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|
From 2aa90754de3813d10d9a5ac2e066498283b09f2b Mon Sep 17 00:00:00 2001
From: Chia-I Wu <olv@lunarg.com>
Date: Sun, 7 Feb 2010 00:52:11 +0800
Subject: [PATCH 4/6] st/egl: Use st_api.h instead of st_public.h.
---
src/gallium/state_trackers/egl/common/egl_g3d.c | 556 ++++++++------------
src/gallium/state_trackers/egl/common/egl_g3d.h | 21 +-
src/gallium/state_trackers/egl/common/egl_st.c | 131 -----
src/gallium/state_trackers/egl/common/egl_st.h | 73 ---
src/gallium/state_trackers/egl/common/egl_st_api.c | 13 +
.../state_trackers/egl/common/st_public_tmp.h | 20 -
6 files changed, 254 insertions(+), 560 deletions(-)
delete mode 100644 src/gallium/state_trackers/egl/common/egl_st.c
delete mode 100644 src/gallium/state_trackers/egl/common/egl_st.h
delete mode 100644 src/gallium/state_trackers/egl/common/st_public_tmp.h
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c
index 7021617..deaab38 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.c
@@ -36,233 +36,26 @@
#include "native.h"
#include "egl_g3d.h"
-#include "egl_st.h"
-
-/**
- * Validate the draw/read surfaces of the context.
- */
-static void
-egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct pipe_screen *screen = gdpy->native->screen;
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = {
- ST_SURFACE_FRONT_LEFT,
- ST_SURFACE_BACK_LEFT,
- ST_SURFACE_FRONT_RIGHT,
- ST_SURFACE_BACK_RIGHT,
- };
- EGLint num_surfaces, s;
-
- /* validate draw and/or read buffers */
- num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2;
- for (s = 0; s < num_surfaces; s++) {
- struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
- struct egl_g3d_surface *gsurf;
- struct egl_g3d_buffer *gbuf;
- EGLint att;
-
- if (s == 0) {
- gsurf = egl_g3d_surface(gctx->base.DrawSurface);
- gbuf = &gctx->draw;
- }
- else {
- gsurf = egl_g3d_surface(gctx->base.ReadSurface);
- gbuf = &gctx->read;
- }
-
- if (!gctx->force_validate) {
- unsigned int seq_num;
-
- gsurf->native->validate(gsurf->native, gbuf->attachment_mask,
- &seq_num, NULL, NULL, NULL);
- /* skip validation */
- if (gsurf->sequence_number == seq_num)
- continue;
- }
-
- pipe_surface_reference(&gsurf->render_surface, NULL);
- memset(textures, 0, sizeof(textures));
-
- gsurf->native->validate(gsurf->native, gbuf->attachment_mask,
- &gsurf->sequence_number, textures,
- &gsurf->base.Width, &gsurf->base.Height);
- for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
- struct pipe_texture *pt = textures[att];
- struct pipe_surface *ps;
-
- if (native_attachment_mask_test(gbuf->attachment_mask, att) && pt) {
- ps = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
- gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb,
- st_att_map[att], ps);
-
- if (gsurf->render_att == att)
- pipe_surface_reference(&gsurf->render_surface, ps);
-
- pipe_surface_reference(&ps, NULL);
- pipe_texture_reference(&pt, NULL);
- }
- }
-
- gctx->stapi->st_resize_framebuffer(gbuf->st_fb,
- gsurf->base.Width, gsurf->base.Height);
- }
-
- gctx->force_validate = EGL_FALSE;
-
-}
-
-/**
- * Create a st_framebuffer.
- */
-static struct st_framebuffer *
-create_framebuffer(_EGLContext *ctx, _EGLSurface *surf)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
- struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
-
- return gctx->stapi->st_create_framebuffer(&gconf->native->mode,
- gconf->native->color_format, gconf->native->depth_format,
- gconf->native->stencil_format,
- gsurf->base.Width, gsurf->base.Height, &gsurf->base);
-}
-
-/**
- * Update the attachments of draw/read surfaces.
