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authorIlia Mirkin <imirkin@alum.mit.edu>2016-09-16 15:36:55 -0400
committerIlia Mirkin <imirkin@alum.mit.edu>2016-09-21 01:13:28 -0400
commitd1bb73c483aa93e083ed251e0458d03ce5b0f552 (patch)
tree433fc09689251c653ebd0878345d1725bd8e85c8
parent1b071c6304dc69a3f754fd1196afde8f9688bb8e (diff)
arb_viewport_array: rework tests to work with GL_OES_viewport_array
This makes some fairly simple changes to the existing tests to also work with GL_OES_viewport_array, which presents largely identical functionality. All of the tests continue to pass with desktop GL, and also work with my soon-to-be-posted GL ES implementation for mesa. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--tests/all.py16
-rw-r--r--tests/spec/arb_viewport_array/CMakeLists.gles3.txt14
-rw-r--r--tests/spec/arb_viewport_array/bounds.c23
-rw-r--r--tests/spec/arb_viewport_array/clear.c5
-rw-r--r--tests/spec/arb_viewport_array/depth_range_indices.c27
-rw-r--r--tests/spec/arb_viewport_array/minmax.c9
-rw-r--r--tests/spec/arb_viewport_array/queries.c15
-rw-r--r--tests/spec/arb_viewport_array/render_depthrange.c52
-rw-r--r--tests/spec/arb_viewport_array/render_scissor.c28
-rw-r--r--tests/spec/arb_viewport_array/render_viewport.c48
-rw-r--r--tests/spec/arb_viewport_array/render_viewport_2.c37
-rw-r--r--tests/spec/arb_viewport_array/scissor_check.c82
-rw-r--r--tests/spec/arb_viewport_array/scissor_indices.c5
-rw-r--r--tests/spec/arb_viewport_array/viewport_indices.c22
14 files changed, 288 insertions, 95 deletions
diff --git a/tests/all.py b/tests/all.py
index bba48d530..b06e97602 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2813,6 +2813,22 @@ with profile.group_manager(
with profile.group_manager(
PiglitGLTest,
+ grouptools.join('spec', 'oes_viewport_array')) as g:
+ g(['arb_viewport_array-viewport-indices_gles3'], 'viewport-indices')
+ g(['arb_viewport_array-depthrange-indices_gles3'], 'depthrange-indices')
+ g(['arb_viewport_array-scissor-check_gles3'], 'scissor-check')
+ g(['arb_viewport_array-scissor-indices_gles3'], 'scissor-indices')
+ g(['arb_viewport_array-bounds_gles3'], 'bounds')
+ g(['arb_viewport_array-queries_gles3'], 'queries')
+ g(['arb_viewport_array-minmax_gles3'], 'minmax')
+ g(['arb_viewport_array-render-viewport_gles3'], 'render-viewport')
+ g(['arb_viewport_array-render-viewport-2_gles3'], 'render-viewport-2')
+ g(['arb_viewport_array-render-depthrange_gles3'], 'render-depthrange')
+ g(['arb_viewport_array-render-scissor_gles3'], 'render-scissor')
+ g(['arb_viewport_array-clear_gles3'], 'clear')
+
+with profile.group_manager(
+ PiglitGLTest,
grouptools.join('spec', 'nv_vertex_program2_option')) as g:
g(['vp-address-03'], run_concurrent=False)
g(['vp-address-05'], run_concurrent=False)
diff --git a/tests/spec/arb_viewport_array/CMakeLists.gles3.txt b/tests/spec/arb_viewport_array/CMakeLists.gles3.txt
new file mode 100644
index 000000000..16a1dbc75
--- /dev/null
+++ b/tests/spec/arb_viewport_array/CMakeLists.gles3.txt
@@ -0,0 +1,14 @@
+link_libraries(piglitutil_${piglit_target_api})
+
+piglit_add_executable(arb_viewport_array-bounds_gles3 bounds.c)
+piglit_add_executable(arb_viewport_array-clear_gles3 clear.c)
+piglit_add_executable(arb_viewport_array-depthrange-indices_gles3 depth_range_indices.c)
+piglit_add_executable(arb_viewport_array-minmax_gles3 minmax.c)
+piglit_add_executable(arb_viewport_array-queries_gles3 queries.c)
+piglit_add_executable(arb_viewport_array-render-depthrange_gles3 render_depthrange.c)
+piglit_add_executable(arb_viewport_array-render-scissor_gles3 render_scissor.c)
+piglit_add_executable(arb_viewport_array-render-viewport_gles3 render_viewport.c)
+piglit_add_executable(arb_viewport_array-render-viewport-2_gles3 render_viewport_2.c)
+piglit_add_executable(arb_viewport_array-scissor-check_gles3 scissor_check.c)
+piglit_add_executable(arb_viewport_array-scissor-indices_gles3 scissor_indices.c)
+piglit_add_executable(arb_viewport_array-viewport-indices_gles3 viewport_indices.c)
diff --git a/tests/spec/arb_viewport_array/bounds.c b/tests/spec/arb_viewport_array/bounds.c
