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|
/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "wayland-os.h"
/* This is the size of the char array in struct sock_addr_un.
No Wayland socket can be created with a path longer than this,
including the null terminator. */
#ifndef UNIX_PATH_MAX
#define UNIX_PATH_MAX 108
#endif
#define LOCK_SUFFIX ".lock"
#define LOCK_SUFFIXLEN 5
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN];
struct wl_list link;
struct wl_event_source *source;
char *display_name;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
struct wl_signal destroy_signal;
struct ucred ucred;
int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
uint32_t id;
uint32_t serial;
struct wl_list registry_resource_list;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
struct wl_signal destroy_signal;
struct wl_array additional_shm_formats;
};
struct wl_global {
struct wl_display *display;
const struct wl_interface *interface;
uint32_t name;
uint32_t version;
void *data;
wl_global_bind_func_t bind;
struct wl_list link;
};
struct wl_resource {
struct wl_object object;
wl_resource_destroy_func_t destroy;
struct wl_list link;
struct wl_signal destroy_signal;
struct wl_client *client;
void *data;
int version;
wl_dispatcher_func_t dispatcher;
};
static int debug_server = 0;
WL_EXPORT void
wl_resource_post_event_array(struct wl_resource *resource, uint32_t opcode,
union wl_argument *args)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
closure = wl_closure_marshal(object, opcode, args,
&object->interface->events[opcode]);
if (closure == NULL) {
resource->client->error = 1;
return;
}
if (wl_closure_send(closure, resource->client->connection))
resource->client->error = 1;
if (debug_server)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
union wl_argument args[WL_CLOSURE_MAX_ARGS];
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
wl_argument_from_va_list(object->interface->events[opcode].signature,
args, WL_CLOSURE_MAX_ARGS, ap);
va_end(ap);
wl_resource_post_event_array(resource, opcode, args);
}
WL_EXPORT void
wl_resource_queue_event_array(struct wl_resource *resource, uint32_t opcode,
union wl_argument *args)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
closure = wl_closure_marshal(object, opcode, args,
&object->interface->events[opcode]);
if (closure == NULL) {
resource->client->error = 1;
return;
}
if (wl_closure_queue(closure, resource->client->connection))
resource->client->error = 1;
if (debug_server)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
union wl_argument args[WL_CLOSURE_MAX_ARGS];
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
wl_argument_from_va_list(object->interface->events[opcode].signature,
args, WL_CLOSURE_MAX_ARGS, ap);
va_end(ap);
wl_resource_queue_event_array(resource, opcode, args);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
client->error = 1;
/*
* When a client aborts, its resources are destroyed in id order,
* which means the display resource is destroyed first. If destruction
* of any later resources results in a protocol error, we end up here
* with a NULL display_resource. Do not try to send errors to an
* already dead client.
*/
if (!client->display_resource)
return;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2];
uint32_t resource_flags;
int opcode, size;
int len;
if (mask & (WL_EVENT_ERROR | WL_EVENT_HANGUP)) {
wl_client_destroy(client);
return 1;
}
if (mask & WL_EVENT_WRITABLE) {
len = wl_connection_flush(connection);
if (len < 0 && errno != EAGAIN) {
wl_client_destroy(client);
return 1;
} else if (len >= 0) {
wl_event_source_fd_update(client->source,
WL_EVENT_READABLE);
}
}
len = 0;
if (mask & WL_EVENT_READABLE) {
len = wl_connection_read(connection);
if (len == 0 || (len < 0 && errno != EAGAIN)) {
wl_client_destroy(client);
return 1;
}
}
while ((size_t) len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
resource_flags = wl_map_lookup_flags(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %u", p[0]);
break;
}
object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%u",
opcode,
object->interface->name,
object->id);
break;
}
message = &object->interface->methods[opcode];
if (!(resource_flags & WL_MAP_ENTRY_LEGACY) &&
resource->version > 0 &&
resource->version < wl_message_get_since(message)) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%u",
opcode,
object->interface->name,
object->id);
break;
}
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
} else if (closure == NULL ||
wl_closure_lookup_objects(closure, &client->objects) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%u.%s",
object->interface->name,
object->id,
message->name);
wl_closure_destroy(closure);
break;
}
if (debug_server)
wl_closure_print(closure, object, false);
if ((resource_flags & WL_MAP_ENTRY_LEGACY) ||
resource->dispatcher == NULL) {
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER,
object, opcode, client);
} else {
wl_closure_dispatch(closure, resource->dispatcher,
object, opcode);
}
wl_closure_destroy(closure);
if (client->error)
break;
}
if (client->error)
wl_client_destroy(client);
return 1;
}
/** Flush pending events to the client
*
* \param client The client object
*
* Events sent to clients are queued in a buffer and written to the
* socket later - typically when the compositor has handled all
* requests and goes back to block in the event loop. This function
* flushes all queued up events for a client immediately.
