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author | Timothy Arceri <timothy.arceri@collabora.com> | 2016-11-22 18:17:37 +1100 |
---|---|---|
committer | Timothy Arceri <timothy.arceri@collabora.com> | 2017-01-19 17:05:26 +1100 |
commit | cc7ecce2533667e4ce958ffc3e128974ec2d5b15 (patch) | |
tree | 5123d65d31b5c6cb045f1a0a59e23921d0a3f46a /src/compiler/glsl/linker.cpp | |
parent | ae28c5a60c4d0986be22c250f8d6727661406596 (diff) |
mesa/glsl: move ARB_fragment_coord_conventions_enable field
This is only used by gl_shader not gl_linked_shader so move it
there.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 9e85155b6d..3846679c26 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4674,7 +4674,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; } - if (prog->Shaders[i]->info.ARB_fragment_coord_conventions_enable) { + if (prog->Shaders[i]->ARB_fragment_coord_conventions_enable) { prog->ARB_fragment_coord_conventions_enable = true; } |