index b34d96271..9a8e8697d 100644
--- a/tests/spec/arb_viewport_array/bounds.c
+++ b/tests/spec/arb_viewport_array/bounds.c
@@ -34,6 +34,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -143,12 +144,20 @@ static bool
depth_range_bounds(GLint maxVP)
{
bool pass = true;
+#ifdef PIGLIT_USE_OPENGL
GLdouble dr[2], drGet[2];
+#else
+ GLfloat dr[2], drGet[2];
+#endif
int i;
/* intial values for near, far are 0.0, 1.0 repsectively */
for (i = 0; i < maxVP; i++) {
+#ifdef PIGLIT_USE_OPENGL
glGetDoublei_v(GL_DEPTH_RANGE, i, dr);
+#else
+ glGetFloati_v(GL_DEPTH_RANGE, i, dr);
+#endif
if (dr[0] != 0.0 || dr[1] != 1.0) {
printf("depth_range default value wrong for idx %d\n",
i);
@@ -160,14 +169,24 @@ depth_range_bounds(GLint maxVP)
/* test clamping of depth_range values */
dr[0] = -0.001;
dr[1] = 2.0;
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeArrayv(0, 1, dr);
glGetDoublei_v(GL_DEPTH_RANGE, 0, drGet);
+#else
+ glDepthRangeArrayfvOES(0, 1, dr);
+ glGetFloati_vOES(GL_DEPTH_RANGE, 0, drGet);
+#endif
if (drGet[0] != 0.0 || drGet[1] != 1.0) {
printf("depth_range clamping failed glDepthRangeArrayv\n");
pass = false;
}
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(1, dr[0], dr[1]);
glGetDoublei_v(GL_DEPTH_RANGE, 1, drGet);
+#else
+ glDepthRangeIndexedfOES(1, dr[0], dr[1]);
+ glGetFloati_vOES(GL_DEPTH_RANGE, 1, drGet);
+#endif
if (drGet[0] != 0.0 || drGet[1] != 1.0) {
printf("depth_range clamping failed glDepthRangeIndexed\n");
pass = false;
@@ -251,7 +270,11 @@ piglit_init(int argc, char **argv)
bool pass = true;
GLint maxVP;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
if (!piglit_check_gl_error(GL_NO_ERROR)) {
diff --git a/tests/spec/arb_viewport_array/clear.c b/tests/spec/arb_viewport_array/clear.c
index 96facf55f..aee9bcab9 100644
--- a/tests/spec/arb_viewport_array/clear.c
+++ b/tests/spec/arb_viewport_array/clear.c
@@ -32,6 +32,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.supports_gl_core_version = 31;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
@@ -42,7 +43,11 @@ static GLint num_viewports;
void
piglit_init(int argc, char **argv)
{
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &num_viewports);
}
diff --git a/tests/spec/arb_viewport_array/depth_range_indices.c b/tests/spec/arb_viewport_array/depth_range_indices.c
index 84b524f3f..806b24cad 100644
--- a/tests/spec/arb_viewport_array/depth_range_indices.c
+++ b/tests/spec/arb_viewport_array/depth_range_indices.c
@@ -38,6 +38,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -51,29 +52,45 @@ PIGLIT_GL_TEST_CONFIG_END
static bool
check_dr_index(GLuint first, GLsizei count, GLenum expected_error)
{
+#ifdef PIGLIT_USE_OPENGL
static const GLclampd dv[] = {0.213, 1.0};
GLclampd *mv, dvGet[2];
+#else
+ static const GLfloat dv[] = {0.213, 1.0};
+ GLfloat *mv, dvGet[2];
+#endif
unsigned int i;
bool pass = true;
const unsigned int numIterate = (expected_error == GL_NO_ERROR) ? count : 1;
- mv = malloc(sizeof(GLclampd) * 2 * count);
+ mv = malloc(sizeof(*dv) * 2 * count);
if (mv == NULL)
return false;
for (i = 0; i < count; i++) {
mv[i * 2] = dv[0];
mv[i * 2 + 1] = dv[1];
}
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeArrayv(first, count, mv);
+#else
+ glDepthRangeArrayfvOES(first, count, mv);
+#endif
free(mv);
pass = piglit_check_gl_error(expected_error) && pass;
/* only iterate multiple indices for no error case */
for (i = count; i > count - numIterate; i--) {
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(first + i - 1, dv[0], dv[1]);
pass = piglit_check_gl_error(expected_error) && pass;
glGetDoublei_v(GL_DEPTH_RANGE, first + i - 1, dvGet);
pass = piglit_check_gl_error(expected_error) && pass;
+#else
+ glDepthRangeIndexedfOES(first + i - 1, dv[0], dv[1]);
+ pass = piglit_check_gl_error(expected_error) && pass;
+ glGetFloati_vOES(GL_DEPTH_RANGE, first + i - 1, dvGet);
+ pass = piglit_check_gl_error(expected_error) && pass;
+#endif
}
return pass;
@@ -117,7 +134,11 @@ test_dr_indices(GLint maxVP)
* OpenGL Spec Core 4.3 Spec, section 13.6.1 ref:
* "An INVALID_VALUE error is generated if count is negative."