- */
-static void
-egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- EGLint s;
-
- /* route draw and read buffers' attachments */
- for (s = 0; s < 2; s++) {
- struct egl_g3d_surface *gsurf;
- struct egl_g3d_buffer *gbuf;
-
- if (s == 0) {
- gsurf = egl_g3d_surface(gctx->base.DrawSurface);
- gbuf = &gctx->draw;
- }
- else {
- gsurf = egl_g3d_surface(gctx->base.ReadSurface);
- gbuf = &gctx->read;
- }
-
- gbuf->attachment_mask = (1 << gsurf->render_att);
-
- /* FIXME OpenGL defaults to draw the front or back buffer when the
- * context is single-buffered or double-buffered respectively. In EGL,
- * however, the buffer to be drawn is determined by the surface, instead
- * of the context. As a result, rendering to a pixmap surface with a
- * double-buffered context does not work as expected.
- *
- * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt ==
- * NATIVE_ATTACHMENT_FRONT_LEFT);
- */
-
- /*
- * FIXME If the back buffer is asked for here, and the front buffer is
- * later needed by the client API (e.g. glDrawBuffer is called to draw
- * the front buffer), it will create a new pipe texture and draw there.
- * One fix is to ask for both buffers here, but it would be a waste if
- * the front buffer is never used. A better fix is to add a callback to
- * the pipe screen with context private (just like flush_frontbuffer).
- */
- }
-}
-
-/**
- * Reallocate the context's framebuffers after draw/read surfaces change.
- */
-static EGLBoolean
-egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface);
- struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface);
-
- /* unreference the old framebuffers */
- if (gctx->draw.st_fb) {
- EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb);
- void *priv;
-
- priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb);
- if (!gdraw || priv != (void *) &gdraw->base) {
- gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
- gctx->draw.st_fb = NULL;
- gctx->draw.attachment_mask = 0x0;
- }
-
- if (is_equal) {
- gctx->read.st_fb = NULL;
- gctx->draw.attachment_mask = 0x0;
- }
- else {
- priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb);
- if (!gread || priv != (void *) &gread->base) {
- gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb);
- gctx->read.st_fb = NULL;
- gctx->draw.attachment_mask = 0x0;
- }
- }
- }
-
- if (!gdraw)
- return EGL_TRUE;
-
- /* create the draw fb */
- if (!gctx->draw.st_fb) {
- gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base);
- if (!gctx->draw.st_fb)
- return EGL_FALSE;
- }
-
- /* create the read fb */
- if (!gctx->read.st_fb) {
- if (gread != gdraw) {
- gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base);
- if (!gctx->read.st_fb) {
- gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
- gctx->draw.st_fb = NULL;
- return EGL_FALSE;
- }
- }
- else {
- /* there is no st_reference_framebuffer... */
- gctx->read.st_fb = gctx->draw.st_fb;
- }
- }
-
- egl_g3d_route_context(dpy, &gctx->base);
- gctx->force_validate = EGL_TRUE;
-
- return EGL_TRUE;
-}
+#include "egl_st_api.h"
/**
* Return the state tracker for the given context.
