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authorEric Engestrom <eric@engestrom.ch>2017-01-05 21:06:35 +0000
committerNicolai Hähnle <nicolai.haehnle@amd.com>2017-01-23 16:34:58 +0100
commit50141e131a7fa1d33f8b6d16db4e128711b1fdf0 (patch)
tree81b5efe5d545cdf724ee0a2388973bfb0767196d
parentcfabbbcfd778cc404813c9f05a9ef79efe531980 (diff)
drirc: remove spurious tabs
Signed-off-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r--src/mesa/drivers/dri/common/drirc16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index 798283fd3e..20fd8123e4 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -28,46 +28,46 @@ TODO: document the other workarounds.
<application name="Unigine Sanctuary" executable="Sanctuary">
<option name="force_glsl_extensions_warn" value="true" />
<option name="disable_blend_func_extended" value="true" />
- </application>
+ </application>
<application name="Unigine Tropics" executable="Tropics">
<option name="force_glsl_extensions_warn" value="true" />
<option name="disable_blend_func_extended" value="true" />
- </application>
+ </application>
<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
- </application>
+ </application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
- </application>
+ </application>
<application name="Unigine Valley (32-bit)" executable="valley_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
- </application>
+ </application>
<application name="Unigine Valley (64-bit)" executable="valley_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
- </application>
+ </application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
<option name="disable_blend_func_extended" value="true" />
<option name="allow_glsl_extension_directive_midshader" value="true" />
- </application>
+ </application>
<application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
<option name="disable_blend_func_extended" value="true" />
<option name="allow_glsl_extension_directive_midshader" value="true" />
- </application>
+ </application>
<application name="Savage 2" executable="savage2.bin">
<option name="disable_glsl_line_continuations" value="true" />