index
:
~rantogno/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
965-glsl
965-ttm
R300_DRIVER
amdgpu
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cnl/fast_clear_address
cnl/fast_clear_address_v4
cnl/fast_clear_address_v5
cnl/fast_clear_rebase2
cnl/fast_clear_rebase5
cnl/fast_clear_rebase6
cnl/fast_clear_rebase7
cnl/hacks
cnl/isp
cnl/preemption
cnl/preemption_atom
cnl/preemption_blorp
d3d1x-addons
direct_state_access
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gbm-streams
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
libglvnd
llvm-cliptest-viewport
llvm-context
llvmpipe-rast-64
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
wayland-bind-display
wip/cnl_disable_pc
wip/cnl_wa
wip/cnl_wa2
wip/cnl_wa4
wip/sample_pattern
xa_branch
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progs
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glsl
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Files
Lines
2009-12-07
progs/glsl: updates to deriv.c test
Brian Paul
1
-2
/
+13
2009-12-07
progs/glsl: added texture mapping to bump demo
Brian Paul
2
-2
/
+100
2009-11-19
progs/glsl: Redraw upon keypress.
Vinson Lee
1
-1
/
+1
2009-11-18
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
1
-3
/
+3
2009-11-18
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2009-11-18
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
1
-5
/
+5
2009-11-17
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2009-11-17
progs/glsl: use ShadersSupported()
Brian Paul
2
-10
/
+4
2009-11-17
progs/glsl: change //-style comments
Brian Paul
2
-3
/
+5
2009-11-17
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
1
-1
/
+1
2009-11-17
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
1
-0
/
+1
2009-11-12
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
1
-0
/
+1
2009-11-11
demos/glsl: Add missing break statement to noise test.
Vinson Lee
1
-0
/
+1
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
3
-0
/
+9
2009-10-05
Fix building of GLSL demos which use M_PI
Jon TURNEY
3
-0
/
+9
2009-09-21
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
1
-1
/
+1
2009-09-16
progs/glsl: minor Makefile clean-ups
Brian Paul
1
-8
/
+7
2009-08-26
progs/glsl: asst. changes in shtest.c
Brian Paul
1
-3
/
+16
2009-08-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2
-4
/
+16
2009-08-26
progs/glsl: handle window resizes in texaaline.c
Brian Paul
1
-8
/
+12
2009-08-26
progs/glsl: add special Makefile rule for samplers_array
Brian Paul
1
-1
/
+3
2009-08-26
progs/glsl: change samplers.c to better test sampler/texture indexing
Brian Paul
1
-4
/
+12
2009-08-25
progs/glsl: call ValidateShaderProgram()
Brian Paul
1
-0
/
+2
2009-08-20
progs/glsl: report compile/link times in shtest.c
Brian Paul
1
-0
/
+10
2009-08-20
progs/glsl: update multitex.shtest for new texture syntax
Brian Paul
1
-2
/
+2
2009-08-20
progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures
Brian Paul
1
-16
/
+70
2009-08-20
progs/glsl: tweaks to shtest.c
Brian Paul
1
-2
/
+3
2009-08-20
progs/glsl: more comments in shtest.c
Brian Paul
1
-0
/
+2
2009-08-17
demos/glsl: remove glutInitWindowPosition() calls
Brian Paul
18
-18
/
+0
2009-08-15
mesa: Add 2 new demos to .gitignore.
Pauli Nieminen
1
-0
/
+1
2009-08-14
glsl: re-write Makefile after I called it bad.
Dave Airlie
1
-157
/
+9
2009-08-13
progs/glsl: added multitex.shtest config file
Brian Paul
1
-0
/
+6
2009-08-13
progs/glsl: set generic vertex attribute values
Brian Paul
1
-2
/
+15
2009-08-13
progs/glsl: add type field to shtest config files
Brian Paul
4
-54
/
+108
2009-08-14
glsl/tests: skinning.o
Dave Airlie
1
-2
/
+2
2009-08-13
progs/glsl: new shtest program, a simple shader test harness app
Brian Paul
5
-2
/
+609
2009-08-12
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
8
-35
/
+35
2009-08-12
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
7
-7
/
+14
2009-08-10
demos: Fix the VBO usage in glsl/multitex.
Eric Anholt
1
-3
/
+3
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
24
-356
/
+245
2009-07-17
progs/glsl: finish conversion to GLEW
Brian Paul
24
-344
/
+232
2009-07-13
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-0
/
+1
2009-07-10
demos: set 4th component of texcoord to 1.0
Brian Paul
1
-0
/
+1
2009-07-08
demos: indentation fix
Brian Paul
1
-1
/
+1
2009-07-08
demos: use glEnable/DisableClientState() for vertex arrays
Brian Paul
1
-1
/
+1
2009-06-29
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-1
/
+1
2009-06-29
progs/glsl: link with GLEW library
Brian Paul
1
-1
/
+1
2009-06-29
progs/glsl: compile with scons and glew
Keith Whitwell
26
-1
/
+105
2009-06-14
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
26
-1
/
+105
2009-06-01
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-10
/
+11
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