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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/video/ffb.c
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/video/ffb.c')
-rw-r--r--drivers/video/ffb.c1092
1 files changed, 1092 insertions, 0 deletions
diff --git a/drivers/video/ffb.c b/drivers/video/ffb.c
new file mode 100644
index 000000000000..10cd05059fe9
--- /dev/null
+++ b/drivers/video/ffb.c
@@ -0,0 +1,1092 @@
+/* ffb.c: Creator/Elite3D frame buffer driver
+ *
+ * Copyright (C) 2003 David S. Miller (davem@redhat.com)
+ * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
+ *
+ * Driver layout based loosely on tgafb.c, see that file for credits.
+ */
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/slab.h>
+#include <linux/delay.h>
+#include <linux/init.h>
+#include <linux/fb.h>
+#include <linux/mm.h>
+#include <linux/timer.h>
+
+#include <asm/io.h>
+#include <asm/upa.h>
+#include <asm/oplib.h>
+#include <asm/fbio.h>
+
+#include "sbuslib.h"
+
+/*
+ * Local functions.
+ */
+
+static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned,
+ unsigned, struct fb_info *);
+static int ffb_blank(int, struct fb_info *);
+static void ffb_init_fix(struct fb_info *);
+
+static void ffb_imageblit(struct fb_info *, const struct fb_image *);
+static void ffb_fillrect(struct fb_info *, const struct fb_fillrect *);
+static void ffb_copyarea(struct fb_info *, const struct fb_copyarea *);
+static int ffb_sync(struct fb_info *);
+static int ffb_mmap(struct fb_info *, struct file *, struct vm_area_struct *);
+static int ffb_ioctl(struct inode *, struct file *, unsigned int,
+ unsigned long, struct fb_info *);
+static int ffb_pan_display(struct fb_var_screeninfo *, struct fb_info *);
+
+/*
+ * Frame buffer operations
+ */
+
+static struct fb_ops ffb_ops = {
+ .owner = THIS_MODULE,
+ .fb_setcolreg = ffb_setcolreg,
+ .fb_blank = ffb_blank,
+ .fb_pan_display = ffb_pan_display,
+ .fb_fillrect = ffb_fillrect,
+ .fb_copyarea = ffb_copyarea,
+ .fb_imageblit = ffb_imageblit,
+ .fb_sync = ffb_sync,
+ .fb_mmap = ffb_mmap,
+ .fb_ioctl = ffb_ioctl,
+
+ /* XXX Use FFB hw cursor once fb cursor API is better understood... */
+ .fb_cursor = soft_cursor,
+};
+
+/* Register layout and definitions */
+#define FFB_SFB8R_VOFF 0x00000000
+#define FFB_SFB8G_VOFF 0x00400000
+#define FFB_SFB8B_VOFF 0x00800000
+#define FFB_SFB8X_VOFF 0x00c00000
+#define FFB_SFB32_VOFF 0x01000000
+#define FFB_SFB64_VOFF 0x02000000
+#define FFB_FBC_REGS_VOFF 0x04000000
+#define FFB_BM_FBC_REGS_VOFF 0x04002000
+#define FFB_DFB8R_VOFF 0x04004000
+#define FFB_DFB8G_VOFF 0x04404000
+#define FFB_DFB8B_VOFF 0x04804000
+#define FFB_DFB8X_VOFF 0x04c04000
+#define FFB_DFB24_VOFF 0x05004000
+#define FFB_DFB32_VOFF 0x06004000
+#define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
+#define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
+#define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
+#define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
+#define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
+#define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
+#define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
+#define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
+#define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
+#define FFB_FBC_KREGS_VOFF 0x0bc04000