*/
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeArrayv(0, -1, NULL);
+#else
+ glDepthRangeArrayfvOES(0, -1, NULL);
+#endif
if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
printf("Wrong error for invalid DepthRange count\n");
pass = false;
@@ -139,7 +160,11 @@ piglit_init(int argc, char **argv)
bool pass = true;
GLint maxVP;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
if (!piglit_check_gl_error(GL_NO_ERROR)) {
diff --git a/tests/spec/arb_viewport_array/minmax.c b/tests/spec/arb_viewport_array/minmax.c
index ff490484f..8bb0c9df9 100644
--- a/tests/spec/arb_viewport_array/minmax.c
+++ b/tests/spec/arb_viewport_array/minmax.c
@@ -39,6 +39,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_core_version = 32;
config.supports_gl_compat_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
@@ -56,7 +57,11 @@ piglit_init(int argc, char **argv)
{
GLint layer, index;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
piglit_print_minmax_header();
piglit_test_min_viewport_dimensions(); /* GL_MAX_VIEWPORT_DIMS */
@@ -69,12 +74,16 @@ piglit_init(int argc, char **argv)
* least [-16384, 16383].
* On GL4-capable hardware the VIEWPORT_BOUNDS_RANGE should be at
* least [-32768, 32767]."
+ *
+ * OES_viewport_array requires the larger range.
*/
/* Since no known way to determine GL3 versus GL4 capable hardware use
GL version instead */
+#ifdef PIGLIT_USE_OPENGL
if (piglit_get_gl_version() < 40)
piglit_test_range_float(GL_VIEWPORT_BOUNDS_RANGE, -16384, 16383);
else
+#endif
piglit_test_range_float(GL_VIEWPORT_BOUNDS_RANGE, -32768, 32767);
/**
diff --git a/tests/spec/arb_viewport_array/queries.c b/tests/spec/arb_viewport_array/queries.c
index 74b15d19c..2b10b3afe 100644
--- a/tests/spec/arb_viewport_array/queries.c
+++ b/tests/spec/arb_viewport_array/queries.c
@@ -37,6 +37,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -64,7 +65,11 @@ piglit_init(int argc, char **argv)
const GLenum indexedTokens[] = {GL_VIEWPORT, GL_DEPTH_RANGE,
GL_SCISSOR_BOX};
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
/**
@@ -80,8 +85,10 @@ piglit_init(int argc, char **argv)
for (i = 0; i < ARRAY_SIZE(tokens); i++) {
glGetFloati_v(tokens[i], 1, valf);
pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
+#ifdef PIGLIT_USE_OPENGL
glGetDoublei_v(tokens[i], 1, vald);
pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
+#endif
}
/**
@@ -125,12 +132,16 @@ piglit_init(int argc, char **argv)
* return the same data.
