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~olv/mesa
android-gingerbread-7.11
android-gingerbread-next
android-gingerbread-upstream-wip
android-ics-next
draw-decompose
draw-decompose-2.1
draw-vsplit
egl-client-buffer
egl-windows
esapi-rework
gallium-g3d
gallium-unified-draw
gallium-unified-draw-2
master
new-egl
shared-glapi
shared-glapi-2
shared-glapi-3
vega-1.1
vega-polish
webgl
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docs
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shading.html
Age
Commit message (
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Author
Files
Lines
2011-02-16
docs: fix glsl_compiler name
Sam Hocevar
1
-1
/
+1
2010-08-24
docs: updated info about GLSL compiler
Brian Paul
1
-146
/
+44
2010-03-20
docs: remove the 'Last updated date'
Brian Paul
1
-4
/
+0
2009-10-22
docs: document 'useprog' debug option
Brian Paul
1
-0
/
+1
2009-10-14
docs: document more MESA_GLSL env var options
Brian Paul
1
-1
/
+7
2009-04-07
docs: document the MESA_GLSL env var, other misc GLSL updates
Brian Paul
1
-3
/
+29
2008-12-15
mesa: updated GLSL docs
Brian Paul
1
-43
/
+27
2008-07-29
document GLSL 1.20 status
Brian Paul
1
-0
/
+35
2008-07-21
mesa: revert building glslcompiler by default
Brian Paul
1
-2
/
+1
2008-07-17
mesa: build the stand-alone glslcompiler by default, update the docs
Brian Paul
1
-16
/
+26
2007-11-27
document GLSL float f/F suffix bug
Brian
1
-0
/
+1
2007-04-27
document perspective correction issues
Brian
1
-0
/
+2
2007-04-27
document broken inverse trig functions
Brian
1
-0
/
+1
2007-04-21
memory leaks fixed
Brian
1
-1
/
+0
2007-04-19
dFdx(), etc. don't work yet
Brian
1
-0
/
+1
2007-04-18
glean glsl test now does over 150 tests
Brian
1
-1
/
+1
2007-03-28
more tips, validation info
Brian
1
-1
/
+24
2007-03-27
added ftransform() comment
Brian
1
-0
/
+2
2007-03-26
minor status updates
Brian
1
-4
/
+2
2007-03-23
document internal compiler options
Brian
1
-1
/
+45
2007-03-09
gl_ClipVertex not supported yet
Brian
1
-0
/
+1
2007-02-27
info about how the compiler works
Brian
1
-2
/
+51
2007-02-22
glslcompiler build instructions
Brian
1
-1
/
+8
2007-02-21
updated info about arrays, predefined uniforms
Brian
1
-5
/
+2
2007-02-17
info about stand-alone compiler
Brian
1
-1
/
+74
2007-01-28
noise() works now
Brian
1
-1
/
+0
2007-01-28
minor updates
Brian
1
-4
/
+4
2007-01-20
Added a page with shading language status, tips, etc.
Brian
1
-0
/
+116