diff options
author | Adam Jackson <ajax@redhat.com> | 2011-03-18 17:03:09 -0400 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2011-03-28 12:46:38 -0400 |
commit | c327d07cc68802256c679a65d78f98f17327abda (patch) | |
tree | 1160cf1ff8d1cb7291119db54ffb34bbbfc1ec5d | |
parent | a48dadc98a28c969741979b70b7a639f24f4cbbd (diff) |
glx: Remove ->forceCurrent from the context vtable
All the implementations of makeCurrent and forceCurrent are identical,
so just use makeCurrent everywhere.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
-rw-r--r-- | glx/glxcontext.h | 2 | ||||
-rw-r--r-- | glx/glxdri.c | 14 | ||||
-rw-r--r-- | glx/glxdri2.c | 14 | ||||
-rw-r--r-- | glx/glxdriswrast.c | 14 | ||||
-rw-r--r-- | glx/glxext.c | 2 | ||||
-rw-r--r-- | hw/xquartz/GL/indirect.c | 15 | ||||
-rw-r--r-- | hw/xwin/glx/indirect.c | 8 |
7 files changed, 1 insertions, 68 deletions
diff --git a/glx/glxcontext.h b/glx/glxcontext.h index 79bc083a8..65d51f507 100644 --- a/glx/glxcontext.h +++ b/glx/glxcontext.h @@ -53,8 +53,6 @@ struct __GLXcontext { int (*copy) (__GLXcontext *dst, __GLXcontext *src, unsigned long mask); - int (*forceCurrent) (__GLXcontext *context); - Bool (*wait) (__GLXcontext *context, __GLXclientState *cl, int *error); diff --git a/glx/glxdri.c b/glx/glxdri.c index 3a573372a..c87ac9a65 100644 --- a/glx/glxdri.c +++ b/glx/glxdri.c @@ -335,19 +335,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - static void glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height) { @@ -641,7 +628,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; /* Find the requested X visual */ diff --git a/glx/glxdri2.c b/glx/glxdri2.c index 18927d75d..e8961e255 100644 --- a/glx/glxdri2.c +++ b/glx/glxdri2.c @@ -283,19 +283,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - static Bool __glXDRIcontextWait(__GLXcontext *baseContext, __GLXclientState *cl, int *error) @@ -411,7 +398,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->base.wait = __glXDRIcontextWait; diff --git a/glx/glxdriswrast.c b/glx/glxdriswrast.c index 78b24ff62..ed142c167 100644 --- a/glx/glxdriswrast.c +++ b/glx/glxdriswrast.c @@ -174,19 +174,6 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, src->driContext, mask); } -static int -__glXDRIcontextForceCurrent(__GLXcontext *baseContext) -{ - __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; - __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; - __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} - #ifdef __DRI_TEX_BUFFER static int @@ -289,7 +276,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; - context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->driContext = diff --git a/glx/glxext.c b/glx/glxext.c index 16315b876..e083c6cf8 100644 --- a/glx/glxext.c +++ b/glx/glxext.c @@ -420,7 +420,7 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, /* Make this context the current one for the GL. */ if (!cx->isDirect) { - if (!(*cx->forceCurrent)(cx)) { + if (!(*cx->makeCurrent)(cx)) { /* Bind failed, and set the error code. Bummer */ cl->client->errorValue = cx->id; *error = __glXError(GLXBadContextState); diff --git a/hw/xquartz/GL/indirect.c b/hw/xquartz/GL/indirect.c index 1375beaa6..32fb12a5f 100644 --- a/hw/xquartz/GL/indirect.c +++ b/hw/xquartz/GL/indirect.c @@ -174,7 +174,6 @@ static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscre static void __glXAquaContextDestroy(__GLXcontext *baseContext); static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext); static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext); -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext); static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask); static CGLPixelFormatObj makeFormat(__GLXconfig *conf); @@ -235,7 +234,6 @@ __glXAquaScreenCreateContext(__GLXscreen *screen, context->base.makeCurrent = __glXAquaContextMakeCurrent; context->base.loseCurrent = __glXAquaContextLoseCurrent; context->base.copy = __glXAquaContextCopy; - context->base.forceCurrent = __glXAquaContextForceCurrent; /*FIXME verify that the context->base is fully initialized. */ context->pixelFormat = makeFormat(conf); @@ -458,19 +456,6 @@ static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, un return gl_err == 0; } -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext) -{ - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx); - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - /* Drawing surface notification callbacks */ static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { CGLError err; diff --git a/hw/xwin/glx/indirect.c b/hw/xwin/glx/indirect.c index c9831f3ea..e32ac5102 100644 --- a/hw/xwin/glx/indirect.c +++ b/hw/xwin/glx/indirect.c @@ -1480,13 +1480,6 @@ glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long return ret; } -static int -glxWinContextForceCurrent(__GLXcontext *base) -{ - /* wglMakeCurrent always flushes the previous context, so this is equivalent to glxWinContextMakeCurrent */ - return glxWinContextMakeCurrent(base); -} - static void glxWinContextDestroy(__GLXcontext *base) { @@ -1541,7 +1534,6 @@ glxWinCreateContext(__GLXscreen *screen, context->base.makeCurrent = glxWinContextMakeCurrent; context->base.loseCurrent = glxWinContextLoseCurrent; context->base.copy = glxWinContextCopy; - context->base.forceCurrent = glxWinContextForceCurrent; context->base.textureFromPixmap = &glxWinTextureFromPixmap; context->base.config = modes; context->base.pGlxScreen = screen; |