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Diffstat (limited to 'xts5/Xlib13/XGrabButton.m')
-rw-r--r-- | xts5/Xlib13/XGrabButton.m | 2349 |
1 files changed, 2349 insertions, 0 deletions
diff --git a/xts5/Xlib13/XGrabButton.m b/xts5/Xlib13/XGrabButton.m new file mode 100644 index 00000000..5899adb0 --- /dev/null +++ b/xts5/Xlib13/XGrabButton.m @@ -0,0 +1,2349 @@ +Copyright (c) 2005 X.Org Foundation L.L.C. + +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +Copyright (c) Applied Testing and Technology, Inc. 1995 +All Rights Reserved. + +>># Project: VSW5 +>># +>># File: xts5/Xlib13/XGrabButton.m +>># +>># Description: +>># Tests for XGrabButton() +>># +>># Modifications: +>># $Log: grbbttn.m,v $ +>># Revision 1.2 2005-11-03 08:42:39 jmichael +>># clean up all vsw5 paths to use xts5 instead. +>># +>># Revision 1.1.1.2 2005/04/15 14:05:19 anderson +>># Reimport of the base with the legal name in the copyright fixed. +>># +>># Revision 8.0 1998/12/23 23:33:36 mar +>># Branch point for Release 5.0.2 +>># +>># Revision 7.0 1998/10/30 22:55:13 mar +>># Branch point for Release 5.0.2b1 +>># +>># Revision 6.0 1998/03/02 05:25:00 tbr +>># Branch point for Release 5.0.1 +>># +>># Revision 5.0 1998/01/26 03:21:32 tbr +>># Branch point for Release 5.0.1b1 +>># +>># Revision 4.0 1995/12/15 09:08:15 tbr +>># Branch point for Release 5.0.0 +>># +>># Revision 3.1 1995/12/15 01:09:17 andy +>># Prepare for GA Release +>># +/* +Portions of this software are based on Xlib and X Protocol Test Suite. +We have used this material under the terms of its copyright, which grants +free use, subject to the conditions below. Note however that those +portions of this software that are based on the original Test Suite have +been significantly revised and that all such revisions are copyright (c) +1995 Applied Testing and Technology, Inc. Insomuch as the proprietary +revisions cannot be separated from the freely copyable material, the net +result is that use of this software is governed by the ApTest copyright. + +Copyright (c) 1990, 1991 X Consortium + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of the X Consortium shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from the X Consortium. + +Permission to use, copy, modify, distribute, and sell this software and +its documentation for any purpose is hereby granted without fee, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of UniSoft not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. UniSoft +makes no representations about the suitability of this software for any +purpose. It is provided "as is" without express or implied warranty. +*/ +>>TITLE XGrabButton Xlib13 +void +xname +Display *display = Dsp; +unsigned int button = Button1; +unsigned int modifiers = 0; +Window grab_window = defwin(Dsp); +Bool owner_events = False; +unsigned int event_mask = PointerMotionMask; +int pointer_mode = GrabModeAsync; +int keyboard_mode = GrabModeAsync; +Window confine_to = None; +Cursor cursor = None; +>>SET end-function restoredevstate +>>EXTERN + +/* + * Returns True if the pointer is grabbed. This is not a general purpose + * routine since it knows about the Grab Button args. + * When the pointer is grabbed then pointer events are not reported to + * non grabbing clients. + */ +static +pgrabbed() +{ +Window win; +Display *client2; +XEvent ev; + + if (confine_to != None) + win = confine_to; + else + win = grab_window; + + client2 = opendisplay(); + + XSelectInput(client2, win, PointerMotionMask|EnterWindowMask); + /* Flush events for client2 */ + XSync(client2, True); + + /* + * Ensure that pointer either enters or moves within win. + */ + (void) warppointer(display, win, 1, 1); + (void) warppointer(display, win, 1, 2); + + XSync(client2, False); + if (getevent(client2, &ev)) { + /* + * An event was reported - pointer isn't grabbed, do a sanity + * check on the type of event. + */ + if (ev.type != MotionNotify && ev.type != EnterNotify) { + delete("Unexpected event received in pgrabbed()"); + delete(" event type %s", eventname(ev.type)); + } + return(False); + } else { + return(True); + } +} + +/* + * Get the window that the pointer is currently in, if the pointer + * is in a child of the given window. Otherwise it returns None. + */ +static Window +getpointerwin(disp, win) +Display *disp; +Window win; +{ +Window child; +Window wtmp; +int itmp; +unsigned uitmp; +Bool s; + + s = XQueryPointer(disp, win, &wtmp, &child, &itmp, &itmp + , &itmp, &itmp , &uitmp); + + if (!s) + delete("Could not get pointer window"); + + return(child); +} + +#define ACTPOSX 3 +#define ACTPOSY 6 +/* + * Warp to the grab_window and press the keys in modifiers and then press + * the button in the 'button' arg. + * (This activates the previously set up grab if the arg variables + * have not been changed.) + */ +static +activate() +{ + (void) warppointer(display, grab_window, ACTPOSX, ACTPOSY); + if (modifiers) + modpress(display, modifiers); + buttonpress(display, button); +} + +/* + * Returns True if the pointer is frozen. + */ +static +pfrozen() +{ +XEvent ev; +Window win; + + if (confine_to != None) { + report("ERROR"); + delete("pfrozen should not be used with a confine_to win"); + return False; + } + + XSync(display, True); /* Flush events */ + + win = defwin(display); + XSelectInput(display, win, PointerMotionMask); + (void) warppointer(display, win, 1, 1); + (void) warppointer(display, win, 2, 2); + if (XCheckMaskEvent(display, (long)PointerMotionMask, &ev)) + return False; + else + return True; +} + +/* + * Returns True if the keyboard is frozen. + */ +static +kfrozen() +{ +XEvent ev; +Window win; +int minkc, maxkc; +int res; + + XSync(display, True); /* Flush previous events */ + XDisplayKeycodes(display, &minkc, &maxkc); + if (minkc < 8) + minkc = 8; /* For buggy servers */ + + /* + * Try to provoke a keypress on win. + */ + win = defwin(display); + XSelectInput(display, win, KeyPressMask); + (void) warppointer(display, win, 1, 1); + keypress(display, minkc); + if (XCheckMaskEvent(display, (long)KeyPressMask, &ev)) + res = False; + else + res = True; + + keyrel(display, minkc); + return(res); +} + +>>ASSERTION Good B 3 +A call to xname establishes a passive grab that is activated in the future +by the specified +.A button +being logically pressed, +the modifier keys given by +.A modifiers +being logically down, +no other buttons or modifier keys being logically down and +the pointer being contained in the +.A grab_window . +>>STRATEGY +Call xname as touch test. +If extensions available: + Warp pointer into grab window. + Simulate a button press of button. + Verify that pointer is now grabbed. + Release grab. + + Set up a grab with xname for a button. + Warp pointer into grab window. + Simulate press of another button. + Simulate the button press. + Verify that the pointer is not grabbed. + Release grab. + + Set up a