diff options
author | Keith Packard <keithp@keithp.com> | 2012-07-03 15:45:09 -0700 |
---|---|---|
committer | Keith Packard <keithp@keithp.com> | 2012-07-05 13:39:50 -0700 |
commit | 9d457f9c55f12106ba44c1c9db59d14f978f0ae8 (patch) | |
tree | 6b323ee38f55cdfd6d8b40b6e0ac40618c11430d /include | |
parent | ed6daa15a7dcf8dba930f67401f4c1c8ca2e6fac (diff) |
Add screen-specific privates.
Screen-specific privates areas are only allocated for objects related
to the target screen; objects allocated for other screens will not
have the private space reserved. This saves memory in these objects
while also allowing hot-plug screens to have additional private
allocation space beyond what the core screens are using.
Drivers are encouraged to switch to this mechanism as it will reduce
memory usage in multi-GPU environments, but it is only required for
drivers which will be loaded after the server starts, like
modesetting.
Objects providing screen-specific privates *must* be managed by the
screen-specific private API when allocating or initializing privates
so that the per-screen area can be initialized properly.
The objects which support screen-specific privates are:
Windows
Pixmaps
GCs
Pictures
Extending this list to include Colormaps would be possible, but
require slightly more work as the default colormap is created before
all colormap privates are allocated during server startup, and hence
gets a bunch of special treatment.
Of particular note, glyphs are *not* capable of supporting
screen-specific privates as they are global objects, not allocated on
a screen-specific basis, and so each driver must be able to see their
privates within the glyph.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/privates.h | 54 | ||||
-rw-r--r-- | include/scrnintstr.h | 2 |
2 files changed, 55 insertions, 1 deletions
diff --git a/include/privates.h b/include/privates.h index c34b9512c..a0874f697 100644 --- a/include/privates.h +++ b/include/privates.h @@ -66,6 +66,13 @@ typedef struct _DevPrivateKeyRec { struct _DevPrivateKeyRec *next; } DevPrivateKeyRec, *DevPrivateKey; +typedef struct _DevPrivateSetRec { + DevPrivateKey key; + unsigned offset; + int created; + int allocated; +} DevPrivateSetRec, *DevPrivateSetPtr; + typedef struct _DevScreenPrivateKeyRec { DevPrivateKeyRec screenKey; } DevScreenPrivateKeyRec, *DevScreenPrivateKey; @@ -219,6 +226,51 @@ dixLookupScreenPrivateAddr(PrivatePtr *privates, const DevScreenPrivateKey key, } /* + * These functions relate to allocations related to a specific screen; + * space will only be available for objects allocated for use on that + * screen. As such, only objects which are related directly to a specific + * screen are candidates for allocation this way, this includes + * windows, pixmaps, gcs, pictures and colormaps. This key is + * used just like any other key using dixGetPrivate and friends. + * + * This is distinctly different from the ScreenPrivateKeys above which + * allocate space in global objects like cursor bits for a specific + * screen, allowing multiple screen-related chunks of storage in a + * single global object. + */ + +#define HAVE_SCREEN_SPECIFIC_PRIVATE_KEYS 1 + +extern _X_EXPORT Bool +dixRegisterScreenSpecificPrivateKey(ScreenPtr pScreen, DevPrivateKey key, + DevPrivateType type, unsigned size); + +/* Clean up screen-specific privates before CloseScreen */ +extern void +dixFreeScreenSpecificPrivates(ScreenPtr pScreen); + +/* Initialize screen-specific privates in AddScreen */ +extern void +dixInitScreenSpecificPrivates(ScreenPtr pScreen); + +extern _X_EXPORT void * +_dixAllocateScreenObjectWithPrivates(ScreenPtr pScreen, + unsigned size, + unsigned clear, + unsigned offset, + DevPrivateType type); + +#define dixAllocateScreenObjectWithPrivates(s, t, type) _dixAllocateScreenObjectWithPrivates(s, sizeof(t), sizeof(t), offsetof(t, devPrivates), type) + +extern _X_EXPORT int +dixScreenSpecificPrivatesSize(ScreenPtr pScreen, DevPrivateType type); + +extern _X_EXPORT void +_dixInitScreenPrivates(ScreenPtr pScreen, PrivatePtr *privates, void *addr, DevPrivateType type); + +#define dixInitScreenPrivates(s, o, v, type) _dixInitScreenPrivates(s, &(o)->devPrivates, (v), type); + +/* * Allocates private data separately from main object. * * For objects created during server initialization, this allows those @@ -240,7 +292,7 @@ extern _X_EXPORT void * Initialize privates by zeroing them */ extern _X_EXPORT void - _dixInitPrivates(PrivatePtr *privates, void *addr, DevPrivateType type); +_dixInitPrivates(PrivatePtr *privates, void *addr, DevPrivateType type); #define dixInitPrivates(o, v, type) _dixInitPrivates(&(o)->devPrivates, (v), type); diff --git a/include/scrnintstr.h b/include/scrnintstr.h index c592d1ffe..7af2bf53f 100644 --- a/include/scrnintstr.h +++ b/include/scrnintstr.h @@ -367,6 +367,8 @@ typedef struct _Screen { WindowPtr root; ScreenSaverStuffRec screensaver; + DevPrivateSetRec screenSpecificPrivates[PRIVATE_LAST]; + /* Random screen procedures */ CloseScreenProcPtr CloseScreen; |