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authorBrian Paul <brian.paul@tungstengraphics.com>2006-09-21 22:51:16 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-09-21 22:51:16 +0000
commit60955d7f96952e3815438711d8b595c63899972d (patch)
tree073327cacb6c9fccf1ee301ec6dd96c8a41ed343 /docs/relnotes-6.5.1.html
parent248200737398a7d6403a23930a6c9d93db06b942 (diff)
Re-org of per-release info.
From now on, put all release-specific info into the release-X.Y.Z.html file rather than scattered between a relnotes file, versions.html and news.html.
Diffstat (limited to 'docs/relnotes-6.5.1.html')
-rw-r--r--docs/relnotes-6.5.1.html74
1 files changed, 62 insertions, 12 deletions
diff --git a/docs/relnotes-6.5.1.html b/docs/relnotes-6.5.1.html
index 0640e992bb..b053203f72 100644
--- a/docs/relnotes-6.5.1.html
+++ b/docs/relnotes-6.5.1.html
@@ -8,17 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 6.5.1 Release Notes</H1>
-
-
-
-<H2>Introduction</H2>
-
-<p>
-Mesa uses an even/odd version number scheme like the Linux kernel.
-Odd numbered versions (such as 6.5) designate new developmental releases.
-Even numbered versions (such as 6.4) designate stable releases.
-</p>
+<H1>Mesa 6.5.1 Release Notes / September 15, 2006</H1>
<p>
Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
@@ -26,8 +16,21 @@ Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
</p>
-<h2>New Features</h2>
+<h2>MD5 checksums</h2>
+<pre>
+d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz
+c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2
+939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip
+9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz
+0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2
+14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip
+c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz
+2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2
+e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip
+</pre>
+
+<h2>New Features</h2>
<ul>
<li>Intel i965 "broadwater" DRI driver
@@ -38,6 +41,53 @@ Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
<li>GL_EXT_gpu_program_parameters - addes a few new functions for setting
multiple vertex/fragment program parameters with one call.
+<li>"engine" demo
+<li>updated fbdev driver and GLUT for fbdev (Sean D'Epagnier)
+<li>many updates to the DRI drivers
+</ul>
+
+<h2>Changes</h2>
+<ul>
+<li>The glVertexAttribARB functions no longer alias the conventional
+ vertex attributes.
+<li>glxinfo program prints more info with -l option
+<li>GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now
+ compatible, in terms of glBindProgramARB()
+<li>The GL_ARB_vertex_program attribute <code>vertex.weight</code> is now
+ accepted by the parser, even though the GL_ARB_vertex_blend and
+ GL_EXT_vertex_weighting extensions aren't supported.
+ Allows Warcraft to run.
+</ul>
+
+<h2>Bug fixes</h2>
+<ul>
+<li>fixed broken texture border handling for depth textures (bug 6498)
+<li>removed the test for duplicated framebuffer attachments, per
+ version 117 of the GL_EXT_framebuffer_object specification
+<li>fixed a few render-to-texture bugs, including render to depth texture
+<li>clipping of lines against user-defined clip planes was broken (6512)
+<li>assembly language dispatch for SPARC was broken (bug 6484)
+<li>assorted compilation fixes on various Unix platforms (Dan Schikore)
+<li>glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
+<li>assorted minor fixes for 16 and 32 bit/channel modes
+<li>fixed assorted bugs in texture compression paths
+<li>fixed indirect rendering vertex array crashes (bug 6863)
+<li>glDrawPixels GL_INDEX_OFFSET didn't always work
+<li>fixed convolution memory leak (bug 7077)
+<li>rectangular depth textures didn't work
+<li>invalid mode to glBegin didn't generate an error (bug 7142)
+<li>'normalized' parameter to glVertexAttribPointerARB didn't work
+<li>disable bogus GLX_SGI_video_sync extension in xlib driver
+<li>fixed R128 driver locking bug (Martijn van Oosterhout)
+<li>using evaluators with vertex programs caused crashes (bug 7564)
+<li>fragment.position wasn't set correctly for point/line primitives
+<li>fixed parser bug for scalar sources for GL_NV_fragment_program
+<li>max fragment program length was incorrectly 128, now 1024
+<li>writes to result.depth in fragment programs weren't clamped to [0,1]
+<li>fixed potential dangling pointer bug in glBindProgram()
+<li>fixed some memory leaks (and potential crashes) in Xlib driver
+<li>fixed a number of build issues on HP-UX (Christopher Bell)
+<li>accum buffer didn't work with OSMesa interface
</ul>