*/
glViewport(1, 2, 30, 40);
+#ifdef PIGLIT_USE_OPENGL
glDepthRange(0.25, 0.75);
+#else
+ glDepthRangef(0.25, 0.75);
+#endif
glScissor(3, 4, 50, 60);
for (i =0; i < ARRAY_SIZE(indexedTokens); i++) {
glGetFloati_v(indexedTokens[i], 1, valf);
+#ifdef PIGLIT_USE_OPENGL
glGetDoublei_v(indexedTokens[i], 1, vald);
- glGetIntegeri_v(indexedTokens[i], 1, vali);
if (valf[0] != vald[0] || valf[1] != vald[1] ||
valf[2] != vald[2] || valf[3] != vald[3]) {
pass = false;
@@ -141,6 +152,8 @@ piglit_init(int argc, char **argv)
printf("vald[0-3] = %f %f %f %f\n", vald[0], vald[1],
vald[2], vald[3]);
}
+#endif
+ glGetIntegeri_v(indexedTokens[i], 1, vali);
if ((int) (valf[0] + 0.5) != vali[0] ||
(int) (valf[1] + 0.5) != vali[1] ||
(int) (valf[2] + 0.5) != vali[2] ||
diff --git a/tests/spec/arb_viewport_array/render_depthrange.c b/tests/spec/arb_viewport_array/render_depthrange.c
index b695f4fe3..c7e016f0a 100644
--- a/tests/spec/arb_viewport_array/render_depthrange.c
+++ b/tests/spec/arb_viewport_array/render_depthrange.c
@@ -45,13 +45,20 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
+#ifdef PIGLIT_USE_OPENGL
+#define GLSL_VERSION "150"
+#else
+#define GLSL_VERSION "310 es"
+#endif
+
const char *vsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"in vec4 piglit_vertex;\n"
"void main() {\n"
" gl_Position = piglit_vertex;\n"
@@ -59,8 +66,11 @@ const char *vsSource = {
};
const char *gsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"#extension GL_ARB_viewport_array : enable\n"
+ "#extension GL_OES_viewport_array : enable\n"
+ "#extension GL_EXT_geometry_shader : enable\n"
+ "#extension GL_OES_geometry_shader : enable\n"
"layout(triangles) in;\n"
"layout(triangle_strip, max_vertices = 3) out;\n"
"uniform int idx;\n"
@@ -79,13 +89,16 @@ const char *gsSource = {
};
const char *fsSource = {
- "#version 150\n"
- "#extension GL_ARB_viewport_array : enable\n"
+ "#version " GLSL_VERSION "\n"
+ "#ifdef GL_ES\n"
+ "precision highp float;\n"
+ "#endif\n"
"uniform vec3 color;\n"
"flat in int ViewportIndex;\n"
+ "out vec4 c;\n"
"void main() {\n"
- " float idx = ViewportIndex / 10.0;\n"
- " gl_FragColor = vec4(gl_FragCoord.z, gl_DepthRange.far, idx, 1.0);\n"
+ " float idx = float(ViewportIndex) / 10.0;\n"
+ " c = vec4(gl_FragCoord.z, gl_DepthRange.far, idx, 1.0);\n"
"}\n"
};
@@ -116,8 +129,13 @@ draw_multi_viewport(void)
GLfloat h = (GLfloat) piglit_height / (GLfloat) DIVY;
GLfloat zVal = 0.25f;
GLfloat drFar = 0.6f;
- GLfloat colors[DIVX * DIVY][3];
- const GLdouble depthRange[][2] = {{0.5, 1.0},
+ GLfloat colors[DIVX * DIVY][4];
+#ifdef PIGLIT_USE_OPENGL
+ const GLdouble depthRange[][2] =
+#else
+ const GLfloat depthRange[][2] =
+#endif
+ {{0.5, 1.0},
{0.0, 0.8},
{1.0, 0.75},
{0.3, 0.8},
@@ -132,7 +150,11 @@ draw_multi_viewport(void)
glClearDepthf(1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(0, 0.4, drFar);
+#else
+ glDepthRangeIndexedfOES(0, 0.4, drFar);
+#endif
glDepthFunc(GL_ALWAYS);
/* initialize expected colors
@@ -145,6 +167,7 @@ draw_multi_viewport(void)
colors[i][0] = (((farZ - nearZ) * zVal) + nearZ + farZ) / 2.0f;
colors[i][1] = drFar;
colors[i][2] = (GLfloat) (i + 1) / 10.0f;
+ colors[i][3] = 1.0;
}
/* draw with varying viewports and depth ranges */
@@ -158,12 +181,17 @@ draw_multi_viewport(void)
glUniform3fv(colorLoc, 1, &colors[idx-1][0]);
glUniform1i(vpIndexLoc, idx);
glViewportIndexedf(idx, i * w, j * h, w, h);
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(idx, depthRange[idx-1][0],
depthRange[idx-1][1]);
+#else
+ glDepthRangeIndexedfOES(idx, depthRange[idx-1][0],
+ depthRange[idx-1][1]);
+#endif
piglit_draw_rect_z(zVal, -1.0, -1.0, 2.0, 2.0);
pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
- p = piglit_probe_pixel_rgb(i * w + w/2, j * h + h/2,
- &colors[idx-1][0]);
+ p = piglit_probe_pixel_rgba(i * w + w/2, j * h + h/2,
+ &colors[idx-1][0]);
piglit_present_results();
if (!p) {
printf("Wrong color for viewport i,j %d %d\n",
@@ -190,7 +218,11 @@ piglit_init(int argc, char **argv)
{
GLuint program;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
program = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vsSource,
diff --git a/tests/spec/arb_viewport_array/render_scissor.c b/tests/spec/arb_viewport_array/render_scissor.c
index 255506812..95d345099 100644
--- a/tests/spec/arb_viewport_array/render_scissor.c
+++ b/tests/spec/arb_viewport_array/render_scissor.c
@@ -45,6 +45,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -196,6 +197,12 @@ piglit_display(void)
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
+#ifdef PIGLIT_USE_OPENGL
+#define GLSL_VERSION "150"
+#else
+#define GLSL_VERSION "310 es"
+#endif
+
void
piglit_init(int argc, char **argv)
{
@@ -204,18 +211,25 @@ piglit_init(int argc, char **argv)
char *gsSource;
char *fsSource;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
(void)!asprintf(&vsSource,
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"in vec4 piglit_vertex;\n"
"void main() {\n"
" gl_Position = piglit_vertex;\n"
"}\n");
(void)!asprintf(&gsSource,
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"#extension GL_ARB_viewport_array : enable\n"
+ "#extension GL_OES_viewport_array : enable\n"
+ "#extension GL_EXT_geometry_shader : enable\n"
+ "#extension GL_OES_geometry_shader : enable\n"
"layout(triangles) in;\n"
"layout(triangle_strip, max_vertices = 18) out;\n"
"out vec3 color;\n"
@@ -224,7 +238,7 @@ piglit_init(int argc, char **argv)
"{\n"
" for (int j = 0; j < %d; j++) {\n"
" gl_ViewportIndex = j;\n"
- " color = vec3(1.0 / (j+1), 1.0 / (j+1), 1.0 / (j+1));\n"
+ " color = vec3(1.0 / float(j + 1));\n"
" for(int i = 0; i < gl_in.length(); i++) {\n"
" gl_Position = gl_in[i].gl_Position;\n"
" EmitVertex();\n"
@@ -234,10 +248,14 @@ piglit_init(int argc, char **argv)
"}\n", divX * divY);
(void)!asprintf(&fsSource,
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
+ "#ifdef GL_ES\n"
+ "precision highp float;\n"
+ "#endif\n"
"in vec3 color;\n"
+ "out vec4 c;\n"
"void main() {\n"
- " gl_FragColor = vec4(color.xyz, 1.0);\n"
+ " c = vec4(color.xyz, 1.0);\n"
"}\n");
diff --git a/tests/spec/arb_viewport_array/render_viewport.c b/tests/spec/arb_viewport_array/render_viewport.c
index 192133aac..50630de91 100644
--- a/tests/spec/arb_viewport_array/render_viewport.c
+++ b/tests/spec/arb_viewport_array/render_viewport.c
@@ -42,13 +42,20 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
+#ifdef PIGLIT_USE_OPENGL
+#define GLSL_VERSION "150"
+#else
+#define GLSL_VERSION "310 es"
+#endif
+
const char *vsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"in vec4 piglit_vertex;\n"
"void main() {\n"
" gl_Position = piglit_vertex;\n"
@@ -56,8 +63,11 @@ const char *vsSource = {
};
const char *gsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"#extension GL_ARB_viewport_array : enable\n"
+ "#extension GL_OES_viewport_array : enable\n"
+ "#extension GL_EXT_geometry_shader : enable\n"
+ "#extension GL_OES_geometry_shader : enable\n"
"layout(triangles) in;\n"
"layout(triangle_strip, max_vertices = 3) out;\n"
"uniform int idx;\n"
@@ -74,10 +84,14 @@ const char *gsSource = {
};
const char *fsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
+ "#ifdef GL_ES\n"
+ "precision highp float;\n"
+ "#endif\n"
"uniform vec3 color;\n"
+ "out vec4 c;\n"
"void main() {\n"
