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path: root/src/compiler/glsl/linker.cpp
AgeCommit message (Expand)AuthorFilesLines
2016-08-07glsl: Combine GS and TES array resizing visitors.Kenneth Graunke1-72/+35
2016-08-07glsl: Fix location bias for patch variables.Kenneth Graunke1-0/+3
2016-08-07glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].Kenneth Graunke1-0/+12
2016-07-19glsl: use linked shaders rather than compiled shadersTimothy Arceri1-4/+4
2016-06-30glsl/mesa: move duplicate shader fields into new struct gl_shader_infoTimothy Arceri1-113/+136
2016-06-30glsl: simplify link_uniform_blocks()Timothy Arceri1-3/+2
2016-06-30glsl/mesa: split gl_shader in twoTimothy Arceri1-53/+53
2016-06-30glsl: pass symbols rather than shader to _mesa_get_main_function_signature()Timothy Arceri1-2/+2
2016-06-30glsl: make cross_validate_globals() more genericTimothy Arceri1-206/+207
2016-06-23glsl: Propagate invariant/precise after lowering const arrays.Kenneth Graunke1-0/+1
2016-06-23glsl/mesa: stop duplicating geom and tcs layout valuesTimothy Arceri1-11/+7
2016-06-23glsl/mesa: stop duplicating tes layout valuesTimothy Arceri1-4/+0
2016-06-16mesa/glsl: stop using GL shader type internallyTimothy Arceri1-1/+1
2016-06-15glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.Kenneth Graunke1-3/+17
2016-06-12glsl: fix max varyings count for ARB_enhanced_layoutsTimothy Arceri1-5/+21
2016-06-09glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.Dave Airlie1-2/+2
2016-06-01glsl: Use Geom.VerticesOut == -1 to specify unsetIan Romanick1-4/+4
2016-05-28glsl/linker: call link_uniform blocks on linked shader.Dave Airlie1-1/+1
2016-05-26mesa: Track the additional data in gl_shader_variableIan Romanick1-4/+16
2016-05-26glsl: handle implicit sized arrays in ssboDave Airlie1-39/+48
2016-05-24glsl: add support for explicit components to frag outputsTimothy Arceri1-10/+62
2016-05-23glsl: add EXT_clip_cull_distance support based on ARB_cull_distanceIlia Mirkin1-17/+22
2016-05-23glsl: Add an option to clamp block indices when lowering UBO/SSBOsJason Ekstrand1-1/+2
2016-05-23glsl/linker: Add a helper variable for compiler optionsJason Ekstrand1-2/+5
2016-05-24glsl: rewrite clip/cull distance lowering passDave Airlie1-1/+1
2016-05-24glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie1-7/+7
2016-05-23glsl/linker: dvec3/dvec4 consume twice input vertex attributesJuan A. Suarez Romero1-0/+20
2016-05-23subroutines: handle explicit indexes properlyDave Airlie1-14/+6
2016-05-23mesa/subroutines: count number subroutines properly.Dave Airlie1-0/+1
2016-05-23glsl/linker: skip inactive explicit locations.Dave Airlie1-0/+3
2016-05-23glsl/linker: link error on too many subroutine functions.Dave Airlie1-0/+4
2016-05-23glsl: produce a linker error for a subroutine uniform with no functions.Dave Airlie1-0/+4
2016-05-18glsl/linker: Ensure the first stage of an SSO pipeline has input locs assignedIan Romanick1-3/+6
2016-05-18glsl/linker: Don't include interface name for built-in blocksIan Romanick1-1/+2
2016-05-18glsl/linker: Fix trivial typos in commentsIan Romanick1-3/+3
2016-05-18glsl/linker: Silence unused parameter warningIan Romanick1-3/+2
2016-05-17glsl: don't incorrectly eliminate patches with explicit locationsTimothy Arceri1-1/+2
2016-05-16glsl/linker: Include the interface name for input and output blocksIan Romanick1-1/+16
2016-05-16glsl/linker: Use canonical format for ARB_program_interface_query spec quotesIan Romanick1-49/+51
2016-05-14Revert "glsl: Extend lowering pass for gl_ClipDistance to support other array...Dave Airlie1-3/+1
2016-05-14glsl: Add arb_cull_distance support (v3)Tobias Klausmann1-24/+84
2016-05-14glsl: Extend lowering pass for gl_ClipDistance to support other arrays (v4)Tobias Klausmann1-1/+3
2016-05-14mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann1-1/+1
2016-05-11glsl: use var with initializer on global var validationJuan A. Suarez Romero1-22/+5
2016-05-01mesa: add LOCATION_COMPONENT support to GetProgramResourceivTimothy Arceri1-0/+1
2016-05-01glsl: validate linking of intrastage component qualifiersTimothy Arceri1-0/+7
2016-05-01glsl: update explicit location matching to support component qualifierTimothy Arceri1-4/+5
2016-04-29glsl: Lower vector_extracts to swizzles after lower_vector_derefs.Kenneth Graunke1-0/+1
2016-04-13glsl: Rename "vertex_input_slots" -> "is_vertex_input"Matt Turner1-3/+3
2016-04-12glsl/linker: Recurse on struct fields when adding shader variablesKristian Høgsberg Kristensen1-6/+45