diff options
author | Matt Turner <mattst88@gmail.com> | 2016-09-01 11:10:27 -0700 |
---|---|---|
committer | Matt Turner <mattst88@gmail.com> | 2016-09-02 12:21:41 -0700 |
commit | 53cfd05e8bf794456d334aeeb1b9e4dad528bee7 (patch) | |
tree | e53c3d21dd40974e95b323f5a91f97c4d81ce40a /tests/spec | |
parent | 857841e58f86a061bd22d0b602acf13042bb68e3 (diff) |
gl-1.0: Remove @file names.
Some were wrong, and Pekka noted that we can simply leave them out and
Doxygen will do the right thing.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Diffstat (limited to 'tests/spec')
-rw-r--r-- | tests/spec/gl-1.0/scissor-bitmap.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-clear.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-copypixels.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-depth-clear.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-many.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-offscreen.c | 2 | ||||
-rw-r--r-- | tests/spec/gl-1.0/scissor-stencil-clear.c | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/tests/spec/gl-1.0/scissor-bitmap.c b/tests/spec/gl-1.0/scissor-bitmap.c index 0a8e7560c..001072f00 100644 --- a/tests/spec/gl-1.0/scissor-bitmap.c +++ b/tests/spec/gl-1.0/scissor-bitmap.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-bitmap.c +/** @file * * Tests that clipping of glBitmap to the backbuffer works correctly, whether * it's to window boundaries or glScissor. diff --git a/tests/spec/gl-1.0/scissor-clear.c b/tests/spec/gl-1.0/scissor-clear.c index 5ec0495f7..28725811b 100644 --- a/tests/spec/gl-1.0/scissor-clear.c +++ b/tests/spec/gl-1.0/scissor-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-clear.c +/** @file * * Tests that glScissor properly affects glClear(GL_COLOR_BUFFER_BIT)(). */ diff --git a/tests/spec/gl-1.0/scissor-copypixels.c b/tests/spec/gl-1.0/scissor-copypixels.c index 1f43f42bc..568ac81ff 100644 --- a/tests/spec/gl-1.0/scissor-copypixels.c +++ b/tests/spec/gl-1.0/scissor-copypixels.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-copypixels.c +/** @file * * Tests that glScissor properly affects glCopyPixels(). */ diff --git a/tests/spec/gl-1.0/scissor-depth-clear.c b/tests/spec/gl-1.0/scissor-depth-clear.c index 983227090..ac1de02da 100644 --- a/tests/spec/gl-1.0/scissor-depth-clear.c +++ b/tests/spec/gl-1.0/scissor-depth-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-copypixels.c +/** @file * * Tests that glScissor properly affects glClear(GL_DEPTH_BUFFER_BIT). */ diff --git a/tests/spec/gl-1.0/scissor-many.c b/tests/spec/gl-1.0/scissor-many.c index 17eb232b6..d5814168d 100644 --- a/tests/spec/gl-1.0/scissor-many.c +++ b/tests/spec/gl-1.0/scissor-many.c @@ -25,7 +25,7 @@ * */ -/** @file many-scissors.c +/** @file * * Tests drawing to each individual pixel in the drawable using glScissor. * diff --git a/tests/spec/gl-1.0/scissor-offscreen.c b/tests/spec/gl-1.0/scissor-offscreen.c index c9b953b63..96abf592f 100644 --- a/tests/spec/gl-1.0/scissor-offscreen.c +++ b/tests/spec/gl-1.0/scissor-offscreen.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-offscreen.c +/** @file * * Test case for setting a scissor that is entirely offscreen. This * should clip everything but under current Mesa master with i965 it diff --git a/tests/spec/gl-1.0/scissor-stencil-clear.c b/tests/spec/gl-1.0/scissor-stencil-clear.c index fb1230938..2ad0fbfdf 100644 --- a/tests/spec/gl-1.0/scissor-stencil-clear.c +++ b/tests/spec/gl-1.0/scissor-stencil-clear.c @@ -25,7 +25,7 @@ * */ -/** @file scissor-stencil-clear.c +/** @file * * Tests that glScissor properly affects glClear of the stencil buffer. */ |