- " gl_FragColor = vec4(color.xyz, 1.0);\n"
+ " c = vec4(color.xyz, 1.0);\n"
"}\n"
};
@@ -98,15 +112,15 @@ draw_multi_viewport(const bool changeVPLoc)
const int divX=2, divY=4;
GLfloat w = (GLfloat) piglit_width / (GLfloat) divX;
GLfloat h = (GLfloat) piglit_height / (GLfloat) divY;
- const GLfloat colors[][3] = {{0.0, 0.0, 1.0},
- {0.0, 1.0, 0.0},
- {1.0, 0.0, 0.0},
- {1.0, 1.0, 0.0},
- {0.0, 1.0, 1.0},
- {1.0, 0.0, 1.0},
- {1.0, 1.0, 1.0},
- {0.0, 0.0, 0.5},
- {0.0, 0.0, 0.0}};
+ const GLfloat colors[][4] = {{0.0, 0.0, 1.0, 1.0},
+ {0.0, 1.0, 0.0, 1.0},
+ {1.0, 0.0, 0.0, 1.0},
+ {1.0, 1.0, 0.0, 1.0},
+ {0.0, 1.0, 1.0, 1.0},
+ {1.0, 0.0, 1.0, 1.0},
+ {1.0, 1.0, 1.0, 1.0},
+ {0.0, 0.0, 0.5, 1.0},
+ {0.0, 0.0, 0.0, 0.0}};
assert(ARRAY_SIZE(colors) == divX*divY + 1);
@@ -128,8 +142,8 @@ draw_multi_viewport(const bool changeVPLoc)
glViewportIndexedf(j + i*divY, i * w, j * h, w, h);
piglit_draw_rect(-1, -1, 2, 2);
pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
- p = piglit_probe_pixel_rgb(i * w + w/2, j * h + h/2,
- expected);
+ p = piglit_probe_pixel_rgba(i * w + w/2, j * h + h/2,
+ expected);
piglit_present_results();
if (!p) {
printf("Wrong color for viewport i,j %d %d changeVP=%d\n",
@@ -157,7 +171,11 @@ piglit_init(int argc, char **argv)
{
GLuint program;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
program = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vsSource,
diff --git a/tests/spec/arb_viewport_array/render_viewport_2.c b/tests/spec/arb_viewport_array/render_viewport_2.c
index 7e8360fc0..28c54fad3 100644
--- a/tests/spec/arb_viewport_array/render_viewport_2.c
+++ b/tests/spec/arb_viewport_array/render_viewport_2.c
@@ -35,21 +35,31 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
+#ifdef PIGLIT_USE_OPENGL
+#define GLSL_VERSION "150"
+#else
+#define GLSL_VERSION "310 es"
+#endif
+
const char *vsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"void main() {\n"
"}\n"
};
const char *gsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"#extension GL_ARB_gpu_shader5 : enable\n"
"#extension GL_ARB_viewport_array : enable\n"
+ "#extension GL_OES_viewport_array : enable\n"
+ "#extension GL_EXT_geometry_shader : enable\n"
+ "#extension GL_OES_geometry_shader : enable\n"
"layout(points, invocations = 16) in;\n"
"layout(triangle_strip, max_vertices = 4) out;\n"
" flat out int gs_fs_color;\n"
@@ -76,11 +86,15 @@ const char *gsSource = {
};
const char *fsSource = {
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
+ "#ifdef GL_ES\n"
+ "precision highp float;\n"
+ "#endif\n"
"flat in int gs_fs_color;\n"
"uniform vec3 color;\n"
+ "out vec4 c;\n"
"void main() {\n"
- " gl_FragColor = vec4(1.0 / float(gs_fs_color + 1), 0.0, 0.0, 1.0);\n"
+ " c = vec4(1.0 / float(gs_fs_color + 1), 0.0, 0.0, 1.0);\n"
"}\n"
};
@@ -99,7 +113,6 @@ draw_multi_viewport(void)
idx = 0;
for (i = 0; i < divX; i++) {
for (j = 0; j < divY; j++) {
-
data[idx * 4 + 0] = (GLfloat)(i * w);
data[idx * 4 + 1] = (GLfloat)(j * h);
data[idx * 4 + 2] = w;
@@ -117,12 +130,13 @@ draw_multi_viewport(void)
for (i = 0; i < divX; i++) {
for (j = 0; j < divY; j++) {
GLfloat expected[4];
-
+
expected[0] = 1.0 / (1 + i*4 + j);
expected[1] = 0.0;
expected[2] = 0.0;
- p = piglit_probe_pixel_rgb(i * w + w/2, j * h + h /2,
- expected);
+ expected[3] = 1.0;
+ p = piglit_probe_pixel_rgba(i * w + w/2, j * h + h /2,
+ expected);
if (!p) {
printf("Wrong color for viewport i,j %d %d\n",
i, j);
@@ -130,7 +144,7 @@ draw_multi_viewport(void)
}
}
}
-
+
piglit_present_results();
return pass;
@@ -151,8 +165,13 @@ piglit_init(int argc, char **argv)
{
GLuint program;
GLuint vao;
+