+#define FFB_DAC_VOFF 0x0bc06000
+#define FFB_PROM_VOFF 0x0bc08000
+#define FFB_EXP_VOFF 0x0bc18000
+
+#define FFB_SFB8R_POFF 0x04000000UL
+#define FFB_SFB8G_POFF 0x04400000UL
+#define FFB_SFB8B_POFF 0x04800000UL
+#define FFB_SFB8X_POFF 0x04c00000UL
+#define FFB_SFB32_POFF 0x05000000UL
+#define FFB_SFB64_POFF 0x06000000UL
+#define FFB_FBC_REGS_POFF 0x00600000UL
+#define FFB_BM_FBC_REGS_POFF 0x00600000UL
+#define FFB_DFB8R_POFF 0x01000000UL
+#define FFB_DFB8G_POFF 0x01400000UL
+#define FFB_DFB8B_POFF 0x01800000UL
+#define FFB_DFB8X_POFF 0x01c00000UL
+#define FFB_DFB24_POFF 0x02000000UL
+#define FFB_DFB32_POFF 0x03000000UL
+#define FFB_FBC_KREGS_POFF 0x00610000UL
+#define FFB_DAC_POFF 0x00400000UL
+#define FFB_PROM_POFF 0x00000000UL
+#define FFB_EXP_POFF 0x00200000UL
+#define FFB_DFB422A_POFF 0x09000000UL
+#define FFB_DFB422AD_POFF 0x09800000UL
+#define FFB_DFB24B_POFF 0x0a000000UL
+#define FFB_DFB422B_POFF 0x0b000000UL
+#define FFB_DFB422BD_POFF 0x0b800000UL
+#define FFB_SFB16Z_POFF 0x0c800000UL
+#define FFB_SFB8Z_POFF 0x0c000000UL
+#define FFB_SFB422_POFF 0x0d000000UL
+#define FFB_SFB422D_POFF 0x0d800000UL
+
+/* Draw operations */
+#define FFB_DRAWOP_DOT 0x00
+#define FFB_DRAWOP_AADOT 0x01
+#define FFB_DRAWOP_BRLINECAP 0x02
+#define FFB_DRAWOP_BRLINEOPEN 0x03
+#define FFB_DRAWOP_DDLINE 0x04
+#define FFB_DRAWOP_AALINE 0x05
+#define FFB_DRAWOP_TRIANGLE 0x06
+#define FFB_DRAWOP_POLYGON 0x07
+#define FFB_DRAWOP_RECTANGLE 0x08
+#define FFB_DRAWOP_FASTFILL 0x09
+#define FFB_DRAWOP_BCOPY 0x0a
+#define FFB_DRAWOP_VSCROLL 0x0b
+
+/* Pixel processor control */
+/* Force WID */
+#define FFB_PPC_FW_DISABLE 0x800000
+#define FFB_PPC_FW_ENABLE 0xc00000
+/* Auxiliary clip */
+#define FFB_PPC_ACE_DISABLE 0x040000
+#define FFB_PPC_ACE_AUX_SUB 0x080000
+#define FFB_PPC_ACE_AUX_ADD 0x0c0000
+/* Depth cue */
+#define FFB_PPC_DCE_DISABLE 0x020000
+#define FFB_PPC_DCE_ENABLE 0x030000
+/* Alpha blend */
+#define FFB_PPC_ABE_DISABLE 0x008000
+#define FFB_PPC_ABE_ENABLE 0x00c000
+/* View clip */
+#define FFB_PPC_VCE_DISABLE 0x001000
+#define FFB_PPC_VCE_2D 0x002000
+#define FFB_PPC_VCE_3D 0x003000
+/* Area pattern */
+#define FFB_PPC_APE_DISABLE 0x000800
+#define FFB_PPC_APE_ENABLE 0x000c00
+/* Transparent background */
+#define FFB_PPC_TBE_OPAQUE 0x000200
+#define FFB_PPC_TBE_TRANSPARENT 0x000300
+/* Z source */
+#define FFB_PPC_ZS_VAR 0x000080
+#define FFB_PPC_ZS_CONST 0x0000c0
+/* Y source */
+#define FFB_PPC_YS_VAR 0x000020
+#define FFB_PPC_YS_CONST 0x000030
+/* X source */
+#define FFB_PPC_XS_WID 0x000004
+#define FFB_PPC_XS_VAR 0x000008
+#define FFB_PPC_XS_CONST 0x00000c
+/* Color (BGR) source */
+#define FFB_PPC_CS_VAR 0x000002
+#define FFB_PPC_CS_CONST 0x000003
+
+#define FFB_ROP_NEW 0x83
+#define FFB_ROP_OLD 0x85
+#define FFB_ROP_NEW_XOR_OLD 0x86
+
+#define FFB_UCSR_FIFO_MASK 0x00000fff
+#define FFB_UCSR_FB_BUSY 0x01000000
+#define FFB_UCSR_RP_BUSY 0x02000000
+#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
+#define FFB_UCSR_READ_ERR 0x40000000
+#define FFB_UCSR_FIFO_OVFL 0x80000000
+#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
+
+struct ffb_fbc {
+ /* Next vertex registers */
+ u32 xxx1[3];
+ volatile u32 alpha;
+ volatile u32 red;
+ volatile u32 green;
+ volatile u32 blue;
+ volatile u32 depth;
+ volatile u32 y;
+ volatile u32 x;
