index
:
~nh/mesa
ARB_enhanced_layouts
ARB_gpu_shader_int64
ARB_sparse_buffer
ac_surface
addrtool
arb_bindless_texture
arb_transform_feedback_overflow_query
arrays
buffer-suballoc
cubemaps
ddiv
debug-dma
descriptors
driconf
fences-threads-ddebug
first-image
ibs
images-radeonsi
khronos-update
ldexp
merged-shader-io-bitfields
nir
nir-v2
out-of-order
pbo-download
pbo-upload
pub-invalidate
query
query-buffer-object
r300-compiler
r300g-glsl
readpixels
shader-state
si_shader_mem
ssbo
tgsi-const-2d
tmp
ubsan
user_stride
user_stride-v2
wip
nh's Mesa repository; mostly radeonsi related development
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2016-06-08
st/mesa: directly compute level=0 texture size in st_finalize_texture
first-image
Nicolai Hähnle
5
-53
/
+48
2016-06-06
st/mesa: use base level size as "guess" when available
Nicolai Hähnle
1
-6
/
+27
2016-06-06
radeonsi: set descriptor dirty mask on shader buffer unbind
Nicolai Hähnle
1
-0
/
+1
2016-06-06
st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
1
-1
/
+1
2016-06-06
tgsi: fix mixed data type comparison in tgsi_point_sprite.c
Charmaine Lee
1
-3
/
+3
2016-06-06
svga: print shader linkage info when tgsi debug bit is on
Charmaine Lee
1
-2
/
+5
2016-06-06
st/mesa: check shader image format support before using PBO download
Ilia Mirkin
1
-0
/
+6
2016-06-06
tgsi: use truncf in micro_trunc
Lars Hamre
1
-4
/
+4
2016-06-06
i965/gs/scalar: Fix load input for doubles
Samuel Iglesias Gonsálvez
1
-18
/
+54
2016-06-06
i965/fs: fix offset when loading double vector input varyings
Samuel Iglesias Gonsálvez
1
-1
/
+21
2016-06-06
i965/fs: fix FS_OPCODE_CINTERP for unpacked double input varyings
Samuel Iglesias Gonsálvez
1
-1
/
+12
2016-06-06
glsl: geom shader max_vertices layout must match.
Dave Airlie
3
-9
/
+13
2016-06-06
anv/pipeline: Add support for caching the push constant map
Jason Ekstrand
1
-4
/
+29
2016-06-06
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
11
-36
/
+46
2016-06-06
i965: don't use NumLayers for 3D textures.
Dave Airlie
1
-1
/
+1
2016-06-06
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
1
-3
/
+20
2016-06-06
glsl/ast: don't crash when func_name is NULL
Dave Airlie
1
-0
/
+4
2016-06-06
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
1
-1
/
+1
2016-06-05
mesa: Try to unbreak the MSVC build.
Kenneth Graunke
2
-0
/
+8
2016-06-05
mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_test files.
Kenneth Graunke
3
-0
/
+77
2016-06-05
nv50,nvc0: fix BGR10_A2UI vertex format
Ilia Mirkin
1
-1
/
+1
2016-06-05
nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
2
-5
/
+2
2016-06-05
nvc0: re-validate images after launching a grid on Fermi
Samuel Pitoiset
1
-0
/
+3
2016-06-05
radeonsi: fix images with level > 0
Marek Olšák
1
-1
/
+1
2016-06-04
nvc0: reduce overhead from always marking images dirty
Ilia Mirkin
1
-9
/
+36
2016-06-04
nvc0: reduce overhead from always marking buffers dirty
Ilia Mirkin
1
-6
/
+20
2016-06-04
nvc0: fix memory barrier flag handling
Ilia Mirkin
1
-9
/
+16
2016-06-04
nvc0: mark bound buffer range valid
Ilia Mirkin
3
-0
/
+9
2016-06-05
anv/entrypoints: don't go using wayland/xcb unless they are configured
Dave Airlie
1
-6
/
+9
2016-06-04
gallium/radeon: don't use the DMA ring for pipelined buffer uploads
Marek Olšák
1
-5
/
+4
2016-06-04
r600g: don't flush caches when binding shader resources
Marek Olšák
4
-31
/
+26
2016-06-04
r600g: only do necessary cache flushes in cp_dma_copy_buffer
Marek Olšák
1
-14
/
+1
2016-06-04
r600g: only do necessary cache flushes in cp_dma_clear_buffer
Marek Olšák
2
-14
/
+18
2016-06-04
r600g: remove a CP DMA workaround that's not needed anymore
Marek Olšák
1
-6
/
+0
2016-06-04
r600g: fix CP DMA hazard with index buffer fetches (v3)
Marek Olšák
7
-7
/
+93
2016-06-04
r600g: properly sync CP with CP DMA on R6xx
Marek Olšák
1
-1
/
+8
2016-06-04
r600g: write WAIT_UNTIL in the correct place
Marek Olšák
1
-8
/
+11
2016-06-04
gallium/radeon: rename allocator_so_filled_size -> allocator_zeroed_memory
Marek Olšák
3
-6
/
+6
2016-06-04
gallium/u_suballoc: allow different alignment for each allocation
Marek Olšák
8
-21
/
+20
2016-06-03
anv/blit: Use CLAMP_TO_EDGE for scaled blits
Jason Ekstrand
1
-0
/
+3
2016-06-03
anv/copy: Account for the anv_surface.offset when creating a blit2d_surf
Jason Ekstrand
1
-17
/
+17
2016-06-03
nir/spirv: Make a decoration switch complete
Jason Ekstrand
1
-3
/
+1
2016-06-03
nir/spirv: Make unhandled decorations and capabilities non-fatal
Jason Ekstrand
2
-18
/
+36
2016-06-03
nir/spirv: Add a way to print non-fatal warnings
Jason Ekstrand
2
-0
/
+19
2016-06-03
nir/spirv: Add string lookup tables for a couple of SPIR-V enums
Jason Ekstrand
3
-0
/
+179
2016-06-03
nir/spirv: Complete the list of capabilities
Jason Ekstrand
1
-3
/
+45
2016-06-03
anv/pipeline: Add support for early depth stencil
Jason Ekstrand
2
-2
/
+17
2016-06-03
mesa: Get rid of _mesa_active_fragment_shader_has_side_effects
Jason Ekstrand
1
-18
/
+0
2016-06-03
i965/ps_state: Use wm_prog_data.has_side_effects
Jason Ekstrand
2
-9
/
+6
2016-06-03
i965/fs Add a wm_prog_data bit for has_side_effects
Jason Ekstrand
2
-0
/
+15
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