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
piglit_require_extension("GL_ARB_gpu_shader5");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
program = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vsSource,
diff --git a/tests/spec/arb_viewport_array/scissor_check.c b/tests/spec/arb_viewport_array/scissor_check.c
index 71f76e373..65262214b 100644
--- a/tests/spec/arb_viewport_array/scissor_check.c
+++ b/tests/spec/arb_viewport_array/scissor_check.c
@@ -36,6 +36,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_core_version = 32;
config.supports_gl_compat_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -44,17 +45,26 @@ PIGLIT_GL_TEST_CONFIG_END
#define WIDTH 32
#define HEIGHT 32
+#ifdef PIGLIT_USE_OPENGL
+#define GLSL_VERSION "150"
+#else
+#define GLSL_VERSION "310 es"
+#endif
+
static bool
test(void)
{
static const char *vsSrc =
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
"in vec4 Attr0;"
"void main(void) {"
" gl_Position = Attr0;"
"}";
static const char *fsSrc =
- "#version 150\n"
+ "#version " GLSL_VERSION "\n"
+ "#ifdef GL_ES\n"
+ "precision highp float;\n"
+ "#endif\n"
"out vec4 fragColor0;"
"void main(void) {"
" fragColor0 = vec4(1, 0, 0, 1);"
@@ -65,16 +75,13 @@ test(void)
-1.0f, -1.0f, 0.0f, 1.0f,
-1.0f, 1.0f, 0.0f, 1.0f,
};
- const GLuint white = 0xffffffff;
- const GLuint red = 0xff0000ff;
- const GLuint magenta = 0xff00ffff;
- const unsigned int numPixels = WIDTH * HEIGHT;
- GLuint texData[WIDTH * HEIGHT];
- GLuint i, tex, fbo, prog, vertexArray, vertexBuf;
-
- for (i = 0; i < numPixels; ++i) {
- texData[i] = white;
- }
+ const GLfloat white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const GLfloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f};
+ const GLfloat magenta[4] = {1.0f, 0.0f, 1.0f, 1.0f};
+ GLbyte texData[WIDTH * HEIGHT * 4];
+ GLuint tex, fbo, prog, vertexArray, vertexBuf;
+
+ memset(texData, 0xff, sizeof(texData));
/* Create a white 2D texture. */
glGenTextures(1, &tex);
@@ -84,7 +91,7 @@ test(void)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, WIDTH, HEIGHT,
- GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData);
+ GL_RGBA, GL_UNSIGNED_BYTE, texData);
/* Create FBO with texture color attachment */
glGenFramebuffers(1, &fbo);
@@ -96,12 +103,6 @@ test(void)
printf("incomplete framebuffer at line %d\n", __LINE__);
return false;
}
- glDrawBuffer(GL_COLOR_ATTACHMENT0);
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
- GL_FRAMEBUFFER_COMPLETE) {
- printf("incomplete framebuffer at line %d\n", __LINE__);
- return false;
- }
/* Create shader program */
prog = piglit_build_simple_program(vsSrc, fsSrc);
@@ -137,31 +138,11 @@ test(void)
*/
glClear(GL_COLOR_BUFFER_BIT);
- glReadBuffer(GL_COLOR_ATTACHMENT0);
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
- GL_FRAMEBUFFER_COMPLETE) {
- printf("incomplete framebuffer at line %d\n", __LINE__);
- return false;
- }
-
- /* read color buffer */
- glPixelStorei(GL_PACK_ROW_LENGTH, WIDTH);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- memset(texData, 0, sizeof(texData));
- glReadPixels(0, 0, WIDTH, HEIGHT,
- GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData);
-
- if (texData[0] != white) {
- printf("At pixel (0,0) expected 0x%x but found 0x%x\n",
- white, texData[0]);
+ if (!piglit_probe_pixel_rgba(0, 0, white))
return false;
- }
- if (texData[numPixels - 1] != magenta) {
- printf("At pixel (%d,%d) expected 0x%x but found 0x%x\n",
- WIDTH - 1, HEIGHT - 1, magenta, texData[numPixels - 1]);
+ if (!piglit_probe_pixel_rgba(WIDTH - 1, HEIGHT - 1, magenta))
return false;
- }
/* Draw red quad (fragment shader always emits red).