+ u32 xxx2[2];
+ volatile u32 ryf;
+ volatile u32 rxf;
+ u32 xxx3[2];
+
+ volatile u32 dmyf;
+ volatile u32 dmxf;
+ u32 xxx4[2];
+ volatile u32 ebyi;
+ volatile u32 ebxi;
+ u32 xxx5[2];
+ volatile u32 by;
+ volatile u32 bx;
+ u32 dy;
+ u32 dx;
+ volatile u32 bh;
+ volatile u32 bw;
+ u32 xxx6[2];
+
+ u32 xxx7[32];
+
+ /* Setup unit vertex state register */
+ volatile u32 suvtx;
+ u32 xxx8[63];
+
+ /* Control registers */
+ volatile u32 ppc;
+ volatile u32 wid;
+ volatile u32 fg;
+ volatile u32 bg;
+ volatile u32 consty;
+ volatile u32 constz;
+ volatile u32 xclip;
+ volatile u32 dcss;
+ volatile u32 vclipmin;
+ volatile u32 vclipmax;
+ volatile u32 vclipzmin;
+ volatile u32 vclipzmax;
+ volatile u32 dcsf;
+ volatile u32 dcsb;
+ volatile u32 dczf;
+ volatile u32 dczb;
+
+ u32 xxx9;
+ volatile u32 blendc;
+ volatile u32 blendc1;
+ volatile u32 blendc2;
+ volatile u32 fbramitc;
+ volatile u32 fbc;
+ volatile u32 rop;
+ volatile u32 cmp;
+ volatile u32 matchab;
+ volatile u32 matchc;
+ volatile u32 magnab;
+ volatile u32 magnc;
+ volatile u32 fbcfg0;
+ volatile u32 fbcfg1;
+ volatile u32 fbcfg2;
+ volatile u32 fbcfg3;
+
+ u32 ppcfg;
+ volatile u32 pick;
+ volatile u32 fillmode;
+ volatile u32 fbramwac;
+ volatile u32 pmask;
+ volatile u32 xpmask;
+ volatile u32 ypmask;
+ volatile u32 zpmask;
+ volatile u32 clip0min;
+ volatile u32 clip0max;
+ volatile u32 clip1min;
+ volatile u32 clip1max;
+ volatile u32 clip2min;
+ volatile u32 clip2max;
+ volatile u32 clip3min;
+ volatile u32 clip3max;
+
+ /* New 3dRAM III support regs */
+ volatile u32 rawblend2;
+ volatile u32 rawpreblend;
+ volatile u32 rawstencil;
+ volatile u32 rawstencilctl;
+ volatile u32 threedram1;
+ volatile u32 threedram2;
+ volatile u32 passin;
+ volatile u32 rawclrdepth;
+ volatile u32 rawpmask;
+ volatile u32 rawcsrc;
+ volatile u32 rawmatch;
+ volatile u32 rawmagn;
+ volatile u32 rawropblend;
+ volatile u32 rawcmp;
+ volatile u32 rawwac;
+ volatile u32 fbramid;
+
+ volatile u32 drawop;
+ u32 xxx10[2];
+ volatile u32 fontlpat;
+ u32 xxx11;
+ volatile u32 fontxy;
+ volatile u32 fontw;
+ volatile u32 fontinc;
+ volatile u32 font;
+ u32 xxx12[3];
+ volatile u32 blend2;
+ volatile u32 preblend;
+ volatile u32 stencil;
+ volatile u32 stencilctl;
+
+ u32 xxx13[4];
+ volatile u32 dcss1;
+ volatile u32 dcss2;
+ volatile u32 dcss3;
+ volatile u32 widpmask;
+ volatile u32 dcs2;
+ volatile u32 dcs3;
+ volatile u32 dcs4;
+ u32 xxx14;
+ volatile u32 dcd2;
+ volatile u32 dcd3;
+ volatile u32 dcd4;
+ u32 xxx15;
+
+ volatile u32 pattern[32];
+
+ u32 xxx16[256];
+
+ volatile u32 devid;
+ u32 xxx17[63];
+
+ volatile u32 ucsr;
+ u32 xxx18[31];
+
+ volatile u32 mer;
+};
+
+struct ffb_dac {
+ volatile u32 type;
+ volatile u32 value;
+ volatile u32 type2;
+ volatile u32 value2;
+};
+
+struct ffb_par {
+ spinlock_t lock;
+ struct ffb_fbc *fbc;
+ struct ffb_dac *dac;
+
+ u32 flags;
+#define FFB_FLAG_AFB 0x00000001
+#define FFB_FLAG_BLANKED 0x00000002
+
+ u32 fg_cache __attribute__((aligned (8)));
+ u32 bg_cache;
+ u32 rop_cache;
+
+ int fifo_cache;
+
+ unsigned long physbase;
+ unsigned long fbsize;
+
+ char name[64];
+ int prom_node;
+ int prom_parent_node;
+ int dac_rev;
+ int board_type;
+ struct list_head list;
+};
+
+static void FFBFifo(struct ffb_par *par, int n)
+{
+ struct ffb_fbc *fbc;
