diff options
author | Yong Bakos <ybakos@humanoriented.com> | 2016-04-28 11:59:08 -0500 |
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committer | Bryce Harrington <bryce@osg.samsung.com> | 2016-04-29 16:33:08 -0700 |
commit | e069871da39589f04a3aea37f63ac823204020bc (patch) | |
tree | ab702403f24585129ec3d3f6e6693a5f5f20b59d /ivi-shell | |
parent | 3b2276101d31304a5509642b2d2d01f874c8214f (diff) |
ivi-layout: Correct coordinate adjective grammar, misspellings
Hyphenate 'multi screen' coordinates, and correct misspellings and
grammar within changed lines.
See https://lists.freedesktop.org/archives/wayland-devel/2016-April/028249.html.
Signed-off-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Diffstat (limited to 'ivi-shell')
-rw-r--r-- | ivi-shell/ivi-layout.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/ivi-shell/ivi-layout.c b/ivi-shell/ivi-layout.c index 41426943..16017875 100644 --- a/ivi-shell/ivi-layout.c +++ b/ivi-shell/ivi-layout.c @@ -456,24 +456,24 @@ calc_inverse_matrix_transform(const struct weston_matrix *matrix, /** * This computes the whole transformation matrix:m from surface-local - * coordinates to multi screens coordinate, which is global coordinates. + * coordinates to multi-screen coordinates, which are global coordinates. * It is assumed that weston_view::geometry.{x,y} are zero. * * Additionally, this computes the mask on surface-local coordinates as a * ivi_rectangle. This can be set to weston_view_set_mask. * * The mask is computed by following steps - * - destination rectangle of layer is tansformed to multi screen coordinate, + * - destination rectangle of layer is transformed to multi-screen coordinates, * global coordinates. This is done by adding weston_output.{x,y} in simple * because there is no scaled and rotated transformation. - * - destination rectangle of layer in multi screens coordinate needs to be + * - destination rectangle of layer in multi-screen coordinates needs to be * intersected inside of a screen the layer is assigned to. This is because * overlapped region of weston surface in another screen shall not be * displayed according to ivi use case. * - destination rectangle of layer - * - in multi screen coordinates, + * - in multi-screen coordinates, * - and intersected inside of an assigned screen, - * is inversed to surface-local cooodinates by inversed matrix:m. + * is inversed to surface-local coordinates by inversed matrix:m. * - the area is intersected by intersected area between weston_surface and * source rectangle of ivi_surface. */ @@ -525,9 +525,9 @@ calc_surface_to_global_matrix_and_mask_to_weston_surface( * coordinates to global coordinates, which is computed by * two steps, * - surface-local coordinates to layer-local coordinates - * - layer-local coordinates to a single screen-local coordinates - * - a single screen-local coordinates to multi screen coordinates, - * which is global coordinates. + * - layer-local coordinates to single screen-local coordinates + * - single screen-local coordinates to multi-screen coordinates, + * which are global coordinates. */ calc_transformation_matrix(&surface_source_rect, &surface_dest_rect, |