grab with xname for a button and modifier keys. + Warp pointer to grab window. + Simulate modifier key presses. + Simulate the button press. + Verify that the pointer is grabbed. + Release grab. + + Set up a grab with xname for a button and modifier keys. + Warp pointer to grab window. + Simulate modifier key presses. + Simulate extra modifier key presses. + Simulate the button press. + Verify that the pointer is not grabbed. + Release grab. +>>CODE +unsigned int mask; +int onemod; + + if (pgrabbed()) { /* Sanity check */ + delete("Pointer seemed to be grabbed before doing test"); + return; + } + + XCALL; + + if (noext(1)) { + untested("There is no reliable test method, but a touch test was performed"); + return; + } + + /* + * --- Simple case no modifiers. + */ + activate(); + + if (pgrabbed()) { + CHECK; + } else { + report("Pointer was not grabbed after button press"); + FAIL; + } + relalldev(); + + /* + * --- Press another button first and then press the grabbed button. + * The pointer should not be grabbed. + */ + if (nbuttons() > 1) { + button = Button1; + XCALL; + + (void) warppointer(display, grab_window, 2, 2); + buttonpress(display, button+1); + buttonpress(display, button); + if (pgrabbed()) { + report("Pointer was grabbed although another button was pressed"); + FAIL; + } else + CHECK; + relalldev(); + } else { + trace("Only one button supported"); + CHECK; + } + + /* + * --- Set up a grab with modifiers. + */ + modifiers = wantmods(display, 2); + grab_window = defwin(display); + trace("Grabbing %s with mods %s", buttonname((int)button), + keymaskname((unsigned long)modifiers)); + XCALL; + + activate(); + if (pgrabbed()) { + CHECK; + } else { + report("Pointer was not grabbed for %s and %s", buttonname((int)button), + keymaskname((unsigned long)modifiers)); + FAIL; + } + relalldev(); + + /* + * --- Set up a grab with modifiers, try to activate the grab with + * too many modifiers held down. Grab should not become active. + */ + mask = wantmods(display, 2); + for (onemod = 1; onemod; onemod <<= 1) { + if (mask & onemod) + break; + } + /* Only assumes one modifier */ + modifiers = mask & ~onemod; + grab_window = defwin(display); + XCALL; + + (void) warppointer(display, grab_window, 2, 2); + /* Pressing an extra modifier */ + modpress(display, mask); + buttonpress(display, button); + + if (mask && pgrabbed()) { + report("Pointer was grabbed when there were extra modifier keys down"); + FAIL; + } else { + /* + * If mask was zero this means that there are no modifiers KeyCodes + * available. This is unlikely and really means that we cannot test + * this part of the assertion. However in this case this part of + * the assertion has no meaning so say it passes. + */ + CHECK; + } + + CHECKPASS(4); +>>ASSERTION Good B 3 +When the conditions for activating the grab are otherwise satisfied +and the pointer is already grabbed, then no active grab is established. +>>STRATEGY +If extensions are available: + Create two windows that do not overlap. + Call xname with one of the windows as the confine_to. + Activate grab with a button press. + Check that pointer is within that window. + Call xname with confine_to as the other window. + Press button in grab_window. + Verify that pointer has not been warped to second confine_to window. +else + Report untested. +>>CODE +Window win1, win2; +Window win; + + if (noext(1)) + return; + + win1 = defwin(display); + win2 = defwin(display); + + confine_to = win1; + XCALL; + + activate(); + + if (getpointerwin(display, DRW(display)) == confine_to) + CHECK; + else { + delete("Could not set up first grab"); + return; + } + + confine_to = win2; + if (nbuttons() > 1) + button = Button2; + grab_window = defwin(display); + XCALL; + + activate(); + + win = getpointerwin(display, DRW(display)); + if (win == win1) + CHECK; + else if (win == win2) { + report("A second grab became active while another was active"); + FAIL; + } else { + /* Our test went unexpectedly wrong */ + delete("Pointer in unexpected window"); + } + + CHECKPASS(2); +>>ASSERTION Good B 3 +When the conditions for activating the grab are otherwise satisfied +and the +.A confine_to +window is not viewable, then no active grab is established. +>>STRATEGY +If extensions are available: + Create a confine_to window. + Unmap the confine to window. + Set up a passive grab. + Move pointer to grab window. + Attempt to activate grab by simulating a button press. + Verify that grab is not activated. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + confine_to = defwin(display); + XUnmapWindow(display, confine_to); + + XCALL; + + activate(); + + /* + * Since confine_to is not viewable then the pointer should still + * be in grab_window. + */ + if (getpointerwin(display, DRW(display)) != grab_window) { + report("Pointer was warped out of the grab_window"); + FAIL; + } + + confine_to = None; /* Unmapped so no use for pgrabbed() */ + if (!pgrabbed()) + CHECK; + else { + report("Pointer was grabbed when confine_to was not viewable"); + FAIL; + } + + CHECKPASS(1); +>>ASSERTION Good B 3 +When the conditions for activating the grab are otherwise satisfied +and a passive grab on the same button/key combination exists for an +ancestor of +.A grab_window , +then no active grab is established. +>>STRATEGY +If extensions are available: + Call xname to place a passive grab. + Create a child of the grab_window. + Place a passive grab for the same key/button combination on the child. + Move pointer into the child. + Attempt to activate grab by simulating button press. + Verify that pointer is not grabbed by the child window. +else + Report untested. +>>CODE +struct area area; +Window parent; +XEvent ev; + + if (noext(1)) + return; + + modifiers = wantmods(display, 2); + event_mask = PointerMotionMask; + XCALL; + + parent = grab_window; + setarea(&area, 10, 10, 20, 24); + grab_window = crechild(display, grab_window, &area); + + XCALL; + + activate(); + + /* + * Provoke an event by moving the pointer on the child window, since + * this child grab should not have become active then no events should + * be received on the child. + * However the assertion does not apply to the parent, so the grab will + * have become active on the parent -- therefore we expect the events + * to show up on the parent. + */ + (void) warppointer(display, grab_window, 1, 1); + (void) warppointer(display, grab_window, 8, 8); + + /* + * Since no events are selected on the windows, any event must + * be the result of a grab. + */ + if (XCheckWindowEvent(display, grab_window, (long)event_mask, &ev)) { + report("Grab was activated on a window which had an ancestor with the same grab"); + FAIL; + } else + CHECK; + + if (XCheckWindowEvent(display, parent, (long)event_mask, &ev)) + CHECK; + else { + report("Grab was not activated on the parent"); + FAIL; + } + + CHECKPASS(2); +>>ASSERTION Good B 3 +When