+ int cache = par->fifo_cache;
+
+ if (cache - n < 0) {
+ fbc = par->fbc;
+ do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
+ } while (cache - n < 0);
+ }
+ par->fifo_cache = cache - n;
+}
+
+static void FFBWait(struct ffb_par *par)
+{
+ struct ffb_fbc *fbc;
+ int limit = 10000;
+
+ fbc = par->fbc;
+ do {
+ if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_BUSY) == 0)
+ break;
+ if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) {
+ upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
+ }
+ udelay(10);
+ } while(--limit > 0);
+}
+
+static int ffb_sync(struct fb_info *p)
+{
+ struct ffb_par *par = (struct ffb_par *) p->par;
+
+ FFBWait(par);
+ return 0;
+}
+
+static __inline__ void ffb_rop(struct ffb_par *par, u32 rop)
+{
+ if (par->rop_cache != rop) {
+ FFBFifo(par, 1);
+ upa_writel(rop, &par->fbc->rop);
+ par->rop_cache = rop;
+ }
+}
+
+static void ffb_switch_from_graph(struct ffb_par *par)
+{
+ struct ffb_fbc *fbc = par->fbc;
+ struct ffb_dac *dac = par->dac;
+ unsigned long flags;
+
+ spin_lock_irqsave(&par->lock, flags);
+ FFBWait(par);
+ par->fifo_cache = 0;
+ FFBFifo(par, 7);
+ upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
+ FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
+ &fbc->ppc);
+ upa_writel(0x2000707f, &fbc->fbc);
+ upa_writel(par->rop_cache, &fbc->rop);
+ upa_writel(0xffffffff, &fbc->pmask);
+ upa_writel((1 << 16) | (0 << 0), &fbc->fontinc);
+ upa_writel(par->fg_cache, &fbc->fg);
+ upa_writel(par->bg_cache, &fbc->bg);
+ FFBWait(par);
+
+ /* Disable cursor. */
+ upa_writel(0x100, &dac->type2);
+ if (par->dac_rev <= 2)
+ upa_writel(0, &dac->value2);
+ else
+ upa_writel(3, &dac->value2);
+
+ spin_unlock_irqrestore(&par->lock, flags);
+}
+
+static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+
+ /* We just use this to catch switches out of
+ * graphics mode.
+ */
+ ffb_switch_from_graph(par);
+
+ if (var->xoffset || var->yoffset || var->vmode)
+ return -EINVAL;
+ return 0;
+}
+
+/**
+ * ffb_fillrect - REQUIRED function. Can use generic routines if
+ * non acclerated hardware and packed pixel based.
+ * Draws a rectangle on the screen.
+ *
+ * @info: frame buffer structure that represents a single frame buffer
+ * @rect: structure defining the rectagle and operation.
+ */
+static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_fbc *fbc = par->fbc;
+ unsigned long flags;
+ u32 fg;
+
+ if (rect->rop != ROP_COPY && rect->rop != ROP_XOR)
+ BUG();
+
+ fg = ((u32 *)info->pseudo_palette)[rect->color];
+
+ spin_lock_irqsave(&par->lock, flags);
+
+ if (fg != par->fg_cache) {
+ FFBFifo(par, 1);
+ upa_writel(fg, &fbc->fg);
+ par->fg_cache = fg;
+ }
+
+ ffb_rop(par, (rect->rop == ROP_COPY ?
+ FFB_ROP_NEW :
+ FFB_ROP_NEW_XOR_OLD));
+
+ FFBFifo(par, 5);
+ upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
+ upa_writel(rect->dy, &fbc->by);
+ upa_writel(rect->dx, &fbc->bx);
+ upa_writel(rect->height, &fbc->bh);
+ upa_writel(rect->width, &fbc->bw);
+
+ spin_unlock_irqrestore(&par->lock, flags);
+}
+
+/**
+ * ffb_copyarea - REQUIRED function. Can use generic routines if
+ * non acclerated hardware and packed pixel based.
+ * Copies on area of the screen to another area.
+ *
+ * @info: frame buffer structure that represents a single frame buffer
+ * @area: structure defining the source and destination.
