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/*
* Copyright © 2010 Török Edwin
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_MAIN(
64 /*window_width*/,
64 /*window_height*/,
GLUT_RGB | GLUT_DOUBLE)
enum piglit_result piglit_display(void)
{
GLint objID = glCreateProgram();
/* check that it doesn't crash when linking empty shader */
glLinkProgram(objID);
glValidateProgram(objID);
if (!piglit_link_check_status(objID))
piglit_report_result(PIGLIT_FAIL);
glUseProgram(objID);
glUseProgram(0);
glDeleteProgram(objID);
piglit_report_result(PIGLIT_PASS);
return PIGLIT_PASS;
}
void
piglit_init(int argc, char **argv)
{
if (piglit_get_gl_version() < 20) {
printf("Requires OpenGL 2.0\n");
piglit_report_result(PIGLIT_SKIP);
}
}
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