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authorAaron Plattner <aplattner@nvidia.com>2007-10-31 14:15:35 -0700
committerAaron Plattner <aplattner@nvidia.com>2007-11-04 16:11:28 -0800
commitf2e310132fbe1520c1b5f3da4faa2d2d47835e72 (patch)
treeb2c053ee4a4bdc54267caf59543c9adb0057fc5a /dix/pixmap.c
parent3f1b6765aadf665ede8253464da19a5878f16e56 (diff)
Add CreatePixmap allocation hints.
These hints allow an acceleration architecture to optimize allocation of certain types of pixmaps, such as pixmaps that will serve as backing pixmaps for redirected windows.
Diffstat (limited to 'dix/pixmap.c')
-rw-r--r--dix/pixmap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/dix/pixmap.c b/dix/pixmap.c
index c280a3b94..5b9a6a3aa 100644
--- a/dix/pixmap.c
+++ b/dix/pixmap.c
@@ -59,7 +59,7 @@ GetScratchPixmapHeader(ScreenPtr pScreen, int width, int height, int depth,
pScreen->pScratchPixmap = NULL;
else
/* width and height of 0 means don't allocate any pixmap data */
- pPixmap = (*pScreen->CreatePixmap)(pScreen, 0, 0, depth);
+ pPixmap = (*pScreen->CreatePixmap)(pScreen, 0, 0, depth, 0);
if (pPixmap) {
if ((*pScreen->ModifyPixmapHeader)(pPixmap, width, height, depth,