+ */
+
+static void
+ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_fbc *fbc = par->fbc;
+ unsigned long flags;
+
+ if (area->dx != area->sx ||
+ area->dy == area->sy) {
+ cfb_copyarea(info, area);
+ return;
+ }
+
+ spin_lock_irqsave(&par->lock, flags);
+
+ ffb_rop(par, FFB_ROP_OLD);
+
+ FFBFifo(par, 7);
+ upa_writel(FFB_DRAWOP_VSCROLL, &fbc->drawop);
+ upa_writel(area->sy, &fbc->by);
+ upa_writel(area->sx, &fbc->bx);
+ upa_writel(area->dy, &fbc->dy);
+ upa_writel(area->dx, &fbc->dx);
+ upa_writel(area->height, &fbc->bh);
+ upa_writel(area->width, &fbc->bw);
+
+ spin_unlock_irqrestore(&par->lock, flags);
+}
+
+/**
+ * ffb_imageblit - REQUIRED function. Can use generic routines if
+ * non acclerated hardware and packed pixel based.
+ * Copies a image from system memory to the screen.
+ *
+ * @info: frame buffer structure that represents a single frame buffer
+ * @image: structure defining the image.
+ */
+static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_fbc *fbc = par->fbc;
+ const u8 *data = image->data;
+ unsigned long flags;
+ u32 fg, bg, xy;
+ u64 fgbg;
+ int i, width, stride;
+
+ if (image->depth > 1) {
+ cfb_imageblit(info, image);
+ return;
+ }
+
+ fg = ((u32 *)info->pseudo_palette)[image->fg_color];
+ bg = ((u32 *)info->pseudo_palette)[image->bg_color];
+ fgbg = ((u64) fg << 32) | (u64) bg;
+ xy = (image->dy << 16) | image->dx;
+ width = image->width;
+ stride = ((width + 7) >> 3);
+
+ spin_lock_irqsave(&par->lock, flags);
+
+ if (fgbg != *(u64 *)&par->fg_cache) {
+ FFBFifo(par, 2);
+ upa_writeq(fgbg, &fbc->fg);
+ *(u64 *)&par->fg_cache = fgbg;
+ }
+
+ if (width >= 32) {
+ FFBFifo(par, 1);
+ upa_writel(32, &fbc->fontw);
+ }
+
+ while (width >= 32) {
+ const u8 *next_data = data + 4;
+
+ FFBFifo(par, 1);
+ upa_writel(xy, &fbc->fontxy);
+ xy += (32 << 0);
+
+ for (i = 0; i < image->height; i++) {
+ u32 val = (((u32)data[0] << 24) |
+ ((u32)data[1] << 16) |
+ ((u32)data[2] << 8) |
+ ((u32)data[3] << 0));
+ FFBFifo(par, 1);
+ upa_writel(val, &fbc->font);
+
+ data += stride;
+ }
+
+ data = next_data;
+ width -= 32;
+ }
+
+ if (width) {
+ FFBFifo(par, 2);
+ upa_writel(width, &fbc->fontw);
+ upa_writel(xy, &fbc->fontxy);
+
+ for (i = 0; i < image->height; i++) {
+ u32 val = (((u32)data[0] << 24) |
+ ((u32)data[1] << 16) |
+ ((u32)data[2] << 8) |
+ ((u32)data[3] << 0));
+ FFBFifo(par, 1);
+ upa_writel(val, &fbc->font);
+
+ data += stride;
+ }
+ }
+
+ spin_unlock_irqrestore(&par->lock, flags);
+}
+
+static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var)
+{
+ var->red.offset = 0;
+ var->red.length = 8;
+ var->green.offset = 8;
+ var->green.length = 8;
+ var->blue.offset = 16;
+ var->blue.length = 8;
+ var->transp.offset = 0;
+ var->transp.length = 0;
+}
+
+/**
+ * ffb_setcolreg - Optional function. Sets a color register.
+ * @regno: boolean, 0 copy local, 1 get_user() function
+ * @red: frame buffer colormap structure
+ * @green: The green value which can be up to 16 bits wide
+ * @blue: The blue value which can be up to 16 bits wide.
+ * @transp: If supported the alpha value which can be up to 16 bits wide.
+ * @info: frame buffer info structure
+ */
+static int ffb_setcolreg(unsigned regno,
+ unsigned red, unsigned green, unsigned blue,
+ unsigned transp, struct fb_info *info)
+{
+ u32 value;
+
+ if (regno >= 256)
+ return 1;
+
+ red >>= 8;
+ green >>= 8;
+ blue >>= 8;
+
+ value = (blue << 16) | (green << 8) | red;
+ ((u32 *)info->pseudo_palette)[regno] = value;
+
+ return 0;
+}
+
+/**
+ * ffb_blank - Optional function. Blanks the display.