* With scissor, upper-right 16x16 should be red, leaving the rest
@@ -169,22 +150,11 @@ test(void)
*/
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- /* read color buffer */
- memset(texData, 0, sizeof(texData));
- glReadPixels(0, 0, WIDTH, HEIGHT,
- GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData);
-
- if (texData[0] != white) {
- printf("At pixel (0,0) expected 0x%x but found 0x%x\n",
- white, texData[0]);
+ if (!piglit_probe_pixel_rgba(0, 0, white))
return false;
- }
- if (texData[numPixels - 1] != red) {
- printf("At pixel (%d,%d) expected 0x%x but found 0x%x\n",
- WIDTH - 1, HEIGHT - 1, magenta, texData[numPixels - 1]);
+ if (!piglit_probe_pixel_rgba(WIDTH - 1, HEIGHT - 1, red))
return false;
- }
return true;
}
@@ -203,8 +173,12 @@ piglit_init(int argc, char **argv)
{
bool pass;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_texture_storage");
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
pass = test();
piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
diff --git a/tests/spec/arb_viewport_array/scissor_indices.c b/tests/spec/arb_viewport_array/scissor_indices.c
index d7bbbab4d..e4e73558b 100644
--- a/tests/spec/arb_viewport_array/scissor_indices.c
+++ b/tests/spec/arb_viewport_array/scissor_indices.c
@@ -39,6 +39,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -144,7 +145,11 @@ piglit_init(int argc, char **argv)
bool pass = true;
GLint maxVP;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
if (!piglit_check_gl_error(GL_NO_ERROR)) {
diff --git a/tests/spec/arb_viewport_array/viewport_indices.c b/tests/spec/arb_viewport_array/viewport_indices.c
index 96ab1660a..2f7b6d5c3 100644
--- a/tests/spec/arb_viewport_array/viewport_indices.c
+++ b/tests/spec/arb_viewport_array/viewport_indices.c
@@ -42,6 +42,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
+ config.supports_gl_es_version = 31;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
@@ -146,15 +147,24 @@ test_preserve_invalid_index(GLint maxVP)
GLfloat vpGet[4];
static const GLint sc[4] = {3, 9, 17, 23};
GLint scGet[4];
+#ifdef PIGLIT_USE_OPENGL
static const GLdouble dr[2] = {0.3333, 0.66666};
GLdouble drGet[2];
+#else
+ static const GLfloat dr[2] = {0.3333, 0.66666};
+ GLfloat drGet[2];
+#endif
GLboolean scEnabled;
int i;
/* intialize all indices to know values */
for (i = 0; i < maxVP; i++) {
glViewportIndexedfv(i, vp);
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(i, dr[0], dr[1]);
+#else
+ glDepthRangeIndexedfOES(i, dr[0], dr[1]);
+#endif
glScissorIndexedv(i, sc);
glEnablei(GL_SCISSOR_TEST, i);
}
@@ -163,7 +173,11 @@ test_preserve_invalid_index(GLint maxVP)
/* set an illegal index and then test that no indices changed*/
glViewportIndexedf(maxVP, 0.0, 0.0, 1.0, 1.0);
glScissorIndexed(maxVP, 0, 0, 1, 1);
+#ifdef PIGLIT_USE_OPENGL
glDepthRangeIndexed(maxVP, 0.0, 0.0);
+#else
+ glDepthRangeIndexedfOES(maxVP, 0.0, 0.0);
+#endif
glDisablei(GL_SCISSOR_TEST, maxVP);
pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
@@ -176,7 +190,11 @@ test_preserve_invalid_index(GLint maxVP)
i);
pass = false;
}
+#ifdef PIGLIT_USE_OPENGL
glGetDoublei_v(GL_DEPTH_RANGE, i, drGet);
+#else
+ glGetFloati_vOES(GL_DEPTH_RANGE, i, drGet);
+#endif
if (drGet[0] != dr[0] || drGet[1] != dr[1]) {
printf("DepthRange index %d got erroneously changed\n",
i);
@@ -211,7 +229,11 @@ piglit_init(int argc, char **argv)
bool pass = true;
GLint maxVP;
+#ifdef PIGLIT_USE_OPENGL
piglit_require_extension("GL_ARB_viewport_array");
+#else
+ piglit_require_extension("GL_OES_viewport_array");
+#endif
glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
if (!piglit_check_gl_error(GL_NO_ERROR))