*/
-static const struct egl_g3d_st *
+static struct st_api *
egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
- const struct egl_g3d_st *stapi;
+ struct st_api *stapi;
EGLint idx = -1;
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientVersion) {
case 1:
- idx = EGL_G3D_ST_OPENGL_ES;
+ idx = ST_API_OPENGL_ES1;
break;
case 2:
- idx = EGL_G3D_ST_OPENGL_ES2;
+ idx = ST_API_OPENGL_ES2;
break;
default:
_eglLog(_EGL_WARNING, "unknown client version %d",
@@ -271,10 +64,10 @@ egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
}
break;
case EGL_OPENVG_API:
- idx = EGL_G3D_ST_OPENVG;
+ idx = ST_API_OPENVG;
break;
case EGL_OPENGL_API:
- idx = EGL_G3D_ST_OPENGL;
+ idx = ST_API_OPENGL;
break;
default:
_eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
@@ -298,10 +91,10 @@ egl_g3d_init_st(_EGLDriver *drv)
if (gdrv->api_mask)
return;
- for (i = 0; i < NUM_EGL_G3D_STS; i++) {
- gdrv->stapis[i] = egl_g3d_get_st(i);
+ for (i = 0; i < ST_API_COUNT; i++) {
+ gdrv->stapis[i] = egl_g3d_create_st_api(i);
if (gdrv->stapis[i])
- gdrv->api_mask |= gdrv->stapis[i]->api_bit;
+ gdrv->api_mask |= egl_g3d_st_api_bit(i);
}
if (gdrv->api_mask)
@@ -379,6 +172,31 @@ get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask)
return api_mask;
}
+static void
+init_st_visual(_EGLConfig *conf)
+{
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ unsigned buffer_mask;
+
+ buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
+ if (gconf->native->mode.doubleBufferMode)
+ buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
+ if (gconf->native->mode.stereoMode) {
+ buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
+ if (gconf->native->mode.doubleBufferMode)
+ buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
+ }
+
+ gconf->stvis.buffer_mask = buffer_mask;
+ gconf->stvis.color_format = gconf->native->color_format;
+ gconf->stvis.depth_stencil_format = gconf->native->depth_format;
+ gconf->stvis.accum_format = PIPE_FORMAT_NONE;
+ gconf->stvis.samples = 0;
+
+ gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT) ?
+ ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
+}
+
#ifdef EGL_MESA_screen_surface
static void
@@ -499,6 +317,7 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
}
gconf->native = native_configs[i];
+ init_st_visual(&gconf->base);
_eglAddConfig(dpy, &gconf->base);
id++;
}
@@ -507,36 +326,6 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
return id;
}
-/**
- * Flush the front buffer of the context's draw surface.
- */
-static void
-egl_g3d_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(context_private);
- struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface);
-
- if (gsurf)
- gsurf->native->flush_frontbuffer(gsurf->native);
-}
-
-/**
- * Re-validate the context.
- */
-static void
-egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private)
-{
- struct egl_g3d_context *gctx = egl_g3d_context(context_private);
-
- /**
- * It is likely that the surface has changed when this function is called.
- * Set force_validate to skip an unnecessary check.
- */
- gctx->force_validate = EGL_TRUE;
- egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base);
-}
-
static EGLBoolean
egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
{
@@ -555,6 +344,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
free(dpy->Screens);
}
+ if (gdpy->smapi)
+ egl_g3d_destroy_st_manager(gdpy->smapi);
+
if (gdpy->native)
gdpy->native->destroy(gdpy->native);
@@ -587,9 +379,6 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
goto fail;
}
- gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer;
- gdpy->native->screen->update_buffer = egl_g3d_update_buffer;
-
egl_g3d_init_st(&gdrv->base);
dpy->ClientAPIsMask = gdrv->api_mask;
@@ -598,6 +387,13 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
goto fail;
}
+ gdpy->smapi = egl_g3d_create_st_manager(dpy);
+ if (!gdpy->smapi) {
+ _eglError(EGL_NOT_INITIALIZED,
+ "eglInitialize(failed to create st manager)");
+ goto fail;
+ }
+
#ifdef EGL_MESA_screen_surface
/* enable MESA_screen_surface */
if (gdpy->native->modeset) {
@@ -625,7 +421,6 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
struct egl_g3d_context *gshare = egl_g3d_context(share);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_context *gctx;