*
* \memberof wl_client
*/
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
wl_connection_flush(client->connection);
}
/** Get the display object for the given client
*
* \param client The client object
* \return The display object the client is associated with.
*
* \memberof wl_client
*/
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static int
bind_display(struct wl_client *client, struct wl_display *display);
/** Create a client for the given file descriptor
*
* \param display The display object
* \param fd The file descriptor for the socket to the client
* \return The new client object or NULL on failure.
*
* Given a file descriptor corresponding to one end of a socket, this
* function will create a wl_client struct and add the new client to
* the compositors client list. At that point, the client is
* initialized and ready to run, as if the client had connected to the
* servers listening socket. When the client eventually sends
* requests to the compositor, the wl_client argument to the request
* handler will be the wl_client returned from this function.
*
* The other end of the socket can be passed to
* wl_display_connect_to_fd() on the client side or used with the
* WAYLAND_SOCKET environment variable on the client side.
*
* On failure this function sets errno accordingly and returns NULL.
*
* \memberof wl_display
*/
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
socklen_t len;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
if (!client->source)
goto err_client;
len = sizeof client->ucred;
if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED,
&client->ucred, &len) < 0)
goto err_source;
client->connection = wl_connection_create(fd);
if (client->connection == NULL)
goto err_source;
wl_map_init(&client->objects, WL_MAP_SERVER_SIDE);
if (wl_map_insert_at(&client->objects, 0, 0, NULL) < 0)
goto err_map;
wl_signal_init(&client->destroy_signal);
if (bind_display(client, display) < 0)
goto err_map;
wl_list_insert(display->client_list.prev, &client->link);
return client;
err_map:
wl_map_release(&client->objects);
wl_connection_destroy(client->connection);
err_source:
wl_event_source_remove(client->source);
err_client:
free(client);
return NULL;
}
/** Return Unix credentials for the client
*
* \param client The display object
* \param pid Returns the process ID
* \param uid Returns the user ID
* \param gid Returns the group ID
*
* This function returns the process ID, the user ID and the group ID
* for the given client. The credentials come from getsockopt() with
* SO_PEERCRED, on the client socket fd. All the pointers can be
* NULL, if the caller is not interested in a particular ID.
*
* Be aware that for clients that a compositor forks and execs and
* then connects using socketpair(), this function will return the
* credentials for the compositor. The credentials for the socketpair
* are set at creation time in the compositor.
*
* \memberof wl_client
*/
WL_EXPORT void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid)
{
if (pid)
*pid = client->ucred.pid;
if (uid)
*uid = client->ucred.uid;
if (gid)
*gid = client->ucred.gid;
}
/** Look up an object in the client name space
*
* \param client The client object
* \param id The object id
* \return The object or NULL if there is not object for the given ID
*
* This looks up an object in the client object name space by its
* object ID.