+ * @blank_mode: the blank mode we want.
+ * @info: frame buffer structure that represents a single frame buffer
+ */
+static int
+ffb_blank(int blank, struct fb_info *info)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_dac *dac = par->dac;
+ unsigned long flags;
+ u32 tmp;
+
+ spin_lock_irqsave(&par->lock, flags);
+
+ FFBWait(par);
+
+ switch (blank) {
+ case FB_BLANK_UNBLANK: /* Unblanking */
+ upa_writel(0x6000, &dac->type);
+ tmp = (upa_readl(&dac->value) | 0x1);
+ upa_writel(0x6000, &dac->type);
+ upa_writel(tmp, &dac->value);
+ par->flags &= ~FFB_FLAG_BLANKED;
+ break;
+
+ case FB_BLANK_NORMAL: /* Normal blanking */
+ case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */
+ case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */
+ case FB_BLANK_POWERDOWN: /* Poweroff */
+ upa_writel(0x6000, &dac->type);
+ tmp = (upa_readl(&dac->value) & ~0x1);
+ upa_writel(0x6000, &dac->type);
+ upa_writel(tmp, &dac->value);
+ par->flags |= FFB_FLAG_BLANKED;
+ break;
+ }
+
+ spin_unlock_irqrestore(&par->lock, flags);
+
+ return 0;
+}
+
+static struct sbus_mmap_map ffb_mmap_map[] = {
+ {
+ .voff = FFB_SFB8R_VOFF,
+ .poff = FFB_SFB8R_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_SFB8G_VOFF,
+ .poff = FFB_SFB8G_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_SFB8B_VOFF,
+ .poff = FFB_SFB8B_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_SFB8X_VOFF,
+ .poff = FFB_SFB8X_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_SFB32_VOFF,
+ .poff = FFB_SFB32_POFF,
+ .size = 0x1000000
+ },
+ {
+ .voff = FFB_SFB64_VOFF,
+ .poff = FFB_SFB64_POFF,
+ .size = 0x2000000
+ },
+ {
+ .voff = FFB_FBC_REGS_VOFF,
+ .poff = FFB_FBC_REGS_POFF,
+ .size = 0x0002000
+ },
+ {
+ .voff = FFB_BM_FBC_REGS_VOFF,
+ .poff = FFB_BM_FBC_REGS_POFF,
+ .size = 0x0002000
+ },
+ {
+ .voff = FFB_DFB8R_VOFF,
+ .poff = FFB_DFB8R_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_DFB8G_VOFF,
+ .poff = FFB_DFB8G_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_DFB8B_VOFF,
+ .poff = FFB_DFB8B_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_DFB8X_VOFF,
+ .poff = FFB_DFB8X_POFF,
+ .size = 0x0400000
+ },
+ {
+ .voff = FFB_DFB24_VOFF,
+ .poff = FFB_DFB24_POFF,
+ .size = 0x1000000
+ },
+ {
+ .voff = FFB_DFB32_VOFF,
+ .poff = FFB_DFB32_POFF,
+ .size = 0x1000000
+ },
+ {
+ .voff = FFB_FBC_KREGS_VOFF,
+ .poff = FFB_FBC_KREGS_POFF,
+ .size = 0x0002000
+ },
+ {
+ .voff = FFB_DAC_VOFF,
+ .poff = FFB_DAC_POFF,
+ .size = 0x0002000
+ },
+ {
+ .voff = FFB_PROM_VOFF,
+ .poff = FFB_PROM_POFF,
+ .size = 0x0010000
+ },
+ {
+ .voff = FFB_EXP_VOFF,
+ .poff = FFB_EXP_POFF,
+ .size = 0x0002000
+ },
+ {
+ .voff = FFB_DFB422A_VOFF,
+ .poff = FFB_DFB422A_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_DFB422AD_VOFF,
+ .poff = FFB_DFB422AD_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_DFB24B_VOFF,
+ .poff = FFB_DFB24B_POFF,
+ .size = 0x1000000
+ },
+ {
+ .voff = FFB_DFB422B_VOFF,
+ .poff = FFB_DFB422B_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_DFB422BD_VOFF,
+ .poff = FFB_DFB422BD_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_SFB16Z_VOFF,
+ .poff = FFB_SFB16Z_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_SFB8Z_VOFF,
+ .poff = FFB_SFB8Z_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_SFB422_VOFF,
+ .poff = FFB_SFB422_POFF,
