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authorJosé Fonseca <jose.r.fonseca@gmail.com>2011-04-23 13:18:45 +0100
committerJosé Fonseca <jose.r.fonseca@gmail.com>2011-04-23 13:18:45 +0100
commitc2c44f2641cc71a8f77d887e9f2753eadda07d4c (patch)
tree957a8909362a05a734f3777c4b1ea6bbdecbfea9 /docs
parentd34ddad9a5260937e3ad5fc0b945f3195d7e032e (diff)
docs: Remove MSVS project files.
They were totally broken for several releases. scons now builds everything the project files built and more, and can be kept up-to-date with little effort.
Diffstat (limited to 'docs')
-rw-r--r--docs/README.WIN32105
-rw-r--r--docs/install.html1
2 files changed, 9 insertions, 97 deletions
diff --git a/docs/README.WIN32 b/docs/README.WIN32
index 986b5994f2..ab0df573b9 100644
--- a/docs/README.WIN32
+++ b/docs/README.WIN32
@@ -1,114 +1,33 @@
File: docs/README.WIN32
-Last updated: Apr 25, 2007
-
-NOTE: This information only applies to Mesa 7.8 and older. Nowadays
-it's probably better to use Scons to build for Windows.
+Last updated: 23 April 2011
Quick Start
----- -----
-Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
-directory. The libs and demos build separately, so if you do not care
-about the demos or GLUT, you only need to unzip MesaLib. If you unzip
-more than one ZIP file, they all need to be unzipped into the same
-directory. Don't worry, you will not overwrite anything.
-
-The Windows build system uses Microsoft Visual Studio. Project files
-for a specific version of Visual Studio are in their own directory in
-the top-level "windows" directory. For example, Visual Studio 8 files
-are in windows/VC8.
+Windows drivers are build with SCons. Makefiles or Visual Studio projects are
+no longer shipped or supported.
-Support has been dropped for versions of Visual Studio prior to 8. The
-main reason is because Microsoft now provides a free compiler and
-developer environment. Visual Studio Express can be found at
+Run
-http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
+ scons osmesa mesagdi
-You'll also need the Platform SDK. Instructions for obtaining and
-using the SDK with Visual Studio Express can be found at
+to build classic mesa Windows GDI drivers; or
-http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
+ scons libgl-gdi
-The project files to build the core Mesa library, Windows Mesa
-drivers, OSMesa, and GLU are in the mesa directory. The project files
-to build GLUT and some demo programs are in the progs directory.
-
-Makefiles are no longer shipped or supported, but can be generated
-from the projects using Visual Studio.
+to build gallium based GDI driver.
Windows Drivers
------- -------
-At this time, only the GDI driver is known to work. Most of the demos
-in progs/demos should work with this driver.
+At this time, only the gallium GDI driver is known to work.
Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.
-The GDI driver operates basically by writing pixel spans into a DIB
-section and then blitting the DIB to the window. The driver was
-recently cleaned up and rewitten and so may have bugs or may be
-missing some functionality. The older versions of the CVS source may
-be useful in figuring out any problems, or report them to me.
-
-To build Mesa with the GDI driver, build the mesa, gdi, and glu
-projects in the Visual Studio workspace found at
-
- windows/VC8/mesa/mesa.sln
-
-The osmesa DLL can also be built with the osmesa project.
-
-The build system creates a lib top-level directory and copies
-resulting LIB and DLL files to this lib directory. The files are:
-
- OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
- OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
-
-If the MesaDemos ZIP file was extracted, the DLL files are also copied
-to the demos directory. This facilitates running the demos as described
-below.
-
-
-GLUT and Demos
----- --- -----
-
-A Visual Studio workspace can be found at
-
- windows/VC8/progs/progs.sln
-
-It can be used to build GLUT and a few demos. The GLUT lib and DLL
-are copied to the top-level lib directory, along with the Mesa libs.
-
-The demo build system expects to find the LIB files in the top level
-lib directory, so you must build the Mesa libs first. The demo
-executables are placed in the demos directory, because some of them
-rely on data files found there. Also, the Mesa lib DLL's were copied
-there by the Mesa lib build process. Therefore, you should be able to
-simply run the demo executables from the demo directory.
-
-If you want to run the demos from the Visual Studio, you may have to
-change the startup directory and explicitly state where the executables are.
-
-You may also build all the demo programs by using a makefile. Go to
-the progs/demos directory and make sure you have executed VCVARS32.BAT
-or whatever setup script is appropriate for your compiler. Then,
-
- nmake -f Makefile.win
-
-should build all the demos.
-
-
-Build System Notes
------ ------ -----
-
-VC8
----
-
-No notes.
-
General
-------
@@ -128,11 +47,5 @@ the linker import files associated with the DLL files.
The si-glu sources are used to build the GLU libs. This was done
mainly to get the better tessellator code.
-To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
-to the project settings. You will also need to edit src/mesa.def to
-change all the gl* symbols to mgl*. Because this is easy to do with a
-global replace operation in a text editor, no additional mangled
-version of mesa.def is maintained or shipped.
-
If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
diff --git a/docs/install.html b/docs/install.html
index bfa3bb8f84..e1018119a7 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -274,7 +274,6 @@ For example, compiling and linking a GLUT application can be done with:
<p>
Please see the <a href="#scons">instructions on building with SCons</a>.
-Alternatively see <a href="README.WIN32">README.WIN32</a> file.
</p>