diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2014-06-24 11:10:28 -0700 |
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committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2014-06-24 11:10:28 -0700 |
commit | 671a1442a78ba04bd34cc35dcedd28a117714798 (patch) | |
tree | 0dcb3541adcbe525b9f0f228274d1a38e259f988 /weston.ini.in | |
parent | 76f623605f93e853d006ddeff9cc8a170332298d (diff) |
Change the defacto output transform from flipped-270 to flipped-90
It turns out that flipped-270 is the second-simplest transformation besides
normal because it is a direct swapping of the x and y axes. Having that as
the default encourages people to use flipped-270 as the default test for "I
want to try this with a transform". Unfortunately, because flipped-270 is
so simple, it is really easy to have something that works for normal,
flipped-270, and nothing else. This encourages people to test with a
transform thats actually "hard".
Diffstat (limited to 'weston.ini.in')
-rw-r--r-- | weston.ini.in | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/weston.ini.in b/weston.ini.in index edd167fd..f7953d79 100644 --- a/weston.ini.in +++ b/weston.ini.in @@ -59,7 +59,7 @@ path=@libexecdir@/weston-keyboard #[output] #name=X1 #mode=1024x768 -#transform=flipped-270 +#transform=flipped-90 #[touchpad] #constant_accel_factor = 50 |