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Diffstat (limited to 'bsd/r128_drm.h')
-rw-r--r-- | bsd/r128_drm.h | 308 |
1 files changed, 0 insertions, 308 deletions
diff --git a/bsd/r128_drm.h b/bsd/r128_drm.h deleted file mode 100644 index a8d23008..00000000 --- a/bsd/r128_drm.h +++ /dev/null @@ -1,308 +0,0 @@ -/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- - * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com - * - * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. - * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Gareth Hughes <gareth@valinux.com> - * Kevin E. Martin <martin@valinux.com> - */ - -#ifndef __R128_DRM_H__ -#define __R128_DRM_H__ - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the X server file (r128_sarea.h) - */ -#ifndef __R128_SAREA_DEFINES__ -#define __R128_SAREA_DEFINES__ - -/* What needs to be changed for the current vertex buffer? - */ -#define R128_UPLOAD_CONTEXT 0x001 -#define R128_UPLOAD_SETUP 0x002 -#define R128_UPLOAD_TEX0 0x004 -#define R128_UPLOAD_TEX1 0x008 -#define R128_UPLOAD_TEX0IMAGES 0x010 -#define R128_UPLOAD_TEX1IMAGES 0x020 -#define R128_UPLOAD_CORE 0x040 -#define R128_UPLOAD_MASKS 0x080 -#define R128_UPLOAD_WINDOW 0x100 -#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ -#define R128_REQUIRE_QUIESCENCE 0x400 -#define R128_UPLOAD_ALL 0x7ff - -#define R128_FRONT 0x1 -#define R128_BACK 0x2 -#define R128_DEPTH 0x4 - -/* Primitive types - */ -#define R128_POINTS 0x1 -#define R128_LINES 0x2 -#define R128_LINE_STRIP 0x3 -#define R128_TRIANGLES 0x4 -#define R128_TRIANGLE_FAN 0x5 -#define R128_TRIANGLE_STRIP 0x6 - -/* Vertex/indirect buffer size - */ -#define R128_BUFFER_SIZE 16384 - -/* Byte offsets for indirect buffer data - */ -#define R128_INDEX_PRIM_OFFSET 20 -#define R128_HOSTDATA_BLIT_OFFSET 32 - -/* Keep these small for testing. - */ -#define R128_NR_SAREA_CLIPRECTS 12 - -/* There are 2 heaps (local/AGP). Each region within a heap is a - * minimum of 64k, and there are at most 64 of them per heap. - */ -#define R128_LOCAL_TEX_HEAP 0 -#define R128_AGP_TEX_HEAP 1 -#define R128_NR_TEX_HEAPS 2 -#define R128_NR_TEX_REGIONS 64 -#define R128_LOG_TEX_GRANULARITY 16 - -#define R128_NR_CONTEXT_REGS 12 - -#define R128_MAX_TEXTURE_LEVELS 11 -#define R128_MAX_TEXTURE_UNITS 2 - -#endif /* __R128_SAREA_DEFINES__ */ - -typedef struct { - /* Context state - can be written in one large chunk */ - unsigned int dst_pitch_offset_c; - unsigned int dp_gui_master_cntl_c; - unsigned int sc_top_left_c; - unsigned int sc_bottom_right_c; - unsigned int z_offset_c; - unsigned int z_pitch_c; - unsigned int z_sten_cntl_c; - unsigned int tex_cntl_c; - unsigned int misc_3d_state_cntl_reg; - unsigned int texture_clr_cmp_clr_c; - unsigned int texture_clr_cmp_msk_c; - unsigned int fog_color_c; - - /* Texture state */ - unsigned int tex_size_pitch_c; - unsigned int constant_color_c; - - /* Setup state */ - unsigned int pm4_vc_fpu_setup; - unsigned int setup_cntl; - - /* Mask state */ - unsigned int dp_write_mask; - unsigned int sten_ref_mask_c; - unsigned int plane_3d_mask_c; - - /* Window state */ - unsigned int window_xy_offset; - - /* Core state */ - unsigned int scale_3d_cntl; -} drm_r128_context_regs_t; - -/* Setup registers for each texture unit - */ -typedef struct { - unsigned int tex_cntl; - unsigned int tex_combine_cntl; - unsigned int tex_size_pitch; - unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; - unsigned int tex_border_color; -} drm_r128_texture_regs_t; - - -typedef struct drm_r128_sarea { - /* The channel for communication of state information to the kernel - * on firing a vertex buffer. - */ - drm_r128_context_regs_t context_state; - drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; - unsigned int dirty; - unsigned int vertsize; - unsigned int vc_format; - - /* The current cliprects, or a subset thereof. - */ - drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS]; - unsigned int nbox; - - /* Counters for client-side throttling of rendering