*
* \memberof wl_client
*/
WL_EXPORT struct wl_resource *
wl_client_get_object(struct wl_client *client, uint32_t id)
{
return wl_map_lookup(&client->objects, id);
}
WL_EXPORT void
wl_client_post_no_memory(struct wl_client *client)
{
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
struct wl_client *client = resource->client;
uint32_t flags;
wl_signal_emit(&resource->destroy_signal, resource);
flags = wl_map_lookup_flags(&client->objects, resource->object.id);
if (resource->destroy)
resource->destroy(resource);
if (!(flags & WL_MAP_ENTRY_LEGACY))
free(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource)
{
struct wl_client *client = resource->client;
uint32_t id;
id = resource->object.id;
destroy_resource(resource, NULL);
if (id < WL_SERVER_ID_START) {
if (client->display_resource) {
wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID, id);
}
wl_map_insert_at(&client->objects, 0, id, NULL);
} else {
wl_map_remove(&client->objects, id);
}
}
WL_EXPORT uint32_t
wl_resource_get_id(struct wl_resource *resource)
{
return resource->object.id;
}
WL_EXPORT struct wl_list *
wl_resource_get_link(struct wl_resource *resource)
{
return &resource->link;
}
WL_EXPORT struct wl_resource *
wl_resource_from_link(struct wl_list *link)
{
struct wl_resource *resource;
return wl_container_of(link, resource, link);
}
WL_EXPORT struct wl_resource *
wl_resource_find_for_client(struct wl_list *list, struct wl_client *client)
{
struct wl_resource *resource;
if (client == NULL)
return NULL;
wl_list_for_each(resource, list, link) {
if (resource->client == client)
return resource;
}
return NULL;
}
WL_EXPORT struct wl_client *
wl_resource_get_client(struct wl_resource *resource)
{
return resource->client;
}
WL_EXPORT void
wl_resource_set_user_data(struct wl_resource *resource, void *data)
{
resource->data = data;
}
WL_EXPORT void *
wl_resource_get_user_data(struct wl_resource *resource)
{
return resource->data;
}
WL_EXPORT int
wl_resource_get_version(struct wl_resource *resource)
{
return resource->version;
}
WL_EXPORT void
wl_resource_set_destructor(struct wl_resource *resource,
wl_resource_destroy_func_t destroy)
{
resource->destroy = destroy;
}
WL_EXPORT int
wl_resource_instance_of(struct wl_resource *resource,
const struct wl_interface *interface,
const void *implementation)
{
return wl_interface_equal(resource->object.interface, interface) &&
resource->object.implementation == implementation;
}
WL_EXPORT void
wl_resource_add_destroy_listener(struct wl_resource *resource,
struct wl_listener * listener)
{
wl_signal_add(&resource->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_resource_get_destroy_listener(struct wl_resource *resource,
wl_notify_func_t notify)
{
return wl_signal_get(&resource->destroy_signal, notify);
}
WL_EXPORT void
wl_client_add_destroy_listener(struct wl_client *client,
struct wl_listener *listener)
{
wl_signal_add(&client->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_client_get_destroy_listener(struct wl_client *client,
wl_notify_func_t notify)
{
return wl_signal_get(&client->destroy_signal, notify);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
wl_signal_emit(&client->destroy_signal, client);
wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &serial);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
close(wl_connection_destroy(client->connection));
wl_list_remove(&client->link);
free(client);
}
static void
registry_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %s (%d)", interface, name);
else if (global->version < version)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid version for global %s (%d): have %d, wanted %d",
interface, name, global->version, version);
else
global->bind(client, global->data, version, id);
}
static const struct wl_registry_interface registry_interface = {
registry_bind
};
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
uint32_t serial;
callback = wl_resource_create(client, &wl_callback_interface, 1, id);
if (callback == NULL) {
wl_client_post_no_memory(client);
return;
}
serial = wl_display_get_serial(client->display);
wl_callback_send_done(callback, serial);
wl_resource_destroy(callback);
}
static void
unbind_resource(struct wl_resource *resource)
{
wl_list_remove(&resource->link);
}
static void
display_get_registry(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_display *display = resource->data;
struct wl_resource *registry_resource;
struct wl_global *global;
registry_resource =
wl_resource_create(client, &wl_registry_interface, 1, id);
if (registry_resource == NULL) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(registry_resource,
®istry_interface,
display, unbind_resource);
wl_list_insert(&display->registry_resource_list,
®istry_resource->link);
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(registry_resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->version);
}
static const struct wl_display_interface display_interface = {
display_sync,
display_get_registry
};
static void
destroy_client_display_resource(struct wl_resource *resource)
{
resource->client->display_resource = NULL;
}
static int
bind_display(struct wl_client *client, struct wl_display *display)
{
client->display_resource =
wl_resource_create(client, &wl_display_interface, 1, 1);
if (client->display_resource == NULL) {
wl_client_post_no_memory(client);
return -1;
}
wl_resource_set_implementation(client->display_resource,
&display_interface, display,
destroy_client_display_resource);
return 0;
}
/** Create Wayland display object.
