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FRAG
PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1
DCL IN[0], GENERIC[20], PERSPECTIVE
DCL IN[1], GENERIC[21], PERSPECTIVE
DCL IN[2], GENERIC[22], PERSPECTIVE
DCL IN[3], GENERIC[23], PERSPECTIVE
DCL OUT[0], COLOR
DCL SAMP[0]
DCL SAMP[1]
DCL SAMP[2]
DCL SAMP[3]
DCL CONST[4..6]
DCL TEMP[0..5], LOCAL
IMM[0] FLT32 { -0.5000, 2.0000, -1.0000, 0.0000}
IMM[1] FLT32 { 0.2500, 0.0000, 0.0000, 0.0000}
0: MOV TEMP[0].xy, IN[0].xyyy
1: TEX TEMP[0], TEMP[0], SAMP[1], 2D
2: MUL TEMP[1].x, TEMP[0].wwww, CONST[6].xxxx
3: MOV TEMP[1].w, TEMP[1].xxxx
4: MOV TEMP[2].xy, IN[0].xyyy
5: TEX TEMP[2].xyz, TEMP[2], SAMP[0], 2D
6: ADD TEMP[2].xyz, TEMP[2].xyzz, IMM[0].xxxx
7: MOV TEMP[3].xy, IN[0].zwww
8: TEX TEMP[3].xyz, TEMP[3], SAMP[3], 2D
9: MAD TEMP[3].xyz, TEMP[3].xyzz, IMM[0].yyyy, IMM[0].zzzz
10: DP3 TEMP[4].x, TEMP[3].xyzz, IN[1].xyzz
11: DP3 TEMP[5].x, TEMP[3].xyzz, IN[2].xyzz
12: MOV TEMP[4].y, TEMP[5].xxxx
13: DP3 TEMP[3].x, TEMP[3].xyzz, IN[3].xyzz
14: MOV TEMP[4].z, TEMP[3].xxxx
15: DP3 TEMP[3].x, TEMP[4].xyzz, TEMP[4].xyzz
16: RSQ TEMP[3].x, TEMP[3].xxxx
17: MUL TEMP[3].xyz, TEMP[4].xyzz, TEMP[3].xxxx
18: DP3 TEMP[4].x, TEMP[2].xyzz, TEMP[2].xyzz
19: RSQ TEMP[4].x, TEMP[4].xxxx
20: MUL TEMP[2].xyz, TEMP[2].xyzz, TEMP[4].xxxx
21: DP3 TEMP[2].x, TEMP[2].xyzz, TEMP[3].xyzz
22: MAX TEMP[2].x, TEMP[2].xxxx, IMM[0].wwww
23: MUL TEMP[2].xyz, CONST[5].xyzz, TEMP[2].xxxx
24: MOV TEMP[4].xy, IN[0].zwww
25: TEX TEMP[4].xyz, TEMP[4], SAMP[2], 2D
26: MAX TEMP[3].x, IMM[1].xxxx, TEMP[3].zzzz
27: RCP TEMP[3].x, TEMP[3].xxxx
28: MUL TEMP[3].xyz, TEMP[4].xyzz, TEMP[3].xxxx
29: MAD TEMP[2].xyz, TEMP[2].xyzz, TEMP[3].xyzz, CONST[4].xyzz
30: MUL TEMP[1].xyz, TEMP[0].xyzz, TEMP[2].xyzz
31: MOV OUT[0], TEMP[1]
32: END
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