index
:
~osiris/mesa
master
r300-blit
r300g-vbo
radeon-texrewrite-clean
radeon_copyteximage
radeon_fbos
radeon_tiled_textures
tiled_textures
Unnamed repository; edit this file to name it for gitweb.
osiris
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
progs
/
tests
Age
Commit message (
Expand
)
Author
Files
Lines
2004-08-10
minor tweaks
Brian Paul
1
-1
/
+3
2004-06-28
make sure Q has a good value before drawing a sample
Brian Paul
1
-5
/
+5
2004-06-25
new test which uses mixed texgen/non-texgen texture coordinates to exhibit po...
Roland Scheidegger
1
-0
/
+640
2004-06-17
Make the test check for core GL version 1.3 in addition to testing for
Ian Romanick
1
-2
/
+22
2004-05-26
Minor code simplification.
Ian Romanick
1
-12
/
+9
2004-05-26
Test the overhead of just calling a GL function. The Python script is
Ian Romanick
2
-0
/
+289
2004-05-12
Test program to check that packed pixel formats work as expected with
Brian Paul
2
-0
/
+300
2004-05-11
Added a 4th square to the output. Expanded the message written to the
Ian Romanick
1
-6
/
+31
2004-05-11
Added simple EXT_blend_minmax test.
Ian Romanick
2
-0
/
+210
2004-05-11
Added simple NV_blend_square test.
Ian Romanick
2
-0
/
+154
2004-05-06
Added menu options to test border modes and linear/nearest filtering.
Brian Paul
1
-7
/
+70
2004-05-04
texture compression: getting warmer
Daniel Borca
1
-0
/
+2
2004-04-29
FXT1 preparations
Daniel Borca
1
-0
/
+3
2004-04-23
assorted fixes
Brian Paul
4
-4
/
+1
2004-04-22
added floattex.c to test floating point textures
Brian Paul
2
-0
/
+171
2004-04-22
obsolete
Brian Paul
1
-115
/
+0
2004-04-20
removed non-existant arbfpwpos.c, added UTIL_FILES target
Brian Paul
1
-2
/
+3
2004-04-18
hack to use glTexCoord4f and Q variable to test projective texcoords
Brian Paul
1
-4
/
+5
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
1
-0
/
+1
2004-04-08
added zreaddraw.c
Brian Paul
1
-1
/
+2
2004-04-08
no depend file
Brian Paul
1
-3
/
+0
2004-03-26
minor fixes
Brian Paul
1
-4
/
+1
2004-03-26
new Makefile
Brian Paul
1
-0
/
+113
2004-03-22
added some code to test buffer deletion
Brian Paul
1
-0
/
+27
2004-03-21
test of aux buffer rendering
Brian Paul
1
-0
/
+499
2004-03-13
GL_EXT_pixel_buffer_object test
Brian Paul
2
-0
/
+290
2004-02-16
remove incorrect negation in fog coord computation
Brian Paul
1
-1
/
+4
2004-02-04
Use quads instead of lines to ensure this is testing stencil functionality
Keith Whitwell
1
-5
/
+9
2004-01-31
added display list option (l key)
Brian Paul
1
-1
/
+15
2004-01-31
add vparray.c, fix indentation
Brian Paul
1
-3
/
+4
2004-01-31
enable program and arrays by default, minor clean-ups
Brian Paul
1
-8
/
+3
2004-01-28
fix printf warnings
Alan Hourihane
5
-6
/
+6
2004-01-28
Add glutInitWindowPosition call
Keith Whitwell
1
-1
/
+2
2004-01-26
Add tests for ARB_fp trig instructions and also for 1D texturing
Keith Whitwell
3
-0
/
+297
2003-12-09
added parsing exercises for ARL and relative offsets in ARB_vp
Karl Rasche
1
-12
/
+9
2003-12-08
A quick little test to show disapeearing specular color between vertex and fr...
Karl Rasche
2
-1
/
+196
2003-12-08
Committing in .
Jouk Jansen
3
-5
/
+17
2003-12-02
s/inverse/invtrans.. whoopsie
Karl Rasche
1
-4
/
+4
2003-11-24
Moving NV_fragment_program tests to ARB_fragment_program
Karl Rasche
3
-1
/
+365
2003-11-23
Porting NV_vertex_program demos to ARB_vertex_program
Karl Rasche
1
-0
/
+4
2003-11-23
Porting NV_vertex_program tests to ARB_vertex_program
Karl Rasche
4
-0
/
+732
2003-11-23
build fixes, rh9
Keith Whitwell
5
-6
/
+10
2003-11-20
texture compression testbed
Daniel Borca
1
-0
/
+389
2003-10-21
added more debug code and tests
Brian Paul
1
-5
/
+23
2003-10-14
exercise more vertex buffer object functions
Brian Paul
1
-7
/
+34
2003-09-17
s/GL_READ_WRITE_ARB/GL_WRITE_ONLY_ARB/
Brian Paul
1
-3
/
+3
2003-09-17
Exercise the GL_ELEMENT_ARRAY_BUFFER_ARB path
Brian Paul
1
-1
/
+27
2003-09-17
test GL_ARB_vertex_buffer_object
Brian Paul
2
-0
/
+260
2003-09-05
more debugger development
Brian Paul
1
-13
/
+124
2003-09-03
include math.h
Brian Paul
1
-1
/
+1
[next]