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2017-01-24gallium: enable int64 on radeonsi, llvmpipe, softpipeARB_gpu_shader_int64Nicolai Hähnle5-5/+66
2017-01-24st/mesa: add support for enabling ARB_gpu_shader_int64.Dave Airlie1-0/+1
2017-01-24st/glsl_to_tgsi: add support for 64-bit integersDave Airlie1-18/+197
2017-01-24gallium: Add integer 64 capabilityDave Airlie17-0/+17
2017-01-24st/glsl_to_tgsi: fix compilation warnings since int64 typesSamuel Pitoiset1-3/+3
2017-01-24gallium/radeon: undef the very specific UPDATE_COUNTER macroSamuel Pitoiset1-5/+9
2017-01-24i965/blorp: Add also depth and stencil buffers to render cacheTopi Pohjolainen1-0/+4
2017-01-23gbm: Fix width height getters return type (trivial)Ben Widawsky1-2/+2
2017-01-23gbm: Move getters to match order in header file (trivial)Ben Widawsky1-11/+11
2017-01-24docs: add news item and link release notes for 12.0.6Emil Velikov2-0/+12
2017-01-24docs: use correct year for the 12.0.6 release notesEmil Velikov1-1/+1
2017-01-24docs: add sha256 checksums for 12.0.6Emil Velikov1-1/+2
2017-01-24docs: add release notes for 12.0.6Emil Velikov1-0/+147
2017-01-24docs/releasing: remove stray "cd"Emil Velikov1-1/+1
2017-01-23nv50: add support for MUL_ZERO_WINS propertyIlia Mirkin5-2/+11
2017-01-23nvc0: add support for MUL_ZERO_WINS propertyIlia Mirkin4-9/+25
2017-01-23st/nine: set the MUL_ZERO_WINS flag when supportedIlia Mirkin1-0/+3
2017-01-23gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin18-0/+19
2017-01-23gallium: add TGSI_PROPERTY_MUL_ZERO_WINSIlia Mirkin3-3/+18
2017-01-23radeonsi: always set the TCL1_ACTION_ENA when invalidating L2Marek Olšák1-1/+2
2017-01-23radeonsi: don't declare LDS in TESMarek Olšák1-2/+1
2017-01-23radeonsi: preload PS inputs only if KILL is usedMarek Olšák1-2/+6
2017-01-23gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layoutMarek Olšák1-1/+3
2017-01-23winsys/amdgpu: drop all IBs if at least one was rejected within the contextMarek Olšák1-1/+7
2017-01-23winsys/amdgpu: report a rejected IB as a lost contextMarek Olšák3-0/+14
2017-01-24vulkan: import latest registry for 1.0.39 extensions.Dave Airlie1-42/+408
2017-01-24vulkan: bump vulkan.h to 1.0.39 versionDave Airlie1-2/+365
2017-01-23radv: don't resubmit the same cs over and over while tracingGrazvydas Ignotas1-2/+1
2017-01-23gallium/radeon: add HUD queries for monitoring some hw blocksSamuel Pitoiset4-1/+110
2017-01-23gallium/radeon: refactor the GRBM counters pathSamuel Pitoiset3-43/+47
2017-01-23swr: Align query results allocationGeorge Kyriazis2-4/+5
2017-01-23swr: Prune empty nodes in CalculateProcessorTopology.Bruce Cherniak1-0/+9
2017-01-23i965: Use UNUSED to silence unused variable (used in assert).Matt Turner1-1/+1
2017-01-23dri: allow 16bit R/GR images to be exported via drm buffersRainer Hochecker4-0/+24
2017-01-23st/va: make sure that we call begin_frame() only once v2Christian König2-3/+9
2017-01-23drirc: remove spurious tabsEric Engestrom1-8/+8
2017-01-23st/glsl_to_tgsi: use DDIV instead of DRCP + DMULNicolai Hähnle1-6/+3
2017-01-23glsl: split DIV_TO_MUL_RCP into single- and double-precision flagsNicolai Hähnle2-9/+14
2017-01-23r600: implement DDIVNicolai Hähnle1-0/+59
2017-01-23r600: factor out cayman_emit_unary_double_rawNicolai Hähnle1-20/+42
2017-01-23r600: double multiply can handle only one multiply at a timeNicolai Hähnle1-17/+19
2017-01-23glsl: fix tes linking regressionTimothy Arceri1-2/+2
2017-01-23mesa: remove unused gl_shader_info field from gl_linked_shaderTimothy Arceri1-2/+0
2017-01-23mesa/glsl: set and get cs layouts to and from shader_infoTimothy Arceri4-36/+17
2017-01-23mesa/glsl: set and get gs layouts directly to and from shader_infoTimothy Arceri2-41/+41
2017-01-23mesa/glsl/i965: set and get tes layouts directly to and from shader_infoTimothy Arceri3-45/+40
2017-01-23glsl: use last_vert_prog to get last {clip,cull}_distance_array_sizeTimothy Arceri3-23/+4
2017-01-23mesa/glsl: set {clip,cull}_distance_array_size directly in gl_programTimothy Arceri6-73/+25
2017-01-23st/mesa/glsl: change xfb_program field to last_vert_progTimothy Arceri7-32/+44
2017-01-23mesa: use gl_program for CurrentProgram rather than gl_shader_programTimothy Arceri27-396/+248