- const __GLcontextModes *mode;
gctx = CALLOC_STRUCT(egl_g3d_context);
if (!gctx) {
@@ -644,18 +439,9 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
return NULL;
}
- mode = &gconf->native->mode;
- gctx->pipe =
- gdpy->native->create_context(gdpy->native, (void *) &gctx->base);
- if (!gctx->pipe) {
- free(gctx);
- return NULL;
- }
-
- gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode,
- (gshare) ? gshare->st_ctx : NULL);
- if (!gctx->st_ctx) {
- gctx->pipe->destroy(gctx->pipe);
+ gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
+ &gconf->stvis, (gshare) ? gshare->stctxi : NULL);
+ if (!gctx->stctxi) {
free(gctx);
return NULL;
}
@@ -675,9 +461,7 @@ destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
- egl_g3d_realloc_context(dpy, &gctx->base);
- /* it will destroy the associated pipe context */
- gctx->stapi->st_destroy_context(gctx->st_ctx);
+ gctx->stctxi->destroy(gctx->stctxi);
free(gctx);
}
@@ -690,6 +474,122 @@ egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
return EGL_TRUE;
}
+static boolean
+egl_g3d_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
+ enum st_attachment_type statt)
+{
+ _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private;
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ return gsurf->native->flush_frontbuffer(gsurf->native);
+}
+
+static boolean
+egl_g3d_framebuffer_validate(struct st_framebuffer_iface *stfbi,
+ const enum st_attachment_type *statts,
+ unsigned count,
+ struct pipe_texture **out)
+{
+ _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private;
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ uint attachment_mask = 0;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ int natt;
+
+ switch (statts[i]) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ break;
+ case ST_ATTACHMENT_BACK_LEFT:
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ break;
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ natt = NATIVE_ATTACHMENT_FRONT_RIGHT;
+ break;
+ case ST_ATTACHMENT_BACK_RIGHT:
+ natt = NATIVE_ATTACHMENT_BACK_RIGHT;
+ default:
+ natt = -1;
+ break;
+ }
+
+ if (natt >= 0)
+ attachment_mask |= 1 << natt;
+ }
+
+ if (!gsurf->native->validate(gsurf->native, attachment_mask,
+ &gsurf->sequence_number, textures, &gsurf->base.Width,
+ &gsurf->base.Height))
+ return FALSE;
+
+ for (i = 0; i < count; i++) {
+ struct pipe_texture *tex;
+ int natt;
+
+ switch (statts[i]) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ break;
+ case ST_ATTACHMENT_BACK_LEFT:
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ break;
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ natt = NATIVE_ATTACHMENT_FRONT_RIGHT;
+ break;
+ case ST_ATTACHMENT_BACK_RIGHT:
+ natt = NATIVE_ATTACHMENT_BACK_RIGHT;
+ break;
+ default:
+ natt = -1;
+ break;
+ }
+
+ if (natt >= 0) {
+ tex = textures[natt];
+
+ if (attachment_mask & (1 << natt)) {
+ /* transfer the ownership to the caller */
+ out[i] = tex;
+ attachment_mask &= ~(1 << natt);
+ }
+ else {
+ /* the attachment is listed more than once */
+ pipe_texture_reference(&out[i], tex);
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+static EGLBoolean
+init_surface_framebuffer(_EGLSurface *surf, _EGLConfig *conf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct st_framebuffer_iface *stfbi;
+
+ stfbi = CALLOC_STRUCT(st_framebuffer_iface);
+ if (!stfbi)
+ return EGL_FALSE;
+
+ gsurf->stvis = gconf->stvis;
+ if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
+ gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
+
+ stfbi->visual = &gsurf->stvis;
+ stfbi->flush_front = egl_g3d_framebuffer_flush_front;
+ stfbi->validate = egl_g3d_framebuffer_validate;
+ stfbi->st_manager_private = (void *) &gsurf->base;
+
+ gsurf->stfbi = stfbi;
+
+ return EGL_TRUE;
+}
+
static EGLBoolean
init_surface_geometry(_EGLSurface *surf)
{
@@ -727,16 +627,13 @@ egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
return NULL;
}
- if (!init_surface_geometry(&gsurf->base)) {
+ if (!init_surface_geometry(&gsurf->base) ||
+ !init_surface_framebuffer(&gsurf->base, &gconf->base)) {
gsurf->native->destroy(gsurf->native);
free(gsurf);
return NULL;
}
- gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER ||
- !gconf->native->mode.doubleBufferMode) ?
- NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
-
return &gsurf->base;
}
@@ -767,14 +664,13 @@ egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
return NULL;
}
- if (!init_surface_geometry(&gsurf->base)) {
+ if (!init_surface_geometry(&gsurf->base) ||
+ !init_surface_framebuffer(&gsurf->base, &gconf->base)) {
gsurf->native->destroy(gsurf->native);
free(gsurf);
return NULL;
}
- gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT;
-
return &gsurf->base;
}
@@ -805,15 +701,13 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
return NULL;
}
- if (!init_surface_geometry(&gsurf->base)) {
+ if (!init_surface_geometry(&gsurf->base) ||
+ !init_surface_framebuffer(&gsurf->base, &gconf->base)) {
gsurf->native->destroy(gsurf->native);
free(gsurf);
return NULL;
}
- gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
- NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
-
return &gsurf->base;
}
@@ -831,6 +725,7 @@ destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
pipe_surface_reference(&gsurf->render_surface, NULL);
gsurf->native->destroy(gsurf->native);
+ free(gsurf->stfbi);
free(gsurf);
}
@@ -848,6 +743,7 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
+ struct egl_g3d_surface *gread = egl_g3d_surface(read);
struct egl_g3d_context *old_gctx;
EGLBoolean ok = EGL_TRUE;
@@ -858,34 +754,29 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
if (old_gctx) {
/* flush old context */
- old_gctx->stapi->st_flush(old_gctx->st_ctx,
+ old_gctx->stctxi->flush(old_gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
-
- /*
- * The old context is no longer current, and egl_g3d_realloc_context()
- * should be called to destroy the framebuffers. However, it is possible
- * that it will be made current again with the same draw/read surfaces.
- * It might be better to keep it around.
- */
}
if (gctx) {
- ok = egl_g3d_realloc_context(dpy, &gctx->base);
+ ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
+ (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
if (ok) {
- ok = gctx->stapi->st_make_current(gctx->st_ctx,
- gctx->draw.st_fb, gctx->read.st_fb);
- if (ok) {
- egl_g3d_validate_context(dpy, &gctx->base);
- if (gdraw->base.Type == EGL_WINDOW_BIT) {
- gctx->base.WindowRenderBuffer =
- (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ?
- EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
- }
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi);
+ if (gread != gdraw) {
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
+ gread->stfbi);
+ }
+
+ if (gdraw->base.Type == EGL_WINDOW_BIT) {
+ gctx->base.WindowRenderBuffer =
+ (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
+ EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
}
}
}
else if (old_gctx) {
- ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL);
+ ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
old_gctx->base.WindowRenderBuffer = EGL_NONE;
}
@@ -912,15 +803,17 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
return EGL_TRUE;
/* or when the surface is single-buffered */
- if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT)
+ if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT)
return EGL_TRUE;
if (ctx && ctx->DrawSurface == surf)
gctx = egl_g3d_context(ctx);
/* flush if the surface is current */
- if (gctx)
- gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb);
+ if (gctx) {
+ gctx->stctxi->flush(gctx->stctxi,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ }
/*
* We drew on the back buffer, unless there was no back buffer.