*
* \return The Wayland display object. Null if failed to create
*
* This creates the wl_display object.
*
* \memberof wl_display
*/
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug && (strstr(debug, "server") || strstr(debug, "1")))
debug_server = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
wl_list_init(&display->registry_resource_list);
wl_signal_init(&display->destroy_signal);
display->id = 1;
display->serial = 0;
wl_array_init(&display->additional_shm_formats);
return display;
}
static void
wl_socket_destroy(struct wl_socket *s)
{
if (s->source)
wl_event_source_remove(s->source);
if (s->addr.sun_path[0])
unlink(s->addr.sun_path);
if (s->fd >= 0)
close(s->fd);
if (s->lock_addr[0])
unlink(s->lock_addr);
if (s->fd_lock >= 0)
close(s->fd_lock);
free(s);
}
static struct wl_socket *
wl_socket_alloc(void)
{
struct wl_socket *s;
s = malloc(sizeof *s);
if (!s)
return NULL;
memset(s, 0, sizeof *s);
s->fd = -1;
s->fd_lock = -1;
return s;
}
/** Destroy Wayland display object.
*
* \param display The Wayland display object which should be destroyed.
* \return None.
*
* This function emits the wl_display destroy signal, releases
* all the sockets added to this display, free's all the globals associated
* with this display, free's memory of additional shared memory formats and
* destroy the display object.
*
* \sa wl_display_add_destroy_listener
*
* \memberof wl_display
*/
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_signal_emit(&display->destroy_signal, display);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
wl_socket_destroy(s);
}
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
wl_array_release(&display->additional_shm_formats);
free(display);
}
WL_EXPORT struct wl_global *
wl_global_create(struct wl_display *display,
const struct wl_interface *interface, int version,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
struct wl_resource *resource;
if (interface->version < version) {
wl_log("wl_global_create: implemented version higher "
"than interface version%m\n");
return NULL;
}
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->display = display;
global->name = display->id++;
global->interface = interface;
global->version = version;
global->data = data;
global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->version);
return global;
}
WL_EXPORT void
wl_global_destroy(struct wl_global *global)
{
struct wl_display *display = global->display;
struct wl_resource *resource;
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource, WL_REGISTRY_GLOBAL_REMOVE,
global->name);
wl_list_remove(&global->link);
free(global);
}
/** Get the current serial number
*
* \param display The display object
*
* This function returns the most recent serial number, but does not
* increment it.
*
* \memberof wl_display
*/
WL_EXPORT uint32_t
wl_display_get_serial(struct wl_display *display)
{
return display->serial;
}
/** Get the next serial number
*
* \param display The display object
*
* This function increments the display serial number and returns the
* new value.
*
* \memberof wl_display
*/
WL_EXPORT uint32_t
wl_display_next_serial(struct wl_display *display)
{
display->serial++;
return display->serial;
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run) {
wl_display_flush_clients(display);
wl_event_loop_dispatch(display->loop, -1);
}
}
WL_EXPORT void
wl_display_flush_clients(struct wl_display *display)
{
struct wl_client *client, *next;
int ret;
wl_list_for_each_safe(client, next, &display->client_list, link) {
ret = wl_connection_flush(client->connection);
if (ret < 0 && errno == EAGAIN) {
wl_event_source_fd_update(client->source,
WL_EVENT_WRITABLE |
WL_EVENT_READABLE);
} else if (ret < 0) {
wl_client_destroy(client);
}
}
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name,
&length);
if (client_fd < 0)
wl_log("failed to accept: %m\n");
else
if (!wl_client_create(display, client_fd))
close(client_fd);
return 1;
}
