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authorMichel Dänzer <michel@tungstengraphics.com>2008-11-03 10:00:54 +0100
committerMichel Dänzer <michel@tungstengraphics.com>2008-11-03 10:00:54 +0100
commita7951a4dad902edea76a5cd68f833f0e48ae804b (patch)
tree7957f09acf2e0559e929444a1cac507baf16d969 /glx
parentf8af66ddb21b4fb1ae5b4f7f852418ca7b0e7aec (diff)
AIGLX: Allow 2D driver to prevent zero-copy texturing of a pixmap.
The driver can return ~0ULL to achieve this, e.g. if the pixmap doesn't fit into offscreen storage or if its pixel format isn't supported by the 3D engine for texturing. See http://bugs.freedesktop.org/show_bug.cgi?id=17723 or http://bugs.freedesktop.org/show_bug.cgi?id=12385 .
Diffstat (limited to 'glx')
-rw-r--r--glx/glxdri.c17
1 files changed, 16 insertions, 1 deletions
diff --git a/glx/glxdri.c b/glx/glxdri.c
index ce098e1e6..c43e7c383 100644
--- a/glx/glxdri.c
+++ b/glx/glxdri.c
@@ -361,6 +361,21 @@ glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height)
}
}
+static Bool
+testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap)
+{
+ Bool ret;
+
+ if (!screen->texOffsetStart || !screen->texOffset)
+ return FALSE;
+
+ __glXenterServer(GL_FALSE);
+ ret = screen->texOffsetStart(pPixmap) != ~0ULL;
+ __glXleaveServer(GL_FALSE);
+
+ return ret;
+}
+
/*
* (sticking this here for lack of a better place)
* Known issues with the GLX_EXT_texture_from_pixmap implementation:
@@ -396,7 +411,7 @@ __glXDRIbindTexImage(__GLXcontext *baseContext,
pixmap = (PixmapPtr) glxPixmap->pDraw;
- if (screen->texOffsetStart && screen->texOffset) {
+ if (testTexOffset(screen, pixmap)) {
__GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
int i, firstEmpty = 16;