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-rw-r--r--tests/util/piglit-util-gl.c101
1 files changed, 79 insertions, 22 deletions
diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index 95eadd0a7..d94a40fb2 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -2240,7 +2240,8 @@ piglit_draw_triangle_z(float z, float x1, float y1, float x2, float y2,
}
/**
- * Generate a checkerboard texture
+ * Generate an extended checkerboard texture where the color of each quadrant
+ * in a 2x2 block of tiles can be specified individually.
*
* \param tex Name of the texture to be used. If \c tex is
* zero, a new texture name will be generated.
@@ -2249,12 +2250,12 @@ piglit_draw_triangle_z(float z, float x1, float y1, float x2, float y2,
* \param height Height of the texture image
* \param horiz_square_size Size of each checkerboard tile along the X axis
* \param vert_square_size Size of each checkerboard tile along the Y axis
- * \param black RGBA color to be used for "black" tiles
- * \param white RGBA color to be used for "white" tiles
+ * \param bl RGBA color to be used for "bottom-left" tiles
+ * \param br RGBA color to be used for "bottom-right" tiles
+ * \param tl RGBA color to be used for "top-left" tiles
+ * \param tr RGBA color to be used for "top-right" tiles
*
- * A texture with alternating black and white squares in a checkerboard
- * pattern is generated. The texture data is written to LOD \c level of
- * the texture \c tex.
+ * The texture data is written to LOD \c level of the texture \c tex.
*
* If \c tex is zero, a new texture created. This texture will have several
* texture parameters set to non-default values:
@@ -2271,11 +2272,12 @@ piglit_draw_triangle_z(float z, float x1, float y1, float x2, float y2,
* \c GL_TEXTURE_2D target of the currently active texture unit.
*/
GLuint
-piglit_checkerboard_texture(GLuint tex, unsigned level,
- unsigned width, unsigned height,
- unsigned horiz_square_size,
- unsigned vert_square_size,
- const float *black, const float *white)
+piglit_quads_texture(GLuint tex, unsigned level,
+ unsigned width, unsigned height,
+ unsigned horiz_square_size,
+ unsigned vert_square_size,
+ const float *bl, const float *br,
+ const float *tl, const float *tr)
{
static const GLfloat border_color[4] = { 1.0, 0.0, 0.0, 1.0 };
unsigned i;
@@ -2283,21 +2285,27 @@ piglit_checkerboard_texture(GLuint tex, unsigned level,
void *tex_data;
char *texel;
unsigned pixel_size;
- GLubyte black_b[4], white_b[4];
- const void *black_data, *white_data;
+ GLubyte bl_b[4], br_b[4], tl_b[4], tr_b[4];
+ const void *bl_data, *br_data, *tl_data, *tr_data;
if (piglit_is_gles()) {
pixel_size = 4 * sizeof(GLubyte);
for (i = 0; i < 4; i++) {
- black_b[i] = black[i] * 255;
- white_b[i] = white[i] * 255;
+ bl_b[i] = bl[i] * 255;
+ br_b[i] = br[i] * 255;
+ tl_b[i] = tl[i] * 255;
+ tr_b[i] = tr[i] * 255;
}
- black_data = black_b;
- white_data = white_b;
+ bl_data = bl_b;
+ br_data = br_b;
+ tl_data = tl_b;
+ tr_data = tr_b;
} else {
pixel_size = 4 * sizeof(float);
- black_data = black;
- white_data = white;
+ bl_data = bl;
+ br_data = br;
+ tl_data = tl;
+ tr_data = tr;
}
texel = tex_data = malloc(width * height * pixel_size);
@@ -2307,10 +2315,16 @@ piglit_checkerboard_texture(GLuint tex, unsigned level,
for (j = 0; j < width; j++) {
const unsigned col = j / horiz_square_size;
- if ((row ^ col) & 1) {
- memcpy(texel, white_data, pixel_size);
+ if (row & 1) {
+ if (col & 1)
+ memcpy(texel, tr_data, pixel_size);
+ else
+ memcpy(texel, tl_data, pixel_size);
} else {
- memcpy(texel, black_data, pixel_size);
+ if (col & 1)
+ memcpy(texel, br_data, pixel_size);
+ else
+ memcpy(texel, bl_data, pixel_size);
}
texel += pixel_size;
@@ -2350,6 +2364,49 @@ piglit_checkerboard_texture(GLuint tex, unsigned level,
}
/**
+ * Generate a checkerboard texture
+ *
+ * \param tex Name of the texture to be used. If \c tex is
+ * zero, a new texture name will be generated.
+ * \param level Mipmap level the checkerboard should be written to
+ * \param width Width of the texture image
+ * \param height Height of the texture image
+ * \param horiz_square_size Size of each checkerboard tile along the X axis
+ * \param vert_square_size Size of each checkerboard tile along the Y axis
+ * \param black RGBA color to be used for "black" tiles
+ * \param white RGBA color to be used for "white" tiles
+ *
+ * A texture with alternating black and white squares in a checkerboard
+ * pattern is generated. The texture data is written to LOD \c level of
+ * the texture \c tex.
+ *
+ * If \c tex is zero, a new texture created. This texture will have several
+ * texture parameters set to non-default values:
+ *
+ * - Min and mag filter will be set to \c GL_NEAREST.
+ * - For GL:
+ * - S and T wrap modes will be set to \c GL_CLAMP_TO_BORDER.
+ * - Border color will be set to { 1.0, 0.0, 0.0, 1.0 }.
+ * - For GLES:
+ * - S and T wrap modes will be set to \c GL_CLAMP_TO_EDGE.
+ *
+ * \return
+ * Name of the texture. In addition, this texture will be bound to the
+ * \c GL_TEXTURE_2D target of the currently active texture unit.
+ */
+GLuint
+piglit_checkerboard_texture(GLuint tex, unsigned level,
+ unsigned width, unsigned height,
+ unsigned horiz_square_size,
+ unsigned vert_square_size,
+ const float *black, const float *white)
+{
+ return piglit_quads_texture(tex, level, width, height,
+ horiz_square_size, vert_square_size,
+ black, white, white, black);
+}
+
+/**
* Generates a 8x8 mipmapped texture whose layers contain solid r, g, b, and w.
*/
GLuint