diff options
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 22 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.h | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 13 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.h | 2 |
4 files changed, 21 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 4d9168face..cd95f85b63 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -555,21 +555,23 @@ void util_blit_flush( struct blit_state *ctx ) */ void util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_texture *tex, - int srcX0, int srcY0, - int srcX1, int srcY1, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, uint filter) + struct pipe_sampler_view *src_sampler_view, + int srcX0, int srcY0, + int srcX1, int srcY1, + struct pipe_surface *dst, + int dstX0, int dstY0, + int dstX1, int dstY1, + float z, uint filter) { struct pipe_framebuffer_state fb; float s0, t0, s1, t1; unsigned offset; + struct pipe_texture *tex = src_sampler_view->texture; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); + assert(tex); assert(tex->width0 != 0); assert(tex->height0 != 0); @@ -588,7 +590,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_depth_stencil_alpha(ctx->cso); cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -620,7 +622,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_set_viewport(ctx->cso, &ctx->viewport); /* texture */ - cso_set_sampler_textures(ctx->cso, 1, &tex); + cso_set_fragment_sampler_views(ctx->cso, 1, &src_sampler_view); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs[TGSI_WRITEMASK_XYZW]); @@ -654,7 +656,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_depth_stencil_alpha(ctx->cso); cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h index 2d8cdd25fb..1ebe65b455 100644 --- a/src/gallium/auxiliary/util/u_blit.h +++ b/src/gallium/auxiliary/util/u_blit.h @@ -75,7 +75,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, extern void util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_texture *tex, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 5c51b53d7b..61d64cff6d 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1460,7 +1460,7 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) * Generate mipmap images. It's assumed all needed texture memory is * already allocated. * - * \param pt the texture to generate mipmap levels for + * \param psv the sampler view to the texture to generate mipmap levels for * \param face which cube face to generate mipmaps for (0 for non-cube maps) * \param baseLevel the first mipmap level to use as a src * \param lastLevel the last mipmap level to generate @@ -1469,12 +1469,13 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) */ void util_gen_mipmap(struct gen_mipmap_state *ctx, - struct pipe_texture *pt, + struct pipe_sampler_view *psv, uint face, uint baseLevel, uint lastLevel, uint filter) { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; + struct pipe_texture *pt = psv->texture; void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d; uint dstLevel; uint zslice = 0; @@ -1492,7 +1493,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, filter == PIPE_TEX_FILTER_NEAREST); /* check if we can render in the texture's format */ - if (!screen->is_format_supported(screen, pt->format, PIPE_TEXTURE_2D, + if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel); return; @@ -1503,7 +1504,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_depth_stencil_alpha(ctx->cso); cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -1572,7 +1573,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_single_sampler(ctx->cso, 0, &ctx->sampler); cso_single_sampler_done(ctx->cso); - cso_set_sampler_textures(ctx->cso, 1, &pt); + cso_set_fragment_sampler_views(ctx->cso, 1, &psv); /* quad coords in clip coords */ offset = set_vertex_data(ctx, @@ -1597,7 +1598,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_depth_stencil_alpha(ctx->cso); cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h index 54608f9466..35ac9daeaa 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.h +++ b/src/gallium/auxiliary/util/u_gen_mipmap.h @@ -59,7 +59,7 @@ util_gen_mipmap_flush( struct gen_mipmap_state *ctx ); extern void util_gen_mipmap(struct gen_mipmap_state *ctx, - struct pipe_texture *pt, + struct pipe_sampler_view *psv, uint face, uint baseLevel, uint lastLevel, uint filter); |