diff options
author | Robert Bragg <robert@linux.intel.com> | 2011-07-21 12:15:05 +0100 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2011-10-11 09:05:45 +0100 |
commit | 571a27b4fcfe11fec2b33c31525c353eb30c0ad7 (patch) | |
tree | 9b338440d2f1366e585a10e6da1b869ce7469772 /build | |
parent | 5783bbfc750c73a4b36ad30a054de59a7ee99f34 (diff) |
backends: Adds a new Cogl based backend
This adds a new GPU accelerated backend for Cairo based on the Cogl 3D
graphics API.
This backend aims to support Cairo in a way that translates as naturally
as possible to using a GPU, it does not strive to compete with the
anti-aliasing quality of the image backend if it can't be done
efficiently using the GPU - raw performance isn't the only metric of
concern, so is power usage.
As an overview of how the backend works:
- fills are handled by tessellating paths into triangles
- the backend has an extra fill_rectangle drawing operation so we have
a fast-path for drawing rectangles which are so common.
- strokes are also tessellated into triangles.
- stroke and fill tessellations are cached to avoid the cpu overhead
of tessellation and cost of upload given that its common for apps to
re-draw the same path multiple times. The tessellations can survive
translations and rotations increasing the probability that they can be
re-used.
- sources and masks are handled using multi-texturing.
- clipping is handled with a scissor and the stencil buffer which
we're careful to only update when they really change.
- linear gradients are rendered to a 1d texture using a triangle
strip + interpolating color attributes. All cairo extend modes
are handled by corresponding texture sampler wrap modes without
needing programmable fragment processing.
- antialiasing should be handled using Cogl's multisampling API
XXX: This is a work in progress!!
TODO:
- handle at least basic radial gradients (No need to handle full
pdf semantics, since css, svg and canvas only allow radial gradients
defined as one circle + a point that must lie within the first
circle.) - currently we fall back to pixman for radial gradients.
- support glyph rendering with a decent glyph cache design. The
current plan is a per scaled-font growable cache texture + a
scratch cache for one-shot/short-lived glyphs.
- decide how to handle npot textures when lacking hardware support.
Current plan is to add a transparent border to npot textures and use
CLAMP_TO_EDGE for the default EXTEND_NONE semantics. For anything else
we can allocate a shadow npot texture and scale the original to fit
that so we can map extend modes to texture sampler modes.
Diffstat (limited to 'build')
-rw-r--r-- | build/Makefile.win32.features | 1 | ||||
-rw-r--r-- | build/Makefile.win32.features-h | 3 | ||||
-rw-r--r-- | build/configure.ac.features | 1 |
3 files changed, 5 insertions, 0 deletions
diff --git a/build/Makefile.win32.features b/build/Makefile.win32.features index 650b224c..8cb155dc 100644 --- a/build/Makefile.win32.features +++ b/build/Makefile.win32.features @@ -19,6 +19,7 @@ CAIRO_HAS_GALLIUM_SURFACE=0 CAIRO_HAS_PNG_FUNCTIONS=1 CAIRO_HAS_GL_SURFACE=0 CAIRO_HAS_GLESV2_SURFACE=0 +CAIRO_HAS_COGL_SURFACE=0 CAIRO_HAS_DIRECTFB_SURFACE=0 CAIRO_HAS_VG_SURFACE=0 CAIRO_HAS_EGL_FUNCTIONS=0 diff --git a/build/Makefile.win32.features-h b/build/Makefile.win32.features-h index 84d65f4f..13904cfa 100644 --- a/build/Makefile.win32.features-h +++ b/build/Makefile.win32.features-h @@ -62,6 +62,9 @@ endif ifeq ($(CAIRO_HAS_GLESV2_SURFACE),1) @echo "#define CAIRO_HAS_GLESV2_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h endif +ifeq ($(CAIRO_HAS_COGL_SURFACE),1) + @echo "#define CAIRO_HAS_COGL_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h +endif ifeq ($(CAIRO_HAS_DIRECTFB_SURFACE),1) @echo "#define CAIRO_HAS_DIRECTFB_SURFACE 1" >> $(top_srcdir)/src/cairo-features.h endif diff --git a/build/configure.ac.features b/build/configure.ac.features index faa762ca..e4a2aafc 100644 --- a/build/configure.ac.features +++ b/build/configure.ac.features @@ -388,6 +388,7 @@ AC_DEFUN([CAIRO_REPORT], echo " DirectFB: $use_directfb" echo " OpenVG: $use_vg" echo " DRM: $use_drm" + echo " Cogl: $use_cogl" echo "" echo "The following font backends:" echo " User: yes (always builtin)" |