@@ -933,11 +826,9 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
if (gctx) {
struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
- /* force validation if the swap method is not copy */
- if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) {
- gctx->force_validate = EGL_TRUE;
- egl_g3d_validate_context(dpy, &gctx->base);
- }
+ /* validate if the swap method is not copy */
+ if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML)
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
}
return EGL_TRUE;
@@ -1011,7 +902,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
/* flush if the surface is current */
if (ctx && ctx->DrawSurface == &gsurf->base) {
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- gctx->stapi->st_flush(gctx->st_ctx,
+ gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
@@ -1041,8 +932,16 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
static EGLBoolean
egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
- gctx->stapi->st_finish(gctx->st_ctx);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct pipe_fence_handle *fence = NULL;
+
+ gctx->stctxi->flush(gctx->stctxi,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
+ screen->fence_finish(screen, fence, 0);
+ screen->fence_reference(screen, &fence, NULL);
+
return EGL_TRUE;
}
@@ -1072,10 +971,10 @@ egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
/* in case this is called before a display is initialized */
egl_g3d_init_st(&gdrv->base);
- for (i = 0; i < NUM_EGL_G3D_STS; i++) {
- const struct egl_g3d_st *stapi = gdrv->stapis[i];
+ for (i = 0; i < ST_API_COUNT; i++) {
+ struct st_api *stapi = gdrv->stapis[i];
if (stapi) {
- proc = (_EGLProc) stapi->st_get_proc_address(procname);
+ proc = (_EGLProc) stapi->get_proc_address(stapi, procname);
if (proc)
return proc;
}
@@ -1091,8 +990,8 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx;
- enum pipe_format target_format;
- int target;
+ enum pipe_format internal_format;
+ enum st_texture_type target;
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
@@ -1103,10 +1002,10 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
switch (gsurf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
- target_format = PIPE_FORMAT_R8G8B8_UNORM;
+ internal_format = PIPE_FORMAT_R8G8B8_UNORM;
break;
case EGL_TEXTURE_RGBA:
- target_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ internal_format = PIPE_FORMAT_A8R8G8B8_UNORM;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
@@ -1128,15 +1027,18 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
/* flush properly if the surface is bound */
if (gsurf->base.CurrentContext) {
gctx = egl_g3d_context(gsurf->base.CurrentContext);
- gctx->stapi->st_flush(gctx->st_ctx,
+ gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
gctx = egl_g3d_context(es1);
- gctx->stapi->st_bind_texture_surface(gsurf->render_surface,
- target, gsurf->base.MipmapLevel, target_format);
-
- gsurf->base.BoundToTexture = EGL_TRUE;
+ if (gctx->stctxi->teximage) {
+ if (!gctx->stctxi->teximage(gctx->stctxi, target,
+ gsurf->base.MipmapLevel, internal_format,
+ gsurf->render_surface->texture, gsurf->base.MipmapTexture))
+ return EGL_FALSE;
+ gsurf->base.BoundToTexture = EGL_TRUE;
+ }
return EGL_TRUE;
}
@@ -1158,9 +1060,10 @@ egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* what if the context the surface binds to is no longer current? */
- if (gctx)
- gctx->stapi->st_unbind_texture_surface(gsurf->render_surface,
- ST_TEXTURE_2D, gsurf->base.MipmapLevel);
+ if (gctx) {
+ gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D,
+ gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE);
+ }
}
gsurf->base.BoundToTexture = EGL_FALSE;
@@ -1198,9 +1101,6 @@ egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
return NULL;
}
- gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
- NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
-
return &gsurf->base;
}
@@ -1294,6 +1194,12 @@ static void
egl_g3d_unload(_EGLDriver *drv)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ EGLint i;
+
+ for (i = 0; i < ST_API_COUNT; i++) {
