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author | Matthew Waters <matthew@centricular.com> | 2015-12-14 13:43:59 +1100 |
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committer | Matthew Waters <matthew@centricular.com> | 2015-12-14 16:35:32 +1100 |
commit | 2b7495bbc1ee60c0fa52c980daf440d45ae48d37 (patch) | |
tree | 7d6fc31ce976609988065d7439b51469eefc14a8 /docs | |
parent | 6cf8da132b6eb75084871ac4409356be62537b2f (diff) |
glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default. e.g. IOSurface, EGLImage, dmabuf?
The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.
This also moves the format utility functions into their own file.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/libs/gst-plugins-bad-libs.types | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/libs/gst-plugins-bad-libs.types b/docs/libs/gst-plugins-bad-libs.types index 83eebef20..d0d844a36 100644 --- a/docs/libs/gst-plugins-bad-libs.types +++ b/docs/libs/gst-plugins-bad-libs.types @@ -27,6 +27,7 @@ gst_insert_bin_get_type gst_gl_buffer_allocator_get_type +gst_gl_memory_allocator_get_type gst_gl_base_filter_get_type gst_gl_buffer_pool_get_type gst_gl_color_convert_get_type |