the conditions for activating the grab are satisfied, then the +last-pointer-grab time is set to the time at which the button was pressed +and a +.S ButtonPress +event is generated. +>>STRATEGY +If extensions are available: + Call xname to place passive grab. + Enable events on grab window. + Move pointer into grab window. + Activate grab with simulated device events. + Verify that a ButtonPress event is generated. +else + Report untested. +>>CODE +XEvent ev; +XButtonPressedEvent good; +XWindowAttributes atts; +int n; + + if (noext(1)) + return; + + XCALL; + + XSelectInput(display, grab_window, ALLEVENTS); + + (void) warppointer(display, grab_window, ACTPOSX, ACTPOSY); + XSync(display, True); /* Discard any events */ + buttonpress(display, button); + + XGetWindowAttributes(display, grab_window, &atts); + n = getevent(display, &ev); + if (n) + CHECK; + else { + report("No events received"); + FAIL; + return; + } + + defsetevent(good, display, ButtonPress); + good.window = grab_window; + good.root = DRW(display); + good.subwindow = None; + good.time = ((XButtonPressedEvent*)&ev)->time; + good.x = ACTPOSX; + good.y = ACTPOSY; + good.x_root = good.x + atts.x + atts.border_width; + good.y_root = good.y + atts.y + atts.border_width; + good.state = modifiers; + good.button = button; + good.same_screen = True; + + if (checkevent((XEvent*)&good, &ev) == 0) + CHECK; + else + FAIL; + + CHECKPASS(2); +>>ASSERTION Good B 3 +When the grab subsequently becomes active and later the logical state of the +pointer has all buttons released, then the active grab +is terminated automatically. +>># independent of the state of the logical modifier keys. +>>STRATEGY +If extensions are available: + Place passive grab with xname. + Activate grab with simulated device events. + Simulate pressing some modifier keys. + Release the button. + Verify that the grab has been released. +else + Report untested. +>>CODE +unsigned int mods; + + if (noext(1)) + return; + + XCALL; + + activate(); + + mods = wantmods(display, 3); + modpress(display, mods); + + buttonrel(display, button); + + if (pgrabbed()) { + report("Grab was not released, when button was released and modifier"); + report(" keys were down"); + FAIL; + } else + PASS; + +>>ASSERTION Good B 3 +A call to xname overrides all previous passive grabs by the same +client on the same button/key combinations on the same window. +>>STRATEGY +If extensions are available: + Place a passive grab with no confine_to window. + Place a passive grab as before but with a confine_to window. + Move pointer to grab_window and activate grab. + Verify that pointer is warped to the confine_to window and thus the second + grab overrode the first. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + XCALL; + + /* Try to override first grab */ + confine_to = defwin(display); + XCALL; + + activate(); + + if (getpointerwin(display, DRW(display)) == confine_to) + PASS; + else { + report("A second passive grab did not override the first"); + FAIL; + } + +>>ASSERTION Good B 3 +A +.A modifiers +argument of +.S AnyModifier +is equivalent to issuing the grab request for all +possible modifier combinations including no modifiers. +>>STRATEGY +If extensions are available: + Place passive grab with a modifiers of AnyModifier. + Press a bunch of modifier keys. + Press button to activate grab. + Verify that grab is activated. + Release button and keys. + + Press button (no modifiers). + Verify that grab is active. +else + Perform touch test. + Report untested. +>>CODE +unsigned int mods; + + modifiers = AnyModifier; + XCALL; + + if (noext(1)) { + untested("There is no reliable test method, but a touch test was performed"); + return; + } + + mods = wantmods(display, 4); + modpress(display, mods); + + /* + * modifiers was AnyModifier, several modifier keys are held down. + */ + activate(); + if (pgrabbed()) + CHECK; + else { + report("Grab not activated for AnyModifier"); + report(" Modifiers used %s", keymaskname((unsigned long)mods)); + FAIL; + } + + /* Release all buttons and modifiers */ + relalldev(); + + if (pgrabbed()) { + delete("Could not release grab for second part of test"); + return; + } else + CHECK; + + buttonpress(display, button); + if (pgrabbed()) + CHECK; + else { + report("Grab with AnyModifier was not activated by a button press with"); + report(" no modifiers"); + FAIL; + } + + CHECKPASS(3); +>>ASSERTION Good B 3 +It is not required that all modifiers specified have currently assigned +KeyCodes. +>>STRATEGY +If extensions are available: + Get a modifier mask. + Remove the keycode for the modifier from the map. + Call xname to set up a passive grab with that modifier. + Reset the keycode in the modifier map. + Verify that the grab can be activated with the newly set modifier. +else + Report untested. +>>CODE +XModifierKeymap *mmap; +XModifierKeymap *newmap; +int i; + + if (noext(1)) + return; + + modifiers = wantmods(display, 1); + if (modifiers == 0) { + untested("No available modifier keys"); + return; + } else + CHECK; + + mmap = XGetModifierMapping(display); + if (mmap == NULL) { + delete("Could not get modifier map"); + return; + } else + CHECK; + + /* + * Remove all the modifiers mappings. + */ + newmap = XNewModifiermap(mmap->max_keypermod); + for (i = 0; i < newmap->max_keypermod*8; i++) + newmap->modifiermap[i] = NoSymbol; + + if (XSetModifierMapping(display, newmap) == MappingSuccess) + CHECK; + else { + delete("Could not remove modifier mapping"); + return; + } + + /* + * Now we have a modifier that has no keycode - set up a passive grab. + */ + XCALL; + + /* + * Reset the modifier map, and try to activate the grab. + */ + if (XSetModifierMapping(display, mmap) == MappingSuccess) + CHECK; + else { + delete("Could not reset modifier mapping"); + return; + } + + activate(); + + if (pgrabbed()) + CHECK; + else { + report("Passive grab not set when the modifier did not have a current keycode"); + FAIL; + } + CHECKPASS(5); +>>ASSERTION Good B 3 +A +.A button +argument of +.S AnyButton +is equivalent to issuing the grab request for all possible buttons. +>>STRATEGY +If extensions are available: + Set up a passive grab using AnyButton. + Move pointer to grab window. + Simulate a button press. + Verify that pointer is grabbed. + Repeat for other buttons. +else + Touch test using AnyButton. + Report untested. +>>CODE +extern struct valname S_button[]; +extern int NS_button; +int i; + + button = AnyButton; + XCALL; + + if (noext(1)) { + untested("There is no reliable test method, but a touch test was performed"); + return; + } else + CHECK; + + (void) warppointer(display, grab_window, 10, 10); + + for (i = 0; i < nbuttons(); i++) { + buttonpress(display, (unsigned int)S_button[i].val); + if (pgrabbed()) + CHECK; + else { + report("Passive grab of AnyButton, not grabbed for %s", + S_button[i].name); + FAIL; + } + + /* + * Release this