clients. - */ - unsigned int last_frame; - unsigned int last_dispatch; - - drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1]; - int tex_age[R128_NR_TEX_HEAPS]; - int ctx_owner; -} drm_r128_sarea_t; - - -/* WARNING: If you change any of these defines, make sure to change the - * defines in the Xserver file (xf86drmR128.h) - */ - -/* Rage 128 specific ioctls - * The device specific ioctl range is 0x40 to 0x79. - */ -#define DRM_IOCTL_R128_INIT DRM_IOW( 0x40, drm_r128_init_t) -#define DRM_IOCTL_R128_CCE_START DRM_IO( 0x41) -#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( 0x42, drm_r128_cce_stop_t) -#define DRM_IOCTL_R128_CCE_RESET DRM_IO( 0x43) -#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( 0x44) -#define DRM_IOCTL_R128_RESET DRM_IO( 0x46) -#define DRM_IOCTL_R128_SWAP DRM_IO( 0x47) -#define DRM_IOCTL_R128_CLEAR DRM_IOW( 0x48, drm_r128_clear_t) -#define DRM_IOCTL_R128_VERTEX DRM_IOW( 0x49, drm_r128_vertex_t) -#define DRM_IOCTL_R128_INDICES DRM_IOW( 0x4a, drm_r128_indices_t) -#define DRM_IOCTL_R128_BLIT DRM_IOW( 0x4b, drm_r128_blit_t) -#define DRM_IOCTL_R128_DEPTH DRM_IOW( 0x4c, drm_r128_depth_t) -#define DRM_IOCTL_R128_STIPPLE DRM_IOW( 0x4d, drm_r128_stipple_t) -#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(0x4f, drm_r128_indirect_t) -#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( 0x50, drm_r128_fullscreen_t) -#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( 0x51, drm_r128_clear2_t) - -typedef struct drm_r128_init { - enum { - R128_INIT_CCE = 0x01, - R128_CLEANUP_CCE = 0x02 - } func; -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - int sarea_priv_offset; -#else - unsigned long sarea_priv_offset; -#endif - int is_pci; - int cce_mode; - int cce_secure; - int ring_size; - int usec_timeout; - - unsigned int fb_bpp; - unsigned int front_offset, front_pitch; - unsigned int back_offset, back_pitch; - unsigned int depth_bpp; - unsigned int depth_offset, depth_pitch; - unsigned int span_offset; - -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - unsigned int fb_offset; - unsigned int mmio_offset; - unsigned int ring_offset; - unsigned int ring_rptr_offset; - unsigned int buffers_offset; - unsigned int agp_textures_offset; -#else - unsigned long fb_offset; - unsigned long mmio_offset; - unsigned long ring_offset; - unsigned long ring_rptr_offset; - unsigned long buffers_offset; - unsigned long agp_textures_offset; -#endif -} drm_r128_init_t; - -typedef struct drm_r128_cce_stop { - int flush; - int idle; -} drm_r128_cce_stop_t; - -typedef struct drm_r128_clear { - unsigned int flags; -#if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0) - int x, y, w, h; -#endif - unsigned int clear_color; - unsigned int clear_depth; -#if CONFIG_XFREE86_VERSION >= XFREE86_VERSION(4,1,0,0) - unsigned int color_mask; - unsigned int depth_mask; -#endif -} drm_r128_clear_t; - -typedef struct drm_r128_vertex { - int prim; - int idx; /* Index of vertex buffer */ - int count; /* Number of vertices in buffer */ - int discard; /* Client finished with buffer? */ -} drm_r128_vertex_t; - -typedef struct drm_r128_indices { - int prim; - int idx; - int start; - int end; - int discard; /* Client finished with buffer? */ -} drm_r128_indices_t; - -typedef struct drm_r128_blit { - int idx; - int pitch; - int offset; - int format; - unsigned short x, y; - unsigned short width, height; -} drm_r128_blit_t; - -typedef struct drm_r128_depth { - enum { - R128_WRITE_SPAN = 0x01, - R128_WRITE_PIXELS = 0x02, - R128_READ_SPAN = 0x03, - R128_READ_PIXELS = 0x04 - } func; - int n; - int *x; - int *y; - unsigned int *buffer; - unsigned char *mask; -} drm_r128_depth_t; - -typedef struct drm_r128_stipple { - unsigned int *mask; -} drm_r128_stipple_t; - -typedef struct drm_r128_indirect { - int idx; - int start; - int end; - int discard; -} drm_r128_indirect_t; - -typedef struct drm_r128_fullscreen { - enum { - R128_INIT_FULLSCREEN = 0x01, - R128_CLEANUP_FULLSCREEN = 0x02 - } func; -} drm_r128_fullscreen_t; - -#endif |