttribPointerARB didn't work +<li>disable bogus GLX_SGI_video_sync extension in xlib driver +<li>fixed R128 driver locking bug (Martijn van Oosterhout) +<li>using evaluators with vertex programs caused crashes (bug 7564) +<li>fragment.position wasn't set correctly for point/line primitives +<li>fixed parser bug for scalar sources for GL_NV_fragment_program +<li>max fragment program length was incorrectly 128, now 1024 +<li>writes to result.depth in fragment programs weren't clamped to [0,1] +<li>fixed potential dangling pointer bug in glBindProgram() +<li>fixed some memory leaks (and potential crashes) in Xlib driver +<li>fixed a number of build issues on HP-UX (Christopher Bell) +<li>accum buffer didn't work with OSMesa interface </ul> |