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~osiris/mesa
master
r300-blit
r300g-vbo
radeon-texrewrite-clean
radeon_copyteximage
radeon_fbos
radeon_tiled_textures
tiled_textures
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Author
Files
Lines
2006-03-30
fix bad call to FindLine()
Brian Paul
1
-1
/
+1
2006-03-30
added -f option for full-screeen
Brian Paul
1
-1
/
+8
2006-03-30
press '0' for glDrawBuffer(GL_NONE)
Brian Paul
1
-5
/
+19
2006-03-29
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
Brian Paul
1
-89
/
+99
2006-03-29
s/glslnose.c/glslnoise/ (bug 6430)
Brian Paul
1
-1
/
+1
2006-03-29
Windows makefile to easily build all demo programs.
Karl Schultz
1
-0
/
+118
2006-03-29
Undef a conflicting symbol in Windows.
Karl Schultz
1
-0
/
+3
2006-03-29
add showbuffer.[ch] which could be in this dir after the targets are built.
Karl Schultz
1
-0
/
+2
2006-03-29
Remove unneeded includes of time.h
Karl Schultz
1
-2
/
+0
2006-03-24
lots of debug options, some code movement, etc
Brian Paul
1
-30
/
+92
2006-03-23
Added -l option for explicit locking around Xlib and GLX calls in
Brian Paul
1
-5
/
+64
2006-03-23
Added -p option to create a display connection per thread.
Brian Paul
1
-23
/
+88
2006-03-15
updated some printfs, added comment about sched_yield
Brian Paul
1
-3
/
+7
2006-03-15
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul
1
-8
/
+42
2006-03-06
Display the correct bug number in the information text.
Ian Romanick
1
-2
/
+2
2006-03-06
Don't try to bind to proxy texture target. This is defined by the spec to be
Ian Romanick
1
-5
/
+3
2006-03-04
Build test for bugzilla #3050
Ian Romanick
1
-0
/
+1
2006-03-04
Test case for bugzilla #3050.
Ian Romanick
1
-0
/
+164
2006-03-02
test glBlitFramebufferEXT w/ -blit flag
Brian Paul
1
-2
/
+33
2006-02-21
More GLSL code:
Michal Krol
2
-37
/
+37
2006-02-18
More GLSL code.
Michal Krol
3
-23
/
+203
2006-02-15
Demonstrate GLSL fragment and vertex shaders.
Michal Krol
2
-0
/
+286
2006-01-31
s/malloc/calloc/, fix mem leak
Brian Paul
1
-2
/
+5
2006-01-30
updated comment
Brian Paul
1
-6
/
+2
2006-01-30
silence warning about duplicate M_PI definition
Brian Paul
1
-1
/
+5
2006-01-30
added more tests (Pedro Maia)
Brian Paul
1
-1
/
+5
2006-01-30
use fmod() when incrementing CubeRot
Brian Paul
1
-4
/
+3
2006-01-28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
Brian Paul
2
-0
/
+487
2006-01-27
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
Brian Paul
1
-2
/
+9
2006-01-26
Test glTexSubImage and glCopyTexSubImage rate.
Brian Paul
2
-0
/
+344
2006-01-26
copypixrate.c - measure the speed of glCopyPixels.
Brian Paul
2
-0
/
+229
2006-01-26
remove the GL_HP_occlusion_test code
Brian Paul
1
-48
/
+0
2006-01-16
Free visinfo object (Tilman Sauerbeck)
Brian Paul
1
-0
/
+2
2006-01-13
Fix the default target to remake readtex.o if needed
Adam Jackson
1
-1
/
+2
2006-01-05
Oops - bad file-completion typo.
Keith Whitwell
2
-0
/
+114
2006-01-05
add simple test for program local parameters
Keith Whitwell
3
-92
/
+1
2005-12-23
update to new API
Dave Airlie
2
-2
/
+2
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2
-211
/
+0
2005-12-10
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
Brian Paul
1
-1
/
+1
2005-12-08
'a' key to toggle animation
Brian Paul
1
-9
/
+19
2005-11-23
check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call
Brian Paul
1
-3
/
+7
2005-11-23
Choose the display mode / surface size in an intelligent way.
Brian Paul
1
-34
/
+61
2005-11-19
call gluDeleteQuadric() to fix mem leak
Brian Paul
1
-0
/
+2
2005-11-17
delete frame/renderbuffers upon exit, more error checking
Brian Paul
1
-15
/
+29
2005-11-16
added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects
Brian Paul
1
-22
/
+76
2005-11-15
Two subtle things missed on the previous commit.
Ian Romanick
1
-1
/
+4
2005-11-15
Add the ability for interleave to test passing invalid format enums
Ian Romanick
1
-5
/
+43
2005-11-14
Simple test of glInterleavedArrays functionality.
Ian Romanick
2
-0
/
+366
2005-11-02
More useful ARL test
Keith Whitwell
1
-3
/
+3
2005-11-01
add an arl test
Keith Whitwell
2
-1
/
+10
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