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2017-05-10radeonsi: get rid of secondary input/output wordmerged-shader-io-bitfieldsNicolai Hähnle3-47/+13
2017-05-10radeonsi: reduce the number of generics for shader IO unique indicesNicolai Hähnle1-1/+1
2017-05-10radeonsi: at most 8 sets of texture coordinates are supportedNicolai Hähnle1-0/+1
2017-05-10radeonsi: skip generic out/in indices without a shader IO indexNicolai Hähnle2-1/+9
2017-05-10radeonsi: use SI_MAX_IO_GENERIC instead of magic valuesNicolai Hähnle3-3/+8
2017-05-10st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLERSamuel Pitoiset1-9/+9
2017-05-10radeonsi: silent a compiler warningSamuel Pitoiset1-1/+1
2017-05-10mesa: use u_bit_scan() in update_program_texture_state()Samuel Pitoiset1-9/+5
2017-05-10mesa: remove never used gl_shader_compiler_options::EmitNoFunctionsSamuel Pitoiset2-2/+0
2017-05-10radeonsi: dump compute descriptor listsNicolai Hähnle1-0/+10
2017-05-10radeonsi: dump both enabled and required descriptor slotsNicolai Hähnle1-6/+12
2017-05-10radeonsi: dump compute shader as part of debug dumpNicolai Hähnle1-0/+11
2017-05-10radeonsi: move struct si_compute into a headerNicolai Hähnle3-21/+52
2017-05-10radeonsi: split descriptor list dumpingNicolai Hähnle1-16/+21
2017-05-10radeonsi: split shader dumpingNicolai Hähnle1-12/+18
2017-05-10radeonsi: more const qualifiers in shader dump functionsNicolai Hähnle2-12/+12
2017-05-10ddebug: implement dd_dump_launch_gridNicolai Hähnle2-1/+7
2017-05-10ddebug: extract dd_dump_shaderNicolai Hähnle1-74/+82
2017-05-10gallium/util: dump tokens in util_dump_shader_state only if type is TGSINicolai Hähnle1-5/+7
2017-05-10gallium/util: add util_dump_grid_infoNicolai Hähnle2-0/+30
2017-05-10radv: always free nir shaders from modules on stackGrazvydas Ignotas2-8/+4
2017-05-10anv: don't leak DRM devicesGrazvydas Ignotas1-0/+1
2017-05-10anv: fix possible stack corruptionGrazvydas Ignotas1-1/+1
2017-05-09i965/vec4: Delete the system value infastructureJason Ekstrand11-137/+5
2017-05-09i965/vec4: Use NIR to do GS input remappingJason Ekstrand9-101/+59
2017-05-09i965/fs: Move remapping of gl_PointSize to the NIR levelJason Ekstrand2-26/+21
2017-05-09i965/nir: Inline remap_inputs_with_vue_mapJason Ekstrand1-27/+22
2017-05-09i965/vec4: Use NIR remapping for VS attributesJason Ekstrand6-121/+34
2017-05-09intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand3-5/+3
2017-05-09i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2-4/+11
2017-05-09i965/fs: Lower gl_VertexID and friends to inputs at the NIR levelJason Ekstrand4-70/+74
2017-05-09i965/vs: Set uses_vertexid and friends from brw_compile_vsJason Ekstrand3-11/+17
2017-05-09i965: Move multiply by 4 for VS ATTR setup into the scalar backend.Jason Ekstrand2-2/+2
2017-05-09i965/nir: Inline remap_vs_attrsJason Ekstrand1-30/+26
2017-05-09nir: Embed the shader_info in the nir_shader againJason Ekstrand56-421/+410
2017-05-09mesa: Make _mesa_primitive_restart_index a static inline in the header.Kenneth Graunke2-20/+15
2017-05-09freedreno: fix clang error in fd_get_compute_paramRob Herring1-1/+1
2017-05-09mesa/vbo: fix invalid min/max indexesRob Clark1-6/+16
2017-05-09intel: compiler: prevent integer overflowLionel Landwerlin1-2/+2
2017-05-09intel: compiler: remove duplicated codeLionel Landwerlin1-12/+0
2017-05-09intel: gen decoder: don't check for size_t negative valuesLionel Landwerlin1-1/+1
2017-05-09android: i965: add per-gen libmesa_i965_gen{4,45,5} staticMauro Rossi1-0/+66
2017-05-08swr: fix polygonmode for front==backGeorge Kyriazis2-1/+27
2017-05-08swr/rast: support polygonmode pointGeorge Kyriazis1-52/+116
2017-05-09util: move ALWAYS_INLINE macro to util/macro.hTimothy Arceri2-11/+11
2017-05-08swr: move msaa resolve to generalized StoreTileBruce Cherniak3-80/+82
2017-05-08glsl: Don't allow redefining builtin functions on GLSL 1.00.Eric Anholt1-2/+13
2017-05-08glsl: Restrict func redeclarations (not just redefinitions) on GLSL 1.00.Eric Anholt1-0/+10
2017-05-08glsl: Ban #undefining __LINE__ and friends on GLES2.Eric Anholt1-5/+2
2017-05-08glsl: Restrict functions to not return arrays or SOAs in GLSL 1.00.Eric Anholt3-0/+31