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~nh/mesa
ARB_enhanced_layouts
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ARB_sparse_buffer
ac_surface
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arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
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nh's Mesa repository; mostly radeonsi related development
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src
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glsl
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linker.cpp
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2016-08-07
glsl: Combine GS and TES array resizing visitors.
Kenneth Graunke
1
-72
/
+35
2016-08-07
glsl: Fix location bias for patch variables.
Kenneth Graunke
1
-0
/
+3
2016-08-07
glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
Kenneth Graunke
1
-0
/
+12
2016-07-19
glsl: use linked shaders rather than compiled shaders
Timothy Arceri
1
-4
/
+4
2016-06-30
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
1
-113
/
+136
2016-06-30
glsl: simplify link_uniform_blocks()
Timothy Arceri
1
-3
/
+2
2016-06-30
glsl/mesa: split gl_shader in two
Timothy Arceri
1
-53
/
+53
2016-06-30
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
1
-2
/
+2
2016-06-30
glsl: make cross_validate_globals() more generic
Timothy Arceri
1
-206
/
+207
2016-06-23
glsl: Propagate invariant/precise after lowering const arrays.
Kenneth Graunke
1
-0
/
+1
2016-06-23
glsl/mesa: stop duplicating geom and tcs layout values
Timothy Arceri
1
-11
/
+7
2016-06-23
glsl/mesa: stop duplicating tes layout values
Timothy Arceri
1
-4
/
+0
2016-06-16
mesa/glsl: stop using GL shader type internally
Timothy Arceri
1
-1
/
+1
2016-06-15
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
1
-3
/
+17
2016-06-12
glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
1
-5
/
+21
2016-06-09
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
1
-2
/
+2
2016-06-01
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
1
-4
/
+4
2016-05-28
glsl/linker: call link_uniform blocks on linked shader.
Dave Airlie
1
-1
/
+1
2016-05-26
mesa: Track the additional data in gl_shader_variable
Ian Romanick
1
-4
/
+16
2016-05-26
glsl: handle implicit sized arrays in ssbo
Dave Airlie
1
-39
/
+48
2016-05-24
glsl: add support for explicit components to frag outputs
Timothy Arceri
1
-10
/
+62
2016-05-23
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
1
-17
/
+22
2016-05-23
glsl: Add an option to clamp block indices when lowering UBO/SSBOs
Jason Ekstrand
1
-1
/
+2
2016-05-23
glsl/linker: Add a helper variable for compiler options
Jason Ekstrand
1
-2
/
+5
2016-05-24
glsl: rewrite clip/cull distance lowering pass
Dave Airlie
1
-1
/
+1
2016-05-24
glsl: make max array trackers ints and use -1 as base. (v2)
Dave Airlie
1
-7
/
+7
2016-05-23
glsl/linker: dvec3/dvec4 consume twice input vertex attributes
Juan A. Suarez Romero
1
-0
/
+20
2016-05-23
subroutines: handle explicit indexes properly
Dave Airlie
1
-14
/
+6
2016-05-23
mesa/subroutines: count number subroutines properly.
Dave Airlie
1
-0
/
+1
2016-05-23
glsl/linker: skip inactive explicit locations.
Dave Airlie
1
-0
/
+3
2016-05-23
glsl/linker: link error on too many subroutine functions.
Dave Airlie
1
-0
/
+4
2016-05-23
glsl: produce a linker error for a subroutine uniform with no functions.
Dave Airlie
1
-0
/
+4
2016-05-18
glsl/linker: Ensure the first stage of an SSO pipeline has input locs assigned
Ian Romanick
1
-3
/
+6
2016-05-18
glsl/linker: Don't include interface name for built-in blocks
Ian Romanick
1
-1
/
+2
2016-05-18
glsl/linker: Fix trivial typos in comments
Ian Romanick
1
-3
/
+3
2016-05-18
glsl/linker: Silence unused parameter warning
Ian Romanick
1
-3
/
+2
2016-05-17
glsl: don't incorrectly eliminate patches with explicit locations
Timothy Arceri
1
-1
/
+2
2016-05-16
glsl/linker: Include the interface name for input and output blocks
Ian Romanick
1
-1
/
+16
2016-05-16
glsl/linker: Use canonical format for ARB_program_interface_query spec quotes
Ian Romanick
1
-49
/
+51
2016-05-14
Revert "glsl: Extend lowering pass for gl_ClipDistance to support other array...
Dave Airlie
1
-3
/
+1
2016-05-14
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
1
-24
/
+84
2016-05-14
glsl: Extend lowering pass for gl_ClipDistance to support other arrays (v4)
Tobias Klausmann
1
-1
/
+3
2016-05-14
mesa/main: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
1
-1
/
+1
2016-05-11
glsl: use var with initializer on global var validation
Juan A. Suarez Romero
1
-22
/
+5
2016-05-01
mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
Timothy Arceri
1
-0
/
+1
2016-05-01
glsl: validate linking of intrastage component qualifiers
Timothy Arceri
1
-0
/
+7
2016-05-01
glsl: update explicit location matching to support component qualifier
Timothy Arceri
1
-4
/
+5
2016-04-29
glsl: Lower vector_extracts to swizzles after lower_vector_derefs.
Kenneth Graunke
1
-0
/
+1
2016-04-13
glsl: Rename "vertex_input_slots" -> "is_vertex_input"
Matt Turner
1
-3
/
+3
2016-04-12
glsl/linker: Recurse on struct fields when adding shader variables
Kristian Høgsberg Kristensen
1
-6
/
+45
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