diff options
author | Cyril Brulebois <cyril.brulebois@enst-bretagne.fr> | 2007-02-23 00:48:40 +0100 |
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committer | Julien Cristau <jcristau@debian.org> | 2007-02-23 00:48:40 +0100 |
commit | 0aa8f1df3cf4c0318c3d1a84d323fd4663c721cc (patch) | |
tree | ac557aab7bfe675aa934766d8ed33b578ae545b2 | |
parent | 6da132343758c4c02c3765ac59b2c4abdf00dbdb (diff) |
* Non-maintainer upload.mesa-6.5.1-0.6
* Backport a fix from mesa 6.5.2 to mesa 6.5.1 which:
- fixes braces around the ASSERT macro;
- fixes a clipping problem, which leads to systematic segfaults of the
X server (Closes: #405803).
-rw-r--r-- | debian/changelog | 10 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_cliptmp.h | 16 |
2 files changed, 22 insertions, 4 deletions
diff --git a/debian/changelog b/debian/changelog index 6586376db9..72750b0b53 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,13 @@ +mesa (6.5.1-0.6) unstable; urgency=medium + + * Non-maintainer upload. + * Backport a fix from mesa 6.5.2 to mesa 6.5.1 which: + - fixes braces around the ASSERT macro; + - fixes a clipping problem, which leads to systematic segfaults of the + X server (Closes: #405803). + + -- Cyril Brulebois <cyril.brulebois@enst-bretagne.fr> Thu, 22 Feb 2007 21:08:56 +0100 + mesa (6.5.1-0.5) unstable; urgency=low * Non-maintainer upload. diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index f3776e7eeb..8dfa018aab 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -125,6 +125,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask ) GLfloat t0 = 0; GLfloat t1 = 0; GLuint p; + const GLuint v0_orig = v0; if (mask & 0x3f) { LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); @@ -153,12 +154,18 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask ) v0 = newvert; newvert++; } - else + else { ASSERT(t0 == 0.0); + } if (VB->ClipMask[v1]) { - INTERP_4F( t1, coord[newvert], coord[v1], coord[v0] ); - interp( ctx, t1, newvert, v1, v0, GL_FALSE ); + /* Note: we need to use vertex v0_orig when computing the new + * interpolated/clipped vertex position, not the current v0 which + * may have got set when we clipped the other end of the line! + */ + + INTERP_4F( t1, coord[newvert], coord[v1], coord[v0_orig] ); + interp( ctx, t1, newvert, v1, v0_orig, GL_FALSE ); if (ctx->Light.ShadeModel == GL_FLAT) tnl->Driver.Render.CopyPV( ctx, newvert, v1 ); @@ -167,8 +174,9 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask ) newvert++; } - else + else { ASSERT(t1 == 0.0); + } tnl->Driver.Render.ClippedLine( ctx, v0, v1 ); } |