+ if (gdrv->stapis[i])
+ gdrv->stapis[i]->destroy(gdrv->stapis[i]);
+ }
egl_g3d_destroy_probe(drv, NULL);
free(gdrv);
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h
index 5d2d9c4..8dba070 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.h
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.h
@@ -38,11 +38,11 @@
#include "eglmode.h"
#include "native.h"
-#include "egl_st.h"
+#include "egl_st_api.h"
struct egl_g3d_driver {
_EGLDriver base;
- const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS];
+ struct st_api *stapis[ST_API_COUNT];
EGLint api_mask;
EGLint probe_key;
@@ -50,28 +50,26 @@ struct egl_g3d_driver {
struct egl_g3d_display {
struct native_display *native;
-};
-struct egl_g3d_buffer {
- struct st_framebuffer *st_fb;
- uint attachment_mask;
+ struct st_manager *smapi;
};
struct egl_g3d_context {
_EGLContext base;
- const struct egl_g3d_st *stapi;
- struct pipe_context *pipe;
+ struct st_api *stapi;
- struct st_context *st_ctx;
+ struct st_context_iface *stctxi;
EGLBoolean force_validate;
- struct egl_g3d_buffer draw, read;
};
struct egl_g3d_surface {
_EGLSurface base;
+
+ struct st_visual stvis;
+ struct st_framebuffer_iface *stfbi;
+
struct native_surface *native;
- enum native_attachment render_att;
struct pipe_surface *render_surface;
unsigned int sequence_number;
};
@@ -79,6 +77,7 @@ struct egl_g3d_surface {
struct egl_g3d_config {
_EGLConfig base;
const struct native_config *native;
+ struct st_visual stvis;
};
struct egl_g3d_screen {
diff --git a/src/gallium/state_trackers/egl/common/egl_st.c b/src/gallium/state_trackers/egl/common/egl_st.c
deleted file mode 100644
index a88ff91..0000000
--- a/src/gallium/state_trackers/egl/common/egl_st.c
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.8
- *
- * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include <dlfcn.h>
-#include "pipe/p_compiler.h"
-#include "util/u_memory.h"
-#include "egllog.h"
-#include "EGL/egl.h" /* for EGL_api_BIT */
-
-#include "egl_st.h"
-
-#ifndef HAVE_DLADDR
-#define HAVE_DLADDR 1
-#endif
-
-#if HAVE_DLADDR
-
-static const char *
-egl_g3d_st_names[] = {
-#define ST_PUBLIC(name, ...) #name,
-#include "st_public_tmp.h"
- NULL
-};
-
-static boolean
-egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
-{
- st_proc *procs = (st_proc *) stapi;
- void *handle;
- Dl_info info;
- const char **name;
-
- if (!dladdr(sym, &info))
- return FALSE;
- handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE);
- if (!handle)
- return FALSE;
-
- for (name = egl_g3d_st_names; *name; name++) {
- st_proc proc = (st_proc) dlsym(handle, *name);
- if (!proc) {
- _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname);
- memset(stapi, 0, sizeof(*stapi));
- dlclose(handle);
- return FALSE;
- }
- *procs++ = proc;
- }
-
- dlclose(handle);
- return TRUE;
-}
-
-#else /* HAVE_DLADDR */
-
-static boolean
-egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
-{
-#define ST_PUBLIC(name, ...) stapi->name = name;
-#include "st_public_tmp.h"
- return TRUE;
-}
-
-#endif /* HAVE_DLADDR */
-
-static boolean
-egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api)
-{
- void *handle, *sym;
- boolean res = FALSE;
-
- /* already initialized */
- if (stapi->st_notify_swapbuffers != NULL)
- return TRUE;
-
- handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
- if (!handle)
- return FALSE;
-
- sym = dlsym(handle, api);
- if (sym && egl_g3d_fill_st(stapi, sym))
- res = TRUE;
-
- dlclose(handle);
- return res;
-}
-
-static struct {
- const char *symbol;
- EGLint api_bit;
-} egl_g3d_st_info[NUM_EGL_G3D_STS] = {
- { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT },
- { "st_api_OpenVG", EGL_OPENVG_BIT },
- { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT },
- { "st_api_OpenGL", EGL_OPENGL_BIT },
-};
-
-const struct egl_g3d_st *
-egl_g3d_get_st(enum egl_g3d_st_api api)
-{
- static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS];
-
- if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) {
- all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit;
- return &all_trackers[api];
- }
- else {
