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CMakeLists.txt
Age
Commit message (
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Author
Files
Lines
2011-02-25
cmake: Each CMakeLists.txt that produces a target, rename to CMakeLists.gl.txt
Chad Versace
1
-174
/
+1
2011-02-25
cmake: Don't add source dirs as link dirs
Chad Versace
1
-5
/
+0
2011-02-17
Import GLEW
Marek Olšák
1
-2
/
+0
2011-02-01
Transform color read from texture by a matrix, keep alpha
Ian Romanick
1
-0
/
+1
2011-01-20
Add test that uses attribute 0 with a user-defined shader attribute
Ian Romanick
1
-0
/
+1
2011-01-12
glsl-fs-flat-color: New test for a bug in the i965 driver.
Eric Anholt
1
-0
/
+1
2010-12-15
glsl-kwin-blur: Rename to glsl-kwin-blur-2.
Fredrik Höglund
1
-1
/
+2
2010-12-15
Add another test for the kwin blur effect that only uses 7 varyings.
Fredrik Höglund
1
-0
/
+1
2010-12-09
Add test to validate glGetUniformfv for array uniforms
Ian Romanick
1
-0
/
+1
2010-11-25
glsl-link-centroid: Add test case from FDO bug 31923.
Gordon Jin
1
-0
/
+1
2010-11-24
glsl-link-invariant: Add test case from FDO bug 30261.
Vinson Lee
1
-0
/
+1
2010-11-24
glsl-link-struct-array: New test case from FDO bug 31648.
Gordon Jin
1
-0
/
+1
2010-11-22
Add a test for a ARBfp program sampling from an alpha texture
Owen W. Taylor
1
-0
/
+1
2010-11-11
Add a new test for GL_ARB_shader_texture_lod.
Chad Versace
1
-0
/
+1
2010-11-06
use*program-flushverts-1: New tests for a state updating bug with EXT_sso.
Eric Anholt
1
-0
/
+3
2010-10-29
useprogram-refcount-1: New test for a bug in Mesa metaops.
Eric Anholt
1
-0
/
+1
2010-10-28
gpu_shader4_attribs: test vertex attributes and uniforms for GL_EXT_gpu_shader4
Brian Paul
1
-0
/
+1
2010-10-27
Add linker test for two shaders with and without a layout qualifier
Ian Romanick
1
-0
/
+1
2010-10-25
Add linker tests for mismatched use of layout qualifiers
Ian Romanick
1
-0
/
+2
2010-10-19
Test interaction of a shaders with a user-defined varying and fixed-function
Ian Romanick
1
-0
/
+2
2010-10-18
Add tests for uniforms with separate shader objects
Ian Romanick
1
-0
/
+2
2010-10-15
Add two test of interactions of separate shader objects and user-defined vary...
Ian Romanick
1
-0
/
+2
2010-10-15
Count shaders attached to a program created with glCreateShaderProgramEXT
Ian Romanick
1
-0
/
+1
2010-10-15
Rename sso-01 to sso-simple
Ian Romanick
1
-1
/
+1
2010-10-15
Add simple rendering test using GL_EXT_separate_shader_objects
Ian Romanick
1
-0
/
+1
2010-10-15
Refactor useshaderprogram-bad-type-0[12] into a single test
Ian Romanick
1
-2
/
+1
2010-10-15
Call glCreateShaderProgramEXT with various program types, verify results
Ian Romanick
1
-0
/
+1
2010-10-15
Call glActiveProgramEXT, verify result of GL_ACTIVE_PROGRAM_EXT
Ian Romanick
1
-0
/
+1
2010-10-13
glsl-fs-texture2drect: Tests for texture2DRect() and texture2DRectProj().
Eric Anholt
1
-0
/
+1
2010-10-13
Link GLSL shader with unresolved function, verify error
Ian Romanick
1
-0
/
+1
2010-10-12
Call glActiveProgramEXT with unlinked program, check error
Ian Romanick
1
-0
/
+1
2010-10-12
Call glUseShaderProgramEXT with unlinked program, check error
Ian Romanick
1
-0
/
+1
2010-10-12
Call glUseShaderProgramEXT with GL_GEOMETRY_SHADER_ARB, check error
Ian Romanick
1
-1
/
+1
2010-10-12
Call glUseShaderProgramEXT with invalid type, check error
Ian Romanick
1
-0
/
+2
2010-10-12
Verify that glUseProgram inside begin/end pair generates an error
Ian Romanick
1
-0
/
+1
2010-10-11
Test combining a valid GLSL program with an invalid assembly shader program
Ian Romanick
1
-0
/
+2
2010-10-09
simple ARB_shader_stencil_export test.
Dave Airlie
1
-0
/
+1
2010-10-07
Add several tests for GL_ARB_explicit_attrib_location
Ian Romanick
1
-0
/
+5
2010-10-07
glsl-fs-texturecube-*: New tests for GLSL texture cubemap sampling.
Eric Anholt
1
-0
/
+2
2010-10-04
glsl-link-bug30552: Add test case to reproduce bug #30552.
Vinson Lee
1
-0
/
+1
2010-09-24
Add test for shaders with matrix attributes
Ian Romanick
1
-0
/
+1
2010-09-12
Add a test for the kwin blur effect.
Fredrik Höglund
1
-0
/
+1
2010-09-07
glsl-vs-normalscale: New test for gl_NormalScale builtin uniform.
Eric Anholt
1
-0
/
+1
2010-09-07
Verify behavior when a program object with no shaders attached is used
Ian Romanick
1
-0
/
+1
2010-09-07
Attempt to link a GLSL program object with no shaders attached
Török Edwin
1
-0
/
+1
2010-09-07
Add simple GLSL test using gl_LightModel
Ian Romanick
1
-0
/
+1
2010-08-31
glsl-fs-discard-02: Test that early depth writes don't happen with "discard".
Eric Anholt
1
-0
/
+1
2010-08-23
glsl-getactiveuniform-*: New tests for glGetActiveUniform() behavior.
Eric Anholt
1
-0
/
+3
2010-08-13
glsl-novertexdata: test if we can draw using a vertex shader but no vertex data
Brian Paul
1
-0
/
+1
2010-08-13
glsl-bindattriblocation: test glBindAttribLocation w/ non-zero location
Brian Paul
1
-0
/
+1
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