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author | Marek Olšák <maraeo@gmail.com> | 2013-06-12 21:38:28 +0200 |
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committer | Marek Olšák <maraeo@gmail.com> | 2013-07-02 17:02:14 +0200 |
commit | 74edd56927801e8c646c7d5cddba397c2f54b4ef (patch) | |
tree | e60475a56b495d5af89689c84e9516a031cb22b0 /docs/relnotes/9.2.html | |
parent | b3d8b4c0b423539f17c13713673cfeb6d66ff7ed (diff) |
st/mesa: disable EXT_separate_shader_objects
The extension disallows elimination of set-but-unused varyings.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'docs/relnotes/9.2.html')
-rw-r--r-- | docs/relnotes/9.2.html | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/relnotes/9.2.html b/docs/relnotes/9.2.html index 1f49191148..6809506873 100644 --- a/docs/relnotes/9.2.html +++ b/docs/relnotes/9.2.html @@ -68,6 +68,9 @@ Note: some of the new features are only available with certain drivers. 2007.</li> <li>Removed GL_MESA_resize_buffers because it was only really implemented by the (unsupported) GDI driver.</li> +<li>GL_EXT_separate_shader_objects has been removed from all Gallium drivers, + because it disallows a critical GLSL shader optimization. + GL_ARB_separate_shader_objects doesn't have this issue. </ul> </div> |