- return NULL;
- }
-}
diff --git a/src/gallium/state_trackers/egl/common/egl_st.h b/src/gallium/state_trackers/egl/common/egl_st.h
deleted file mode 100644
index 8fb464b..0000000
--- a/src/gallium/state_trackers/egl/common/egl_st.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.8
- *
- * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef _EGL_ST_H_
-#define _EGL_ST_H_
-
-#include "GL/gl.h" /* for GL types */
-#include "GL/internal/glcore.h" /* for __GLcontextModes */
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
-#include "pipe/p_context.h"
-
-/* avoid calling st functions directly */
-#if 1
-
-#define ST_SURFACE_FRONT_LEFT 0
-#define ST_SURFACE_BACK_LEFT 1
-#define ST_SURFACE_FRONT_RIGHT 2
-#define ST_SURFACE_BACK_RIGHT 3
-
-#define ST_TEXTURE_2D 0x2
-
-struct st_context;
-struct st_framebuffer;
-typedef void (*st_proc)();
-
-#else
-#include "state_tracker/st_public.h"
-#endif
-
-/* remember to update egl_g3d_get_st() when update the enums */
-enum egl_g3d_st_api {
- EGL_G3D_ST_OPENGL_ES = 0,
- EGL_G3D_ST_OPENVG,
- EGL_G3D_ST_OPENGL_ES2,
- EGL_G3D_ST_OPENGL,
-
- NUM_EGL_G3D_STS
-};
-
-struct egl_g3d_st {
-#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__);
-#include "st_public_tmp.h"
- /* fields must be added here */
- EGLint api_bit;
-};
-
-const struct egl_g3d_st *
-egl_g3d_get_st(enum egl_g3d_st_api api);
-
-#endif /* _EGL_ST_H_ */
diff --git a/src/gallium/state_trackers/egl/common/egl_st_api.c b/src/gallium/state_trackers/egl/common/egl_st_api.c
index bfcc49e..465904c 100644
--- a/src/gallium/state_trackers/egl/common/egl_st_api.c
+++ b/src/gallium/state_trackers/egl/common/egl_st_api.c
@@ -2,6 +2,7 @@
#include "util/u_dl.h"
#include "eglimage.h"
+#include "egl_g3d.h"
#include "egl_st_api.h"
struct egl_g3d_st_manager {
@@ -52,17 +53,29 @@ egl_g3d_st_manager_unlock_resource(struct st_manager *smapi,
{
}
+static struct pipe_context *
+egl_g3d_st_manager_create_pipe_context(struct st_manager *smapi)
+{
+ struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi);
+ struct egl_g3d_display *gdpy = egl_g3d_display(gsmapi->display);
+
+ return gdpy->native->create_context(gdpy->native, NULL);
+}
+
struct st_manager *
egl_g3d_create_st_manager(_EGLDisplay *dpy)
{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_st_manager *gsmapi;
gsmapi = CALLOC_STRUCT(egl_g3d_st_manager);
if (gsmapi) {
gsmapi->display = dpy;
+ gsmapi->base.screen = gdpy->native->screen;
gsmapi->base.lock_resource = egl_g3d_st_manager_lock_resource;
gsmapi->base.unlock_resource = egl_g3d_st_manager_unlock_resource;
+ gsmapi->base.create_pipe_context = egl_g3d_st_manager_create_pipe_context;
}
return &gsmapi->base;;
diff --git a/src/gallium/state_trackers/egl/common/st_public_tmp.h b/src/gallium/state_trackers/egl/common/st_public_tmp.h
deleted file mode 100644
index 507a0ec..0000000
--- a/src/gallium/state_trackers/egl/common/st_public_tmp.h
+++ /dev/null
@@ -1,20 +0,0 @@
-ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share)
-ST_PUBLIC(st_destroy_context, void, struct st_context *st)
-ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask)
-ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData)
-ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height)
-ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf)
-ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height)
-ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface)
-ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture)
-ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb)
-ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb)
-ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read)
-ST_PUBLIC(st_get_current, struct st_context *, void)
-ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence)
-ST_PUBLIC(st_finish, void, struct st_context *st)
-ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb)
-ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format)
-ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level)
-ST_PUBLIC(st_get_proc_address, st_proc, const char *procname)
-#undef ST_PUBLIC
--
1.6.4.3
|