+ .size = 0x0800000
+ },
+ {
+ .voff = FFB_SFB422D_VOFF,
+ .poff = FFB_SFB422D_POFF,
+ .size = 0x0800000
+ },
+ { .size = 0 }
+};
+
+static int ffb_mmap(struct fb_info *info, struct file *file, struct vm_area_struct *vma)
+{
+ struct ffb_par *par = (struct ffb_par *)info->par;
+
+ return sbusfb_mmap_helper(ffb_mmap_map,
+ par->physbase, par->fbsize,
+ 0, vma);
+}
+
+static int ffb_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
+ unsigned long arg, struct fb_info *info)
+{
+ struct ffb_par *par = (struct ffb_par *) info->par;
+
+ return sbusfb_ioctl_helper(cmd, arg, info,
+ FBTYPE_CREATOR, 24, par->fbsize);
+}
+
+/*
+ * Initialisation
+ */
+
+static void
+ffb_init_fix(struct fb_info *info)
+{
+ struct ffb_par *par = (struct ffb_par *)info->par;
+ const char *ffb_type_name;
+
+ if (!(par->flags & FFB_FLAG_AFB)) {
+ if ((par->board_type & 0x7) == 0x3)
+ ffb_type_name = "Creator 3D";
+ else
+ ffb_type_name = "Creator";
+ } else
+ ffb_type_name = "Elite 3D";
+
+ strlcpy(info->fix.id, ffb_type_name, sizeof(info->fix.id));
+
+ info->fix.type = FB_TYPE_PACKED_PIXELS;
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
+
+ /* Framebuffer length is the same regardless of resolution. */
+ info->fix.line_length = 8192;
+
+ info->fix.accel = FB_ACCEL_SUN_CREATOR;
+}
+
+static int ffb_apply_upa_parent_ranges(int parent,
+ struct linux_prom64_registers *regs)
+{
+ struct linux_prom64_ranges ranges[PROMREG_MAX];
+ char name[128];
+ int len, i;
+
+ prom_getproperty(parent, "name", name, sizeof(name));
+ if (strcmp(name, "upa") != 0)
+ return 0;
+
+ len = prom_getproperty(parent, "ranges", (void *) ranges, sizeof(ranges));
+ if (len <= 0)
+ return 1;
+
+ len /= sizeof(struct linux_prom64_ranges);
+ for (i = 0; i < len; i++) {
+ struct linux_prom64_ranges *rng = &ranges[i];
+ u64 phys_addr = regs->phys_addr;
+
+ if (phys_addr >= rng->ot_child_base &&
+ phys_addr < (rng->ot_child_base + rng->or_size)) {
+ regs->phys_addr -= rng->ot_child_base;
+ regs->phys_addr += rng->ot_parent_base;
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+struct all_info {
+ struct fb_info info;
+ struct ffb_par par;
+ u32 pseudo_palette[256];
+ struct list_head list;
+};
+static LIST_HEAD(ffb_list);
+
+static void ffb_init_one(int node, int parent)
+{
+ struct linux_prom64_registers regs[2*PROMREG_MAX];
+ struct ffb_fbc *fbc;
+ struct ffb_dac *dac;
+ struct all_info *all;
+
+ if (prom_getproperty(node, "reg", (void *) regs, sizeof(regs)) <= 0) {
+ printk("ffb: Cannot get reg device node property.\n");
+ return;
+ }
+
+ if (ffb_apply_upa_parent_ranges(parent, &regs[0])) {
+ printk("ffb: Cannot apply parent ranges to regs.\n");
+ return;
+ }
+
+ all = kmalloc(sizeof(*all), GFP_KERNEL);
+ if (!all) {
+ printk(KERN_ERR "ffb: Cannot allocate memory.\n");
+ return;
+ }
+ memset(all, 0, sizeof(*all));
+
+ INIT_LIST_HEAD(&all->list);
+
+ spin_lock_init(&all->par.lock);
+ all->par.fbc = (struct ffb_fbc *)(regs[0].phys_addr + FFB_FBC_REGS_POFF);
+ all->par.dac = (struct ffb_dac *)(regs[0].phys_addr + FFB_DAC_POFF);
+ all->par.rop_cache = FFB_ROP_NEW;
+ all->par.physbase = regs[0].phys_addr;
+ all->par.prom_node = node;
+ all->par.prom_parent_node = parent;
+
+ /* Don't mention copyarea, so SCROLL_REDRAW is always
+ * used. It is the fastest on this chip.