grab and try next button. + */ + relbuttons(); + if (pgrabbed()) { + delete("Could not release grab for next part of test"); + return; + } else + CHECK; + } + + CHECKPASS(1+2*nbuttons()); +>>ASSERTION Good B 3 +It is not required that the specified button currently be assigned +to a physical button. +>>STRATEGY +If extensions are available: + Remove a button from the button map. + Set a passive grab with that button. + Replace the button in the map. + Simulate pressing button in window. + Verify that grab is activated. +else + Report untested. +>>CODE +unsigned char pmap[100]; +int savebutton; +int n; + + if (noext(1)) + return; + + n = XGetPointerMapping(display, pmap, (int)sizeof(pmap)); + savebutton = pmap[0]; + pmap[0] = 0; /* Disable button1 */ + if (XSetPointerMapping(display, pmap, n) == MappingSuccess) + CHECK; + else { + delete("Could not change pointer mapping"); + return; + } + + button = Button1; + XCALL; + + pmap[0] = savebutton; + if (XSetPointerMapping(display, pmap, n) == MappingSuccess) + CHECK; + else { + delete("Could not restore pointer mapping"); + return; + } + + activate(); + if (pgrabbed()) + CHECK; + else { + report("Could not set grab when button was not assigned a physical button"); + FAIL; + } + + CHECKPASS(3); +>>ASSERTION Good B 3 +When +.A owner_events +is +.S False +and the grab is now active, +then all generated pointer events that are selected by the +.A event_mask +are reported with respect to the +.A grab_window . +>>STRATEGY +If extensions are available: + Set owner_events to False. + Set event_mask to select for PointerMotion. + Set passive grab. + Activate grab by simulated button press. + Create a window. + Select events on the window. + Warp pointer into window. + Verify MotionNotify reported to grab_window. +else + Report untested. +>>CODE +Window win; +XEvent ev; +XMotionEvent *mp; + + if (noext(1)) + return; + + owner_events = False; + event_mask = PointerMotionMask; + + XCALL; + + activate(); + + /* Flush any events so far */ + XSync(display, True); + + win = defwin(display); + XSelectInput(display, win, PointerMotionMask); + (void) warppointer(display, win, 1, 2); + (void) warppointer(display, win, 2, 3); + + if (getevent(display, &ev) == 0) { + report("No events received"); + FAIL; + } else + CHECK; + + if (ev.type != MotionNotify) { + report("Got event %s, expecting MotionNotify", eventname(ev.type)); + FAIL; + } else + CHECK; + + mp = (XMotionEvent*)&ev; + if (mp->window == grab_window) + CHECK; + else if (mp->window == win) { + report("Event was reported on the window the pointer was in"); + FAIL; + } else { + report("Event was not reported on the grab_window"); + FAIL; + } + + CHECKPASS(3); +>>ASSERTION Good B 3 +When +.A owner_events +is +.S True , +the grab is now active +and a pointer event is generated that would normally be reported to the client, +then it is reported on the window that it would normally be reported on. +>>STRATEGY +If extensions are available: + Set owner_events to True. + Set passive grab. + Activate grab by simulated button press. + Create a window. + Select events on the window. + Warp pointer into window. + Verify events are reported on window. +else + Report untested. +>>CODE +Window win; +XEvent ev; +XMotionEvent *mp; + + if (noext(1)) + return; + + owner_events = True; + event_mask = PointerMotionMask; + + XCALL; + + activate(); + + /* Flush any events so far */ + XSync(display, True); + + win = defwin(display); + XSelectInput(display, win, PointerMotionMask); + (void) warppointer(display, win, 1, 2); + (void) warppointer(display, win, 1, 6); + + if (getevent(display, &ev) == 0) { + report("No events received"); + FAIL; + } else + CHECK; + + if (ev.type != MotionNotify) { + report("Got event %s, expecting MotionNotify", eventname(ev.type)); + FAIL; + } else + CHECK; + + mp = (XMotionEvent*)&ev; + if (mp->window == win) + CHECK; + else if (mp->window == grab_window) { + report("Event was reported on the grab_window"); + FAIL; + } else { + report("Event was not reported on the normal window"); + FAIL; + } + + CHECKPASS(3); +>>ASSERTION Good B 3 +When +.A owner_events +is +.S True , +the grab is now active, +a pointer event is generated that would not normally be reported to the client +and it is selected by +.A event_mask , +then it is reported on the +.A grab_window . +>>STRATEGY +If extensions are available: + Set owner_events to True. + Set passive grab. + Activate grab by simulated button press. + Create a window. + Warp pointer into window and simulate a button press/release. + Verify events are reported to grab_window. +else + Report untested. +>>CODE +Window win; +XEvent ev; +XMotionEvent *mp; + + if (noext(1)) + return; + + owner_events = True; + event_mask = PointerMotionMask; + + XCALL; + + activate(); + + /* Flush any events so far */ + XSync(display, True); + + win = defwin(display); + (void) warppointer(display, win, 1, 2); + (void) warppointer(display, win, 4, 12); + + if (getevent(display, &ev) == 0) { + report("No events received"); + FAIL; + } else + CHECK; + + if (!fail && ev.type != MotionNotify) { + report("Got event %s, expecting MotionNotify", eventname(ev.type)); + FAIL; + } else + CHECK; + + mp = (XMotionEvent*)&ev; + if (!fail) { + if (mp->window == grab_window) + CHECK; + else if (mp->window == win) { + report("Event was reported on the window the pointer was in"); + FAIL; + } else { + report("Event was not reported on the grab_window"); + FAIL; + } + } + + CHECKPASS(3); +>>ASSERTION Good B 3 +When +.A pointer_mode +is +.S GrabModeAsync +and the grab is now active, +then pointer event processing continues normally. +>>STRATEGY +If extensions are available: + Set pointer_mode to GrabModeAsync. + Set passive grab. + Press button in grab_window to activate grab. + Verify that pointer is not frozen. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + pointer_mode = GrabModeAsync; + XCALL; + + activate(); + + if (!pfrozen()) + CHECK; + else { + report("Pointer was frozen with GrabModeAsync"); + FAIL; + } + + CHECKPASS(1); +>>#REMOVED >>ASSERTION Good B 3 +>>#COMMENT: +>># This assertion was removed April 1992 because MIT reviewed the assertion +>># again, and decided it did not make sense (bug report 0236). We agree. +>># Dave Cater, 27/4/92 +>>#REMOVED When +>>#REMOVED .A pointer_mode +>>#REMOVED is +>>#REMOVED .S GrabModeAsync , +>>#REMOVED the grab is now active +>>#REMOVED and the pointer is currently frozen by this client, then +>>#REMOVED the processing of events for the pointer is resumed. +>>#REMOVED >>STRATEGY +>>#REMOVED If extensions are available: +>>#REMOVED Freeze pointer by grabbing keyboard. +>>#REMOVED Check pointer is frozen. +>>#REMOVED Set pointer_mode to GrabModeAsync. +>>#REMOVED Set and activate grab. +>>#REMOVED Verify that pointer is not frozen. +>>#REMOVED else +>>#REMOVED Report untested. +>>#REMOVED >>CODE +>>#REMOVED +>>#REMOVED if (noext(1)) +>>#REMOVED return; +>>#REMOVED +>>#REMOVED /* Freeze pointer by grabbing keyboard */ +>>#REMOVED XGrabKeyboard(display, grab_window, False, GrabModeSync, GrabModeAsync, CurrentTime); +>>#REMOVED if (pfrozen()) +>>#REMOVED CHECK; +>>#REMOVED else { +>>#REMOVED delete("Could not freeze pointer prior to test"); +>>#REMOVED return; +>>#REMOVED } +>>#REMOVED +>>#REMOVED pointer_mode = GrabModeAsync; +>>#REMOVED XCALL; +>>#REMOVED +>>#REMOVED activate(); +>>#REMOVED +>>#REMOVED if (pfrozen()) { +>>#REMOVED report("Pointer remained frozen after a grab with GrabModeAsync"); +>>#REMOVED FAIL; +>>#REMOVED } else +>>#REMOVED CHECK; +>>#REMOVED +>>#REMOVED CHECKPASS(2); +>>ASSERTION Good B 3 +When +.A pointer_mode +is +.S GrabModeSync +and the grab is now active, +then the state of the pointer, as seen by client applications, +appears to freeze, and no further pointer events are generated +until the grabbing client calls +.F XAllowEvents +or until the grab is released. +>>STRATEGY +If extensions are available: + Set pointer_mode to GrabModeSync. + Set grab with xname and activate. + Verify that pointer is frozen. + Allow events with XAllowEvents(). + Verify that pointer is not frozen. + Release the grab and restore the device state. + Set grab with xname and activate. + Verify that pointer is frozen. + Release grab. + Verify that pointer is not frozen. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + pointer_mode = GrabModeSync; + XCALL; + + activate(); + + if (pfrozen()) + CHECK; + else { + report("Pointer not frozen when pointer mode was GrabModeSync after first activate"); + FAIL; + } + + XAllowEvents(display, AsyncPointer, CurrentTime); + XSync(display,False); + + if (pfrozen()) { + report("Pointer was still frozen after XAllowEvents()"); + FAIL; + } else + CHECK; + + relalldev(); + XUngrabPointer(display, CurrentTime); + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + pointer_mode = GrabModeSync; + XCALL; + + activate(); + + if (pfrozen()) + CHECK; + else { + report("Pointer not frozen when pointer mode was GrabModeSync after second activate"); + FAIL; + } + + XUngrabPointer(display, CurrentTime); + XSync(display,False); + + if (pfrozen()) { + report("Pointer was still frozen after grab released"); + FAIL; + } else + CHECK; + + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + CHECKPASS(4); +>>ASSERTION Good B 3 +When the pointer is frozen, then the +actual pointer changes are not lost and are processed after the grab +is released or the client calls +.F XAllowEvents . +>>STRATEGY +If extensions are available: + Set pointer_mode to GrabModeSync. + Set grab with xname and activate. + Check that no pointer events are generated. + Release grab. + Verify that events are now received. + Release the grab and restore the device state. + Set grab with xname and activate. + Check that no pointer events are generated. + Allow events with XAllowEvents(). + Verify that events are now received. +else + Report untested. +>>CODE +XEvent ev; + + if (noext(1)) + return; + + XSelectInput(display, grab_window, event_mask); + pointer_mode = GrabModeSync; + XCALL; + + activate(); + + XSync(display, True); /* Flush events */ + (void) warppointer(display, grab_window, ACTPOSX+3, ACTPOSY+4); + if (XCheckMaskEvent(display, (long)event_mask, &ev)) { + delete("Pointer event was received while pointer was frozen"); + trace("ev.type = %s", eventname(ev.type)); + return; + } else + CHECK; + + XUngrabPointer(display, CurrentTime); + XSync(display, False); + + if (XCheckMaskEvent(display, (long)event_mask, &ev)) { + if( ev.type == MotionNotify) { + CHECK; + } else { + report("Unexpected event (%s)was received", + eventname(ev.type)); + FAIL; + } + } else { + if(pgrabbed()) + report("Grab was not released."); + else + report("Pointer event was not saved while pointer was frozen"); + FAIL; + } + + relalldev(); + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + pointer_mode = GrabModeSync; + XCALL; + + activate(); + + XSync(display, True); + (void) warppointer(display, grab_window, ACTPOSX+3, ACTPOSY+4); + if (XCheckMaskEvent(display, (long)event_mask, &ev)) { + delete("Pointer event was received while pointer was frozen"); + trace("ev.type = %s", eventname(ev.type)); + return; + } else + CHECK; + + XAllowEvents(display, AsyncPointer, CurrentTime); + XSync(display, False); + + if (XCheckMaskEvent(display, (long)event_mask, &ev)) { + if( ev.type == MotionNotify) { + CHECK; + } else { + report("Unexpected event (%s) was received", + eventname(ev.type)); + FAIL; + } + } else { + report("Pointer event was not saved while pointer was frozen"); + report(" or grab was not released by a call to XAllowEvents()"); + FAIL; + } + + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + CHECKPASS(4); +>>ASSERTION Good B 3 +When +.A keyboard_mode +is +.S GrabModeAsync , +then keyboard event processing is unaffected by activation of the grab. +>>STRATEGY +If extensions are available: + Set keyboard_mode to GrabModeAsync. + Set grab with xname and activate. + Verify that keyboard is not frozen. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + keyboard_mode = GrabModeAsync; + XCALL; + activate(); + + if (kfrozen()) { + report("Keyboard was frozen when keyboard_mode was GrabModeAsync"); + FAIL; + } else + CHECK; + + CHECKPASS(1); +>>ASSERTION Good B 3 +When +.A keyboard_mode +is +.S GrabModeSync +and the grab is now active, +then the state of the keyboard, as seen by +client applications, +appears to freeze, and no further keyboard events are generated +until the grabbing client calls +.S XAllowEvents +or until the grab is released. +>>STRATEGY +If extensions are available: + Set keyboard_mode to GrabModeSync. + Set grab with xname and activate. + Verify that keyboard is frozen. + Allow events with XAllowEvents(). + Verify that keyboard is not frozen. + Release the grab and restore the device state. + Set grab with xname and activate. + Verify that keyboard is frozen. + Release grab. + Verify that keyboard is not frozen. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + keyboard_mode = GrabModeSync; + XCALL; + activate(); + + if (kfrozen()) + CHECK; + else { + report("Keyboard was not frozen when keyboard_mode was GrabModeSync"); + FAIL; + } + + XAllowEvents(display, AsyncKeyboard, CurrentTime); + XSync(display, False); + + if(kfrozen()) { + report("Keyboard still frozen after XAllowEvents()"); + FAIL; + } else + CHECK; + + relbuttons(); + XUngrabPointer(display, CurrentTime); + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + keyboard_mode = GrabModeSync; + XCALL; + activate(); + + if (kfrozen()) + CHECK; + else { + report("Keyboard was not frozen when keyboard_mode was GrabModeSync"); + FAIL; + } + + buttonrel(display, button); + + if (kfrozen()) { + report("Keyboard not thawed after a button grab released"); + FAIL; + } else + CHECK; + + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + CHECKPASS(4); +>>ASSERTION Good B 3 +When the pointer is frozen, then the +>># Shouldn't this be 'When the keyboard is frozen,...' +actual keyboard changes are not lost and are processed after the grab +is released or the client calls +.F XAllowEvents . +>>STRATEGY +If extensions are available: + Enable key press events. + Set keyboard_mode to GrabModeSync. + Set grab with xname and activate. + Press key. + Check that no pointer events are generated. + Allow events with XAllowEvents(). + Verify that events are now received. + Release the grab and restore the device state. + Set grab with xname and activate. + Press key. + Check that no pointer events are generated. + Release grab. + Verify that events are now received. +else + Report untested. +>>CODE +int minkc, maxkc; +XEvent ev; + + if (noext(1)) + return; + + XSelectInput(display, grab_window, KeyPressMask); + keyboard_mode = GrabModeSync; + XCALL; + + activate(); + XSync(display, True); /* Flush events */ + + XDisplayKeycodes(display, &minkc, &maxkc); + keypress(display, minkc); + keyrel(display, minkc); + + if (XCheckMaskEvent(display, (long)KeyPressMask, &ev)) { + delete("KeyPress event was received while pointer was frozen"); + return; + } else + CHECK; + + XUngrabPointer(display, CurrentTime); + XSync(display,False); + + if (XCheckMaskEvent(display, (long)KeyPressMask, &ev)) + CHECK; + else { + if(pgrabbed()) { + report("Grab was not released"); + } else { + report("KeyPress event was not saved while keyboard was frozen"); + } + FAIL; + } + + relalldev(); + XUngrabButton(display, AnyButton, AnyModifier, grab_window); + + pointer_mode = GrabModeSync; + XCALL; + + activate(); + + XSync(display, True); + keypress(display, minkc); + keyrel(display, minkc); + + if (XCheckMaskEvent(display, (long)KeyPressMask, &ev)) { + delete("KeyPress event was received while pointer was frozen"); + return; + } else + CHECK; + + XAllowEvents(display, AsyncKeyboard, CurrentTime); + XSync(display, False); + + if (XCheckMaskEvent(display, (long)KeyPressMask, &ev)) + CHECK; + else { + if(pgrabbed()) { + report("Grab was not released"); + } else { + report("KeyPress event was not saved while keyboard was frozen"); + } + FAIL; + } + + CHECKPASS(4); +>>ASSERTION Good B 3 +When +.A cursor +is a valid cursor +and the grab is now active, +then it is displayed regardless of which window the pointer is in. +>>STRATEGY +If extensions available: + Make a tree of windows rooted at grab_window, all with default cursor. + Make a non-overlapping sibling of grab_window, the cursor window. + Set that window's cursor to be a good, non default, cursor. + Call xname with cursor = the good cursor. + Activate grab by simulating button press. + Warp pointer to all windows in the tree, root and cursor window, and + validate that current cursor is equal to that of cursor window + using extension. +else: + Perform touch test. +>>EXTERN +static char *WindowTree[]= { + ".", + "child1 . (10,10) 30x30", + "child2 . (50,50) 30x30", + "grandchild child2 (2,2) 20x20", +}; + +static int NWindowTree = NELEM(WindowTree); + +>>CODE +Cursor goodcur; +Window parent,curwin; +Window windows[7]; /* root + 5 above + None stopper */ +Window root; +Window *wp; +struct buildtree *tree; +char *wname; + + if (!noext(1)) { + + goodcur = makecur(display); + wp = windows; + *wp++ = root = DRW(display); + *wp++ = parent = grab_window; + tree = buildtree(display, parent, WindowTree, NWindowTree); + *wp++ = btntow(tree, "child1"); + *wp++ = btntow(tree, "child2"); + *wp++ = btntow(tree, "grandchild"); + *wp++ = curwin = defwin(display); + *wp = None; + XDefineCursor(display, curwin, goodcur); + (void)warppointer(display, curwin, 2, 2); + if (spriteiswin(display, parent)) { + delete("Require XT_FONTCURSOR_GOOD to be other than default."); + return; + } else + CHECK; + + cursor = goodcur; + XCALL; + activate(); + + for(wp=windows; *wp != None; wp++) { /* around 6 times */ + (void)warppointer(display, *wp, 0,0); + /* use 0,0 as window making stuff keeps away from there on + * root. All of our tree windows are not at 0,0 either + */ + if (spriteiswin(display, curwin)) /* true at least once! */ + CHECK; + else { + report("Window %s did not have specified cursor as displayed cursor.", + (wname=btwton(tree,*wp)) ? wname : + ( *wp == root ? "ROOT" : "<Unknown>" )); + FAIL; + } + } + + CHECKPASS(1+6); + + } else { + + cursor = makecur(display); + + XCALL; + CHECK; + + CHECKUNTESTED(1); + } + +>>ASSERTION Good B 3 +When +.A cursor +is +.S None +and the grab is now active, +then the normal cursor is displayed for the +.A grab_window +and its subwindows and the +.A grab_window +cursor is displayed for all other windows. +>>STRATEGY +If extensions available: + Make a tree of windows rooted at grab_window (parent), all with default cursor. + Set grab_window to be one of its own children (child2), which has its own + child (grandchild). + Set grab_window's cursor to be a good, non default, cursor. + Set grab_window's child's (grandchild) cursor to be yet another good, + non default, cursor. + Call xname with cursor = None. + Activate grab by simulating button press. + Warp pointer to all windows in the tree, plus root, and + validate that current cursor is equal to that of grab_window & grandchild, + respectively, when in the corresponding windows, but equal to that of + grab_window otherwise, using extension. +else + Report untested. +>>CODE +Cursor goodcur1, goodcur2; +Window parent,gchild; +Window windows[6]; /* root + 4 above + None stopper */ +Window root; +Window *wp; +struct buildtree *tree; +char *wname; + + if (noext(0)) + return; + + goodcur1 = makecur(display); + goodcur2 = makecur2(display); + if (isdeleted()) { + report("Could not make cursors. Check that XT_FONTCURSOR_GOOD"); + report("and XT_FONTCURSOR_GOOD+2 both are good glyphs in cursor font."); + return; + } + wp = windows; + *wp++ = root = DRW(display); + *wp++ = parent = grab_window; + tree = buildtree(display, parent, WindowTree, NWindowTree); + *wp++ = btntow(tree, "child1"); + *wp++ = grab_window = btntow(tree, "child2"); + *wp++ = gchild = btntow(tree, "grandchild"); + *wp = None; + XDefineCursor(display, grab_window, goodcur1); + XDefineCursor(display, gchild, goodcur2); + + (void)warppointer(display, gchild, 2, 2); + if (spriteiswin(display, grab_window)) { + delete("Require glyphs XT_FONTCURSOR_GOOD and XT_FONTCURSOR_GOOD+2 to differ in cursor font."); + return; + } else + CHECK; + + cursor = None; + XCALL; + activate(); + + for(wp=windows; *wp != None; wp++) { /* around 5 times */ + (void)warppointer(display, *wp, 0,0); + /* use 0,0 as window making stuff keeps away from there on + * root. All of our tree windows are not at 0,0 either + */ + if (!