diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2016-01-14 16:00:23 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2016-01-20 16:36:30 -0800 |
commit | d87159e42658b1ca4046183ce5505078a26ee9ed (patch) | |
tree | 5be4cc7f8146994a5b03c0896331c7b76dcbb8c7 | |
parent | 3af6e2c6127c723d93e54574d38a967eaf105812 (diff) |
arb_shader_subroutine: Compile a shader that calls a subroutine with a parameter
NOTE: This test segfaults on Mesa.
v2: Fix bad assignment to piglit_fragcolor that would have cause the
shader to not compile... if it didn't already segfault. Noticed by
Ilia. Also fix the type of func_type to match the functions and make
the test .frag (as originally intended).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93722
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
Cc: Dave Airlie <airlied@redhat.com>
Cc: Nicolas Koch <nioko1337@googlemail.com>
-rw-r--r-- | tests/spec/arb_shader_subroutine/compiler/call-param-match.frag | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/tests/spec/arb_shader_subroutine/compiler/call-param-match.frag b/tests/spec/arb_shader_subroutine/compiler/call-param-match.frag new file mode 100644 index 000000000..a698d615e --- /dev/null +++ b/tests/spec/arb_shader_subroutine/compiler/call-param-match.frag @@ -0,0 +1,29 @@ +// [config] +// expect_result: pass +// glsl_version: 1.50 +// require_extensions: GL_ARB_shader_subroutine +// [end config] + +#version 150 +#extension GL_ARB_shader_subroutine: require + +uniform vec4 u; +out vec4 piglit_fragcolor; +subroutine float func_type(vec4 color); + +subroutine uniform func_type f; + +subroutine(func_type) float R(vec4 p) +{ + return p.r; +} + +subroutine(func_type) float G(vec4 p) +{ + return p.g; +} + +void main() +{ + piglit_fragcolor = vec4(f(u)); +} |