+ */
+ all->info.flags = (FBINFO_DEFAULT |
+ /* FBINFO_HWACCEL_COPYAREA | */
+ FBINFO_HWACCEL_FILLRECT |
+ FBINFO_HWACCEL_IMAGEBLIT);
+ all->info.fbops = &ffb_ops;
+ all->info.screen_base = (char *) all->par.physbase + FFB_DFB24_POFF;
+ all->info.par = &all->par;
+ all->info.pseudo_palette = all->pseudo_palette;
+
+ sbusfb_fill_var(&all->info.var, all->par.prom_node, 32);
+ all->par.fbsize = PAGE_ALIGN(all->info.var.xres *
+ all->info.var.yres *
+ 4);
+ ffb_fixup_var_rgb(&all->info.var);
+
+ all->info.var.accel_flags = FB_ACCELF_TEXT;
+
+ prom_getstring(node, "name", all->par.name, sizeof(all->par.name));
+ if (!strcmp(all->par.name, "SUNW,afb"))
+ all->par.flags |= FFB_FLAG_AFB;
+
+ all->par.board_type = prom_getintdefault(node, "board_type", 0);
+
+ fbc = all->par.fbc;
+ if((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0)
+ upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
+
+ ffb_switch_from_graph(&all->par);
+
+ dac = all->par.dac;
+ upa_writel(0x8000, &dac->type);
+ all->par.dac_rev = upa_readl(&dac->value) >> 0x1c;
+
+ /* Elite3D has different DAC revision numbering, and no DAC revisions
+ * have the reversed meaning of cursor enable.
+ */
+ if (all->par.flags & FFB_FLAG_AFB)
+ all->par.dac_rev = 10;
+
+ /* Unblank it just to be sure. When there are multiple
+ * FFB/AFB cards in the system, or it is not the OBP
+ * chosen console, it will have video outputs off in
+ * the DAC.
+ */
+ ffb_blank(0, &all->info);
+
+ if (fb_alloc_cmap(&all->info.cmap, 256, 0)) {
+ printk(KERN_ERR "ffb: Could not allocate color map.\n");
+ kfree(all);
+ return;
+ }
+
+ ffb_init_fix(&all->info);
+
+ if (register_framebuffer(&all->info) < 0) {
+ printk(KERN_ERR "ffb: Could not register framebuffer.\n");
+ fb_dealloc_cmap(&all->info.cmap);
+ kfree(all);
+ return;
+ }
+
+ list_add(&all->list, &ffb_list);
+
+ printk("ffb: %s at %016lx type %d DAC %d\n",
+ ((all->par.flags & FFB_FLAG_AFB) ? "AFB" : "FFB"),
+ regs[0].phys_addr, all->par.board_type, all->par.dac_rev);
+}
+
+static void ffb_scan_siblings(int root)
+{
+ int node, child;
+
+ child = prom_getchild(root);
+ for (node = prom_searchsiblings(child, "SUNW,ffb"); node;
+ node = prom_searchsiblings(prom_getsibling(node), "SUNW,ffb"))
+ ffb_init_one(node, root);
+ for (node = prom_searchsiblings(child, "SUNW,afb"); node;
+ node = prom_searchsiblings(prom_getsibling(node), "SUNW,afb"))
+ ffb_init_one(node, root);
+}
+
+int __init ffb_init(void)
+{
+ int root;
+
+ if (fb_get_options("ffb", NULL))
+ return -ENODEV;
+
+ ffb_scan_siblings(prom_root_node);
+
+ root = prom_getchild(prom_root_node);
+ for (root = prom_searchsiblings(root, "upa"); root;
+ root = prom_searchsiblings(prom_getsibling(root), "upa"))
+ ffb_scan_siblings(root);
+
+ return 0;
+}
+
+void __exit ffb_exit(void)
+{
+ struct list_head *pos, *tmp;
+
+ list_for_each_safe(pos, tmp, &ffb_list) {
+ struct all_info *all = list_entry(pos, typeof(*all), list);
+
+ unregister_framebuffer(&all->info);
+ fb_dealloc_cmap(&all->info.cmap);
+ kfree(all);
+ }
+}
+
+int __init
+ffb_setup(char *arg)
+{
+ /* No cmdline options yet... */
+ return 0;
+}
+
+module_init(ffb_init);
+
+#ifdef MODULE
+module_exit(ffb_exit);
+#endif
+
+MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets");
+MODULE_AUTHOR("David S. Miller <davem@redhat.com>");
+MODULE_LICENSE("GPL");