static int
wl_socket_lock(struct wl_socket *socket)
{
struct stat socket_stat;
snprintf(socket->lock_addr, sizeof socket->lock_addr,
"%s%s", socket->addr.sun_path, LOCK_SUFFIX);
socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (socket->fd_lock < 0) {
wl_log("unable to open lockfile %s check permissions\n",
socket->lock_addr);
goto err;
}
if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
wl_log("unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
goto err_fd;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
wl_log("did not manage to stat file %s\n",
socket->addr.sun_path);
goto err_fd;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return 0;
err_fd:
close(socket->fd_lock);
socket->fd_lock = -1;
err:
*socket->lock_addr = 0;
/* we did not set this value here, but without lock the
* socket won't be created anyway. This prevents the
* wl_socket_destroy from unlinking already existing socket
* created by other compositor */
*socket->addr.sun_path = 0;
return -1;
}
static int
wl_socket_init_for_display_name(struct wl_socket *s, const char *name)
{
int name_size;
const char *runtime_dir;
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (!runtime_dir) {
wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENOENT;
return -1;
}
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
s->display_name = (s->addr.sun_path + name_size - 1) - strlen(name);
assert(name_size > 0);
if (name_size > (int)sizeof s->addr.sun_path) {
wl_log("error: socket path \"%s/%s\" plus null terminator"
" exceeds 108 bytes\n", runtime_dir, name);
*s->addr.sun_path = 0;
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENAMETOOLONG;
return -1;
}
return 0;
}
static int
_wl_display_add_socket(struct wl_display *display, struct wl_socket *s)
{
socklen_t size;
s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
if (s->fd < 0) {
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + strlen(s->addr.sun_path);
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
wl_log("bind() failed with error: %m\n");
return -1;
}
if (listen(s->fd, 128) < 0) {
wl_log("listen() failed with error: %m\n");
return -1;
}
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT const char *
wl_display_add_socket_auto(struct wl_display *display)
{
struct wl_socket *s;
int displayno = 0;
char display_name[16] = "";
/* A reasonable number of maximum default sockets. If
* you need more than this, use the explicit add_socket API. */
const int MAX_DISPLAYNO = 32;
s = wl_socket_alloc();
if (s == NULL)
return NULL;
do {
snprintf(display_name, sizeof display_name, "wayland-%d", displayno);
if (wl_socket_init_for_display_name(s, display_name) < 0) {
wl_socket_destroy(s);
return NULL;
}
if (wl_socket_lock(s) < 0)
continue;
if (_wl_display_add_socket(display, s) < 0) {
wl_socket_destroy(s);
return NULL;
}
return s->display_name;
} while (displayno++ < MAX_DISPLAYNO);
/* Ran out of display names. */
wl_socket_destroy(s);
errno = EINVAL;
return NULL;
}
/** Add a socket to Wayland display for the clients to connect.
*
* \param display Wayland display to which the socket should be added.
* \param name Name of the Unix socket.
* \return 0 if success. -1 if failed.
*
* This adds a Unix socket to Wayland display which can be used by clients to
* connect to Wayland display.
*
* If NULL is passed as name, then it would look for WAYLAND_DISPLAY env
* variable for the socket name. If WAYLAND_DISPLAY is not set, then default
* wayland-0 is used.
*
* The Unix socket will be created in the directory pointed to by environment
* variable XDG_RUNTIME_DIR. If XDG_RUNTIME_DIR is not set, then this function
* fails and returns -1.
*
* The length of socket path, i.e., the path set in XDG_RUNTIME_DIR and the
* socket name, must not exceed the maxium length of a Unix socket path.
* The function also fails if the user do not have write permission in the
* XDG_RUNTIME_DIR path or if the socket name is already in use.
