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author | Dylan Baker <dylan@pnwbakers.com> | 2016-08-30 16:50:33 -0700 |
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committer | Dylan Baker <dylan@pnwbakers.com> | 2016-10-07 13:21:19 -0700 |
commit | 74807af86df1ecd7a308e673349b80961e246149 (patch) | |
tree | 095f8abd44510d82a2dc2c1cb686feb9286cf7cf /tests/cts_gl.py | |
parent | 5832a5ddeb2fead8b5c5252cda43331113a01c7d (diff) |
framework: Split the file parsing code out of ShaderTest
This is both nicer since it provides better code quality (a separation
of roles), and because it's going to make writing a shader_test class
that can do N:1 tests much easier.
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Diffstat (limited to 'tests/cts_gl.py')
0 files changed, 0 insertions, 0 deletions