1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
#include <stdio.h>
#include "screen.h"
#include "object.h"
#include "fifo.h"
#include "nouveau_class.h"
void tcl_triangle_fixed(void)
{
printf("-- TCL triangle, fixed pipe\n");
SetSubchannel(NvSub3D, Nv3D);
/*
3 for pos
4 for color0
*/
BEGIN_RING(NvSub3D, NV34TCL_VTXFMT(0), 4);
OUT_RING((3<<NV34TCL_VTXFMT_SIZE_SHIFT)|NV34TCL_VTXFMT_TYPE_FLOAT);
OUT_RING(NV34TCL_VTXFMT_TYPE_FLOAT);
OUT_RING(NV34TCL_VTXFMT_TYPE_FLOAT);
OUT_RING((4<<NV34TCL_VTXFMT_SIZE_SHIFT)|NV34TCL_VTXFMT_TYPE_FLOAT);
BEGIN_RING(NvSub3D, NV34TCL_VERTEX_BEGIN_END, 1);
OUT_RING(NV34TCL_VERTEX_BEGIN_END_TRIANGLES);
BEGIN_RING(NvSub3D, NV34TCL_VERTEX_DATA|METHOD_CONSTANT, 3*(4+3));
OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0f);
OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0);
OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(1.0f);
OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(0.0);
OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0f);
OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0);
BEGIN_RING(NvSub3D, NV34TCL_VERTEX_BEGIN_END, 1);
OUT_RING(NV34TCL_VERTEX_BEGIN_END_STOP);
FIRE_RING();
}
void tcl_triangle_vtxattr(void)
{
printf("-- TCL triangle, vertex attribs\n");
SetSubchannel(NvSub3D, Nv3D);
/* set color, then pos */
BEGIN_RING(NvSub3D, NV34TCL_VERTEX_BEGIN_END, 1);
OUT_RING(NV34TCL_VERTEX_BEGIN_END_TRIANGLES);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(3), 3);
OUT_RINGf(1.0);
OUT_RINGf(0.0);
OUT_RINGf(0.0);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(0), 3);
OUT_RINGf(1.0);
OUT_RINGf(0.0);
OUT_RINGf(0.0);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(3), 3);
OUT_RINGf(0.0);
OUT_RINGf(1.0);
OUT_RINGf(0.0);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(0), 3);
OUT_RINGf(0.0);
OUT_RINGf(1.0);
OUT_RINGf(0.0);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(3), 3);
OUT_RINGf(0.0);
OUT_RINGf(0.0);
OUT_RINGf(1.0);
BEGIN_RING(NvSub3D, NV34TCL_VTX_ATTR_3F_X(0), 3);
OUT_RINGf(0.0);
OUT_RINGf(0.0);
OUT_RINGf(1.0);
BEGIN_RING(NvSub3D, NV34TCL_VERTEX_BEGIN_END, 1);
OUT_RING(NV34TCL_VERTEX_BEGIN_END_STOP);
FIRE_RING();
}
|