*
* \memberof wl_display
*/
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
s = wl_socket_alloc();
if (s == NULL)
return -1;
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
if (wl_socket_init_for_display_name(s, name) < 0) {
wl_socket_destroy(s);
return -1;
}
if (wl_socket_lock(s) < 0) {
wl_socket_destroy(s);
return -1;
}
if (_wl_display_add_socket(display, s) < 0) {
wl_socket_destroy(s);
return -1;
}
return 0;
}
WL_EXPORT void
wl_display_add_destroy_listener(struct wl_display *display,
struct wl_listener *listener)
{
wl_signal_add(&display->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_display_get_destroy_listener(struct wl_display *display,
wl_notify_func_t notify)
{
return wl_signal_get(&display->destroy_signal, notify);
}
WL_EXPORT void
wl_resource_set_implementation(struct wl_resource *resource,
const void *implementation,
void *data, wl_resource_destroy_func_t destroy)
{
resource->object.implementation = implementation;
resource->data = data;
resource->destroy = destroy;
resource->dispatcher = NULL;
}
WL_EXPORT void
wl_resource_set_dispatcher(struct wl_resource *resource,
wl_dispatcher_func_t dispatcher,
const void *implementation,
void *data, wl_resource_destroy_func_t destroy)
{
resource->dispatcher = dispatcher;
resource->object.implementation = implementation;
resource->data = data;
resource->destroy = destroy;
}
WL_EXPORT struct wl_resource *
wl_resource_create(struct wl_client *client,
const struct wl_interface *interface,
int version, uint32_t id)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL)
return NULL;
if (id == 0)
id = wl_map_insert_new(&client->objects, 0, NULL);
resource->object.id = id;
resource->object.interface = interface;
resource->object.implementation = NULL;
wl_signal_init(&resource->destroy_signal);
resource->destroy = NULL;
resource->client = client;
resource->data = NULL;
resource->version = version;
resource->dispatcher = NULL;
if (wl_map_insert_at(&client->objects, 0, id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d", id);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT void
wl_log_set_handler_server(wl_log_func_t handler)
{
wl_log_handler = handler;
}
/** Add support for a wl_shm pixel format
*
* \param display The display object
* \param format The wl_shm pixel format to advertise
* \return A pointer to the wl_shm format that was added to the list
* or NULL if adding it to the list failed.
*
* Add the specified wl_shm format to the list of formats the wl_shm
* object advertises when a client binds to it. Adding a format to
* the list means that clients will know that the compositor supports
* this format and may use it for creating wl_shm buffers. The
* compositor must be able to handle the pixel format when a client
* requests it.
*
* The compositor by default supports WL_SHM_FORMAT_ARGB8888 and
* WL_SHM_FORMAT_XRGB8888.
*
* \memberof wl_display
*/
WL_EXPORT uint32_t *
wl_display_add_shm_format(struct wl_display *display, uint32_t format)
{
uint32_t *p = NULL;
p = wl_array_add(&display->additional_shm_formats, sizeof *p);
if (p != NULL)
*p = format;
return p;
}
/**
* Get list of additional wl_shm pixel formats
*
* \param display The display object
*
* This function returns the list of addition wl_shm pixel formats
* that the compositor supports. WL_SHM_FORMAT_ARGB8888 and
* WL_SHM_FORMAT_XRGB8888 are always supported and not included in the
* array, but all formats added through wl_display_add_shm_format()
* will be in the array.
*
* \sa wl_display_add_shm_format()
*
* \memberof wl_display
*/
struct wl_array *
wl_display_get_additional_shm_formats(struct wl_display *display)
{
return &display->additional_shm_formats;
}
/** \cond */ /* Deprecated functions below. */
uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource) WL_DEPRECATED;
WL_EXPORT uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
if (resource->object.id == 0) {
resource->object.id =
wl_map_insert_new(&client->objects,
WL_MAP_ENTRY_LEGACY, resource);
} else if (wl_map_insert_at(&client->objects, WL_MAP_ENTRY_LEGACY,
resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
return 0;
}
resource->client = client;
wl_signal_init(&resource->destroy_signal);
return resource->object.id;
}
struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data) WL_DEPRECATED;
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, uint32_t id, void *data)
{
struct wl_resource *resource;
resource = wl_resource_create(client, interface, -1, id);
if (resource == NULL)
wl_client_post_no_memory(client);
else
wl_resource_set_implementation(resource,
implementation, data, NULL);
return resource;
}
struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data) WL_DEPRECATED;
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
struct wl_resource *resource;
resource = wl_resource_create(client, interface, -1, 0);
if (resource == NULL)
wl_client_post_no_memory(client);
else
wl_resource_set_implementation(resource,
implementation, data, NULL);
return resource;
}
struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind) WL_DEPRECATED;
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
return wl_global_create(display, interface, interface->version, data, bind);
}
void
wl_display_remove_global(struct wl_display *display,
struct wl_global *global) WL_DEPRECATED;
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
wl_global_destroy(global);
}
/** \endcond */
/* Functions at the end of this file are deprecated. Instead of adding new
* code here, add it before the comment above that states:
* Deprecated functions below.
*/
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