(wname = btwton(tree,*wp))) + wname = (*wp == root) ? "ROOT" : "<Unknown>"; + if (*wp == grab_window || *wp == gchild) { + if (spriteiswin(display, *wp)) + CHECK; + else { + report("Window %s did not have cursor as its normal cursor", wname); + report("\twhen in grab_window or descendent."); + FAIL; + } + } else { + if (spriteiswin(display, grab_window)) + CHECK; + else { + report("Window %s did not have cursor as grab_window's cursor", wname); + report("\twhen not in grab_window or descendent."); + FAIL; + } + } + } + + CHECKPASS(1+5); + +>>ASSERTION Good B 3 +When +.A confine_to +is specified +and the grab is now active, then the pointer is confined to that window. +>>STRATEGY +If extensions are available: + Create a confine_to window. + Set up grab with xname. + Active grab. + Verify that pointer is within confine_to window. +else + Report untested. +>>CODE + + if (noext(1)) + return; + + confine_to = defwin(display); + XCALL; + + activate(); + + if (getpointerwin(display, DRW(display)) == confine_to) + CHECK; + else { + report("Pointer was not within the confine_to window"); + FAIL; + } + + CHECKPASS(1); +>>ASSERTION Good B 3 +When the pointer is not initially contained in the +.A confine_to +window, +then it is warped automatically to the closest edge +just before the grab activates and enter and leave events +are generated. +>>STRATEGY +If extensions are available: + Create confine_to window. + Enable events on the grab_window and the confine_to windows. + Set owner_events to True. + Set and activate button grab. + Verify that a leave event is generated on the window the pointer was in. + Verify that an enter event is generated on the confine_to window. +else + Report untested. +>>CODE +XEvent ev; +XCrossingEvent *cp; +XEnterWindowEvent entergood; +XLeaveWindowEvent leavegood; + + if (noext(1)) + return; + + confine_to = defwin(display); + + XSelectInput(display, confine_to, EnterWindowMask|LeaveWindowMask); + XSelectInput(display, grab_window, EnterWindowMask|LeaveWindowMask); + owner_events = True; + XCALL; + + (void) warppointer(display, grab_window, ACTPOSX, ACTPOSY); + XSync(display, True); /* Discard events so far */ + buttonpress(display, button); + + defsetevent(entergood, display, EnterNotify); + entergood.window = confine_to; + entergood.root = DRW(display); + entergood.subwindow = None; + entergood.time = 0; + entergood.mode = NotifyNormal; + entergood.detail = NotifyNonlinear; + entergood.same_screen = True; + entergood.focus = False; + entergood.state = Button1Mask; + + defsetevent(leavegood, display, LeaveNotify); + leavegood.window = grab_window; + leavegood.root = DRW(display); + leavegood.subwindow = None; + leavegood.time = 0; + leavegood.mode = NotifyNormal; + leavegood.detail = NotifyNonlinear; + leavegood.same_screen = True; + leavegood.focus = False; + leavegood.state = Button1Mask; + + /* Event of the pointer leaving the grab_window */ + if (getevent(display, &ev) == 0 || ev.type != LeaveNotify) { + report("No leave notify event for grab_window received"); + FAIL; + } else + CHECK; + + cp = (XCrossingEvent*)&ev; + /* Set the fields that we can't conveniently check */ + leavegood.time = cp->time; + leavegood.x = cp->x; + leavegood.y = cp->y; + leavegood.x_root = cp->x_root; + leavegood.y_root = cp->y_root; + leavegood.focus = cp->focus; + if (checkevent((XEvent*)&leavegood, &ev)) + FAIL; + else + CHECK; + + /* Now the Enter into the confine_to window */ + if (getevent(display, &ev) == 0 || ev.type != EnterNotify) { + report("No enter notify event for confine_to received"); + FAIL; + } else + CHECK; + + cp = (XCrossingEvent*)&ev; + /* Set the fields that we can't conveniently check */ + entergood.time = cp->time; + entergood.x = cp->x; + entergood.y = cp->y; + entergood.x_root = cp->x_root; + entergood.y_root = cp->y_root; + entergood.focus = cp->focus; + if (checkevent((XEvent*)&entergood, &ev)) + FAIL; + else + CHECK; + + CHECKPASS(4); +>>ASSERTION Good B 3 +When the +.A confine_to +window is subsequently reconfigured +and the grab is now active, +then the pointer is warped automatically to keep it within the window. +>>STRATEGY +If extensions are available: + Create confine_to window. + Set up and activate button grab, + Move confine_to so that it does not overlap with it's previous position. + Verify that the pointer has been warped to the new position. +else + Report untested. +>>CODE +struct area area; + + if (noext(1)) + return; + + (void) warppointer(display, DRW(display), 0, 0); + + /* + * This time make confine_to a child of grab_window, also make it small + * so that moving it will force the pointer to move. + */ + setarea(&area, 1, 1, 2, 2); + confine_to = crechild(display, grab_window, &area); + + XCALL; + activate(); + + XMoveWindow(display, confine_to, 20, 20); + if (isdeleted()) + return; + + if (getpointerwin(display, grab_window) == confine_to) + CHECK; + else { + report("Pointer was not kept within confine_to when confine_to was moved"); + FAIL; + } + + CHECKPASS(1); +>>ASSERTION Good D 3 +If multiple screens are supported: +It is valid for the +.A confine_to +window to be on a different screen to the +.A grab_window . +>>STRATEGY +If only one screen + UNSUPPORTED. +If extensions are available: + Create grab_window on default screen. + Create confine_to window on alternate screen. + Set up and activate grab. + Verify that pointer is warped to other screen. +else + Touch test with grab_window and confine_to on different screens. +>>CODE +Window root; +Window wtmp; +int itmp; +unsigned uitmp; +Bool s; + + if (config.alt_screen < 0) { + unsupported("Only one screen supported"); + return; + } + + confine_to = defdraw(display, VI_ALT_WIN); + + XCALL; + + if (noext(1)) { + untested("There is no reliable test method, but a touch test was performed"); + return; + } + + activate(); + + /* + * Query Pointer returns false if the pointer is not the same screen as + * the given window. Check with both windows, mainly as a sanity check + * against them being on the same screen. + */ + s = XQueryPointer(display, confine_to, &root, &wtmp, &itmp, &itmp, + &itmp, &itmp , &uitmp); + if (s) + CHECK; + else { + report("Pointer was not warped to confine_to window on other screen"); + FAIL; + } + + s = XQueryPointer(display, grab_window, &root, &wtmp, &itmp, &itmp, + &itmp, &itmp , &uitmp); + if (s) { + report("Pointer was not warped to confine_to window on other screen"); + FAIL; + } else + CHECK; + + CHECKPASS(2); + +>>ASSERTION Good B 3 +When the button/key combination is pressed and the +grab becomes active, then the last-pointer-grab +time is set to the time the button was pressed. +>>STRATEGY +If extensions available: + Call xname to set up passive grab. + Press button. + Get the ButtonPress event. + Save the time field in the event. + Release grab by releasing button. + Attempt to grab pointer using the saved time - 1. + Verify that pointer is not grabbed. + Attempt to grab pointer using the saved time. + Verify that pointer is grabbed. +>>CODE +XEvent ev; +Time savtime; + + if (noext(1)) + return; + + XCALL; + activate(); + + if (getevent(display, &ev) == 0) { + delete("Could not get button event"); + return; + } else + CHECK; + + if (ev.type != ButtonPress) { + delete("Did not get ButtonPressEvent"); + return; + } else + CHECK; + + savtime = ((XButtonPressedEvent*)&ev)->time; + + relbuttons(); + if (pgrabbed()) { + delete("Could not release grab"); + return; + } else + CHECK; + + XGrabPointer(display, grab_window, False, 0, GrabModeAsync, GrabModeAsync, + None, None, savtime-1); + + if (pgrabbed()) { + report("Pointer was grabbed when time was earlier than the"); + report(" pointer-last-grab time"); + FAIL; + } else + CHECK; + + XGrabPointer(display, grab_window, False, 0, GrabModeAsync, GrabModeAsync, + None, None, savtime); + if (pgrabbed()) + CHECK; + else { + report("Pointer was not grabbed when time was equal to the"); + report(" pointer-last-grab time"); + FAIL; + } + + CHECKPASS(5); + +>>ASSERTION Good B 3 +A call to xname has no effect on an active grab. +>>STRATEGY +If extensions available: + Create window. + Grab pointer on this window. + Set up passive grab on another window. + Verify that pointer is still grabbed on first window. +>>CODE +Window win; +XMotionEvent *mep; +XEvent ev; + + if (noext(1)) + return; + + win = defwin(display); + XGrabPointer(display, win, False, PointerMotionMask, + GrabModeAsync, GrabModeAsync, None, None, CurrentTime); + + /* This sets the grab on grab_window */ + XCALL; + + (void) warppointer(display, grab_window, 1, 1); + (void) warppointer(display, grab_window, 3, 3); + + if (getevent(display, &ev) < 1) { + delete("Could not get motion event"); + return; + } else + CHECK; + + mep = (XMotionEvent*)&ev; + if (mep->window == win) + CHECK; + else if (!fail) { + report("A call to %s had an effect on an active grab", TestName); + report(" A new grab window was set"); + FAIL; + } + + CHECKPASS(2); +>>ASSERTION Good B 3 +When the +.A grab_window +or +.A confine_to +window becomes not viewable during an active pointer grab, +then the grab is released. +>>STRATEGY +If extensions are available: + Create grab and confine_to windows. + Set up passive grab with xname. + + Activate grab with a button press. + Unmap grab_window. + Verify that pointer is not grabbed. + + Re-map grab_window. + Activate grab with a button press. + Unmap confine_to window. + Verify that pointer is not grabbed. +else + Report untested. +>>CODE +Display *client2; +Window win; +XEvent ev; + + if (noext(1)) + return; + + (void) warppointer(display, DRW(display), 0, 0); + + client2 = opendisplay(); + win = defwin(display); + XSelectInput(client2, win, PointerMotionMask|EnterWindowMask); + XSync(client2, True); + + confine_to = defwin(display); + XCALL; + + activate(); + + XUnmapWindow(display, grab_window); + + /* + * Warp into win and force all events to be received. + * If the grab has been released then this will generate + * an event for client2. + */ + (void) warppointer(display, win, 0, 0); + XSync(client2, False); + + if (XCheckWindowEvent(client2, win, (long)PointerMotionMask|EnterWindowMask, &ev)) + CHECK; + else { + report("Grab was not released when grab_window was unmapped"); + FAIL; + } + + /* Clear any extra events */ + XSync(client2, True); + + /* Now repeat for confine_to window. */ + XMapWindow(display, grab_window); + + activate(); + + XUnmapWindow(display, confine_to); + + /* Warp to win and check for events on client2 */ + (void) warppointer(display, win, 0, 0); + XSync(client2, False); + + if (XCheckWindowEvent(client2, win, (long)PointerMotionMask|EnterWindowMask, &ev)) + CHECK; + else { + report("Grab was not released when confine_to window was unmapped"); + FAIL; + } + + CHECKPASS(2); +>>ASSERTION Good B 3 +When window reconfiguration causes the +.A confine_to +window to lie completely +outside the boundaries of the root window during an active pointer grab, then +the grab is released. +>>STRATEGY +If extensions are available: + Create grab and confine_to windows. + Set up and activate grab. + Move confine_to window off the root window. + Verify that grab is released. +else + Report untested. +>>CODE +Display *client2; +Window win; +XEvent ev; + + if (noext(1)) + return; + + (void) warppointer(display, DRW(display), 0, 0); + + client2 = opendisplay(); + + confine_to = defwin(display); + win = defwin(display); + + XSelectInput(client2, win, PointerMotionMask|EnterWindowMask); + XSync(client2, True); + + XCALL; + activate(); + + XMoveWindow(display, confine_to, -9000, -9000); + (void) warppointer(display, win, 0, 0); + XSync(client2, False); + + if (isdeleted()) + return; + + if (XCheckWindowEvent(client2, win, (long)PointerMotionMask|EnterWindowMask, &ev)) + CHECK; + else { + report("Grab was not released when the confine_to window was placed beyond root window"); + FAIL; + } + + CHECKPASS(1); +>>ASSERTION Bad A +.ER Access grab +>>STRATEGY +Grab a button. +Create new client, client1. +Attempt to grab same button with client1. +Verify that a BadAccess error occurs. +>>CODE BadAccess +Display *client1; + + XGrabButton(display, button, modifiers, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor); + + if ((client1 = opendisplay()) == 0) { + delete("Could not open display"); + return; + } + + display = client1; + XCALL; + + if (geterr() == BadAccess) + PASS; + else + FAIL; +>>ASSERTION Bad A +.ER BadCursor +>>ASSERTION Bad A +.ER BadValue event_mask mask ButtonPressMask ButtonReleaseMask EnterWindowMask LeaveWindowMask PointerMotionMask PointerMotionHintMask Button1MotionMask Button2MotionMask Button3MotionMask Button4MotionMask Button5MotionMask ButtonMotionMask KeymapStateMask +>>ASSERTION Bad A +.ER BadValue modifiers mask ShiftMask LockMask ControlMask Mod1Mask Mod2Mask Mod3Mask Mod4Mask Mod5Mask AnyModifier +>>ASSERTION Bad A +.ER BadValue pointer_mode GrabModeSync GrabModeAsync +>>ASSERTION Bad A +.ER BadValue keyboard_mode GrabModeSync GrabModeAsync +>>ASSERTION Bad A +.ER BadValue owner_events True False +>>ASSERTION Bad A +>># It would be much preferable to use the automatic code. +>># .ER BadWindow +When the +.A grab_window +argument does not name a valid Window, +then a +.S BadWindow +error occurs. +>>STRATEGY +Set grab_window to invalid window. +Call xname. +Verify that a BadWindow error occurs. +>>CODE BadWindow + + seterrdef(); + + grab_window = badwin(display); + + XCALL; + + if (geterr() == BadWindow) + PASS; + else + FAIL; + +>>ASSERTION Bad A +When the +.A confine_to +argument does not name a valid Window or +.S None , +then a +.S BadWindow +error occurs. +>>STRATEGY +Set confine_to to invalid window. +Call xname. +Verify that a BadWindow error occurs. +>>CODE BadWindow + + seterrdef(); + + confine_to = badwin(display); + + XCALL; + + if (geterr() == BadWindow) + PASS; + else + FAIL; + |