summaryrefslogtreecommitdiff
path: root/fs
diff options
context:
space:
mode:
Diffstat (limited to 'fs')
-rw-r--r--fs/gfs2/glock.c31
1 files changed, 28 insertions, 3 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 5afaf92057c0..6af1edabef05 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -622,6 +622,32 @@ __acquires(&gl->gl_lockref.lock)
}
gfs2_glock_hold(gl);
+ /*
+ * Check for an error encountered since we called go_sync and go_inval.
+ * If so, we can't withdraw from the glock code because the withdraw
+ * code itself uses glocks (see function signal_our_withdraw) to
+ * change the mount to read-only. Most importantly, we must not call
+ * dlm to unlock the glock until the journal is in a known good state
+ * (after journal replay) otherwise other nodes may use the object
+ * (rgrp or dinode) and then later, journal replay will corrupt the
+ * file system. The best we can do here is wait for the logd daemon
+ * to see sd_log_error and withdraw, and in the meantime, requeue the
+ * work for later.
+ *
+ * However, if we're just unlocking the lock (say, for unmount, when
+ * gfs2_gl_hash_clear calls clear_glock) and recovery is complete
+ * then it's okay to tell dlm to unlock it.
+ */
+ if (unlikely(sdp->sd_log_error && !gfs2_withdrawn(sdp)))
+ gfs2_withdraw_delayed(sdp);
+ if (glock_blocked_by_withdraw(gl)) {
+ if (target != LM_ST_UNLOCKED ||
+ test_bit(SDF_WITHDRAW_RECOVERY, &sdp->sd_flags)) {
+ gfs2_glock_queue_work(gl, GL_GLOCK_DFT_HOLD);
+ goto out;
+ }
+ }
+
if (sdp->sd_lockstruct.ls_ops->lm_lock) {
/* lock_dlm */
ret = sdp->sd_lockstruct.ls_ops->lm_lock(gl, target, lck_flags);
@@ -630,8 +656,7 @@ __acquires(&gl->gl_lockref.lock)
test_bit(SDF_SKIP_DLM_UNLOCK, &sdp->sd_flags)) {
finish_xmote(gl, target);
gfs2_glock_queue_work(gl, 0);
- }
- else if (ret) {
+ } else if (ret) {
fs_err(sdp, "lm_lock ret %d\n", ret);
GLOCK_BUG_ON(gl, !gfs2_withdrawn(sdp));
}
@@ -639,7 +664,7 @@ __acquires(&gl->gl_lockref.lock)
finish_xmote(gl, target);
gfs2_glock_queue_work(gl, 0);
}
-
+out:
spin